Player Matchup

Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Silver I
Issanaa
Hades
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,647 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
Jamantα
Aphrodite
Platinum IV
Level 205
God Stats
0W - 1L
1,738 SR
Queue Stats
124W - 120L
1,843 MMR
Solo
Medusa
Medusa
Platinum V
chiføumi
Medusa
Platinum V
Level 130
God Stats
10W - 5L
1,641 SR
Queue Stats
62W - 58L
1,826 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,576 SR
1,663 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,491 SR
1,615 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
Aлюминик
Mulan
Platinum I
Level 126
God Stats
8W - 5L
1,683 SR
Queue Stats
111W - 104L
1,714 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Jhon157
Nu Wa
Platinum I
Level 172
God Stats
14W - 19L
1,443 SR
Queue Stats
254W - 254L
1,786 MMR
Solo
Khepri
Khepri
Gold I
canarygod3
Khepri
Gold I
Level 159
God Stats
2W - 1L
1,328 SR
Queue Stats
100W - 96L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 4 / 0
5,753
523
3,085
10,149
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
9
0 / 3 / 0
5,367
488
4,478
7,620
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Issanaa
Hades
10
0 / 4 / 1
5,980
544
4,804
9,593
5,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
Jamantα
Aphrodite
12
0 / 2 / 1
6,005
546
1,672
6,708
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
chiføumi
Medusa
10
0 / 3 / 0
5,382
489
3,274
6,386
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
SerqetChronosAgniFreyaThanatos

VS

Bans
SusanoThorJanusAwilixNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 0 / 5
7,191
654
3,930
5,506
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
 
Loki
12
6 / 0 / 5
7,116
647
7,269
6,927
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 2
7,135
649
5,454
8,205
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nu Wa
Jhon157
Nu Wa
13
5 / 1 / 6
7,593
690
8,389
3,476
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
canarygod3
Khepri
11
0 / 0 / 5
6,472
588
1,659
5,646
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
16
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
0
0.5
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Cupid
 
Cupid
2
0
5
4.5
W
Loki
 
Loki
6
0
5
8.5
W
3
1
2
4
L
Hades
Issanaa
Hades
0
4
1
0.13
L
Aphrodite
Jamantα
Aphrodite
0
2
1
0.25
W
Nu Wa
Jhon157
Nu Wa
5
1
6
8
W
Khepri
canarygod3
Khepri
0
0
5
2.5
L
Medusa
chiføumi
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
26,701
40,456
Taken
29,760
16,982
Mitigated
12,884
12,280
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,085
670
0
1,770
10,149
3,236
0
3,394
6,542
0
39,431
L
Cthulhu
 
Cthulhu
4,478
207
0
1,199
7,620
4,960
0
1,148
6,382
25,245
193
W
Cupid
 
Cupid
3,930
2,602
276
3,557
5,506
1,907
1,103
1,503
4,003
0
51,498
W
Loki
 
Loki
7,269
2,330
0
2,961
6,927
2,235
0
2,214
4,713
0
46,207
W
5,454
1,128
0
3,334
8,205
4,196
0
3,424
4,781
0
41,824
L
Hades
Issanaa
Hades
4,804
509
0
4,270
9,593
5,272
0
355
9,173
33,705
281
L
Aphrodite
Jamantα
Aphrodite
1,672
156
532
3,711
6,708
1,798
0
3,354
3,131
38,414
0
W
Nu Wa
Jhon157
Nu Wa
8,389
2,005
0
660
3,476
1,024
0
1,297
2,179
56,729
1,595
W
Khepri
canarygod3
Khepri
1,659
144
0
1,825
5,646
3,522
0
2,466
3,180
17,346
1,892
L
Medusa
chiføumi
Medusa
3,274
851
0
798
6,386
1,716
0
1,068
5,287
0
38,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
35,507
342
Minions Killed
377
0
Camps Cleared
0
1,106,362
Distance Traveled
1,198,746
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,753
523
67
6
0
240,639
1
L
Cthulhu
5,367
488
48
4
0
245,835
0
W
Cupid
7,191
654
113
10
0
231,739
0
W
Loki
7,116
647
62
6
0
278,680
0
W
Mulan
7,135
649
76
7
0
212,537
1
L
Hades
5,980
544
70
6
0
193,278
2
L
Aphrodite
6,005
546
90
8
0
212,806
0
W
Nu Wa
7,593
690
105
10
0
237,224
5
W
Khepri
6,472
588
21
2
0
238,566
2
L
Medusa
5,382
489
67
6
0
213,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role