Player Matchup

Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BaronSimp
Cthulhu
Level 69
God Stats
29W - 26L
1,582 SR
Queue Stats
227W - 198L
1,531 Elo+
Solo
Nox
Nox
Cjal91
Nox
Level 124
God Stats
8W - 5L
1,508 SR
Queue Stats
229W - 211L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skiper_Cz
Tsukuyomi
Level 121
God Stats
1W - 1L
1,224 SR
Queue Stats
28W - 28L
1,455 Elo+
Solo
Neith
Neith
Soulstyxxx
Neith
Level 45
God Stats
6W - 1L
1,946 SR
Queue Stats
134W - 161L
1,441 Elo+
Solo
Team Averages
Level 92
1,552 SR
1,464 Elo+

VS

Team Averages
Level 160
1,479 SR
1,488 Elo+
Chaac
Chaac
Death by Oni
Chaac
Level 126
God Stats
9W - 8L
1,603 SR
Queue Stats
590W - 599L
1,438 Elo+
Solo
Neith
Neith
IA PrettyPrince
Neith
Level 154
God Stats
0W - 3L
1,257 SR
Queue Stats
90W - 78L
1,496 Elo+
Party 1
Vulcan
Vulcan
Panguru 2009
Vulcan
Level 219
God Stats
30W - 25L
1,607 SR
Queue Stats
262W - 248L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
Quintyn25V2
Tsukuyomi
Level 158
God Stats
6W - 4L
1,652 SR
Queue Stats
396W - 380L
1,488 Elo+
Solo
Khepri
Khepri
tinypeacoc
Khepri
Level 145
God Stats
6W - 18L
1,275 SR
Queue Stats
83W - 74L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 0 / 3
5,494
549
1,920
7,234
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
BaronSimp
Cthulhu
12
3 / 0 / 3
7,274
727
3,460
7,372
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nox
Cjal91
Nox
10
1 / 2 / 3
5,878
588
2,161
4,933
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Skiper_Cz
Tsukuyomi
12
2 / 2 / 3
5,910
591
3,256
7,769
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
8
1 / 1 / 0
4,912
491
2,597
3,509
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,773
377
828
2,648
760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,845
485
3,824
3,954
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
10
0 / 1 / 2
5,856
586
4,686
2,544
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Quintyn25V2
Tsukuyomi
11
4 / 1 / 1
5,978
598
4,667
5,831
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
tinypeacoc
Khepri
7
0 / 1 / 2
4,899
490
2,046
5,683
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
5
5
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
3
1.5
W
Cthulhu
BaronSimp
Cthulhu
3
0
3
4.5
W
Nox
Cjal91
Nox
1
2
3
1.25
L
0
2
0
0
L
1
2
0
0.5
L
Vulcan
0
1
2
1
L
Tsukuyomi
Quintyn25V2
Tsukuyomi
4
1
1
4.5
W
Tsukuyomi
Skiper_Cz
Tsukuyomi
2
2
3
1.75
W
Neith
1
1
0
1
L
Khepri
tinypeacoc
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,394
Damage
16,051
30,817
Taken
20,660
12,923
Mitigated
8,180
12,929
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,920
56
0
3,740
7,234
4,670
0
1,807
5,427
12,854
1,323
W
Cthulhu
BaronSimp
Cthulhu
3,460
348
56
1,627
7,372
3,637
116
1,149
6,223
44,960
1,441
W
Nox
Cjal91
Nox
2,161
66
0
1,770
4,933
1,450
0
1,947
2,986
28,151
0
L
828
166
0
786
2,648
760
0
1,136
1,309
0
5,235
L
3,824
1,768
0
1,124
3,954
1,238
0
1,429
2,475
0
22,948
L
Vulcan
4,686
85
0
338
2,544
832
0
1,421
1,051
34,668
994
L
Tsukuyomi
Quintyn25V2
Tsukuyomi
4,667
1,032
0
3,384
5,831
1,691
0
1,071
4,714
0
39,762
W
Tsukuyomi
Skiper_Cz
Tsukuyomi
3,256
687
0
4,379
7,769
2,237
10
936
6,833
0
42,383
W
Neith
2,597
1,362
0
1,357
3,509
929
0
882
2,627
0
24,801
L
Khepri
tinypeacoc
Khepri
2,046
344
52
1,386
5,683
3,659
0
1,906
3,777
15,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
25,351
288
Minions Killed
209
0
Camps Cleared
0
1,081,396
Distance Traveled
943,165
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,494
549
22
2
0
211,487
0
W
Cthulhu
7,274
727
94
9
0
230,575
0
W
Nox
5,878
588
60
6
0
203,047
0
L
Chaac
3,773
377
9
1
0
41,393
0
L
Neith
4,845
485
46
5
0
195,588
0
L
Vulcan
5,856
586
64
6
0
236,156
1
L
Tsukuyomi
5,978
598
70
7
0
264,871
0
W
Tsukuyomi
5,910
591
72
7
0
252,471
1
W
Neith
4,912
491
40
4
0
183,816
1
L
Khepri
4,899
490
20
2
0
205,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role