Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BB61Iowa
Arachne
Level 32
God Stats
2W - 1L
1,316 SR
Queue Stats
6W - 5L
1,523 Elo+
Solo
Hades
Hades
lil_shtt323
Hades
Level 120
God Stats
36W - 15L
1,670 SR
Queue Stats
118W - 102L
1,542 Elo+
Solo
Achilles
Achilles
uFaelz ll
Achilles
Level 161
God Stats
8W - 12L
1,394 SR
Queue Stats
583W - 614L
1,417 Elo+
Solo
Team Averages
Level 105
1,476 SR
1,496 Elo+

VS

Team Averages
Level 102
1,557 SR
1,458 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DooBYZz
Ne Zha
Level 85
God Stats
15W - 11L
1,600 SR
Queue Stats
151W - 158L
1,421 Elo+
Solo
Chernobog
Chernobog
ThetonedCookie
Chernobog
Level 85
God Stats
9W - 6L
1,699 SR
Queue Stats
90W - 87L
1,446 Elo+
Solo
The Morrigan
The Morrigan
ViniciusYTBR
The Morrigan
Level 140
God Stats
1W - 2L
1,214 SR
Queue Stats
72W - 79L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
roxfire2
Kuzenbo
Level 42
God Stats
1W - 1L
1,770 SR
Queue Stats
3W - 5L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
2 / 0 / 2
3,912
782
1,504
2,620
1,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
 
Medusa
6
2 / 0 / 2
3,595
719
3,053
1,886
465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
BB61Iowa
Arachne
6
1 / 0 / 0
3,370
674
946
3,348
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
3,409
682
282
1,475
639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
uFaelz ll
Achilles
5
1 / 1 / 0
3,541
708
2,702
4,254
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 1 / 1
3,688
738
2,325
4,476
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
DooBYZz
Ne Zha
1
0 / 0 / 0
2,412
482
0
0
0
Chernobog
ThetonedCookie
Chernobog
4
0 / 2 / 0
2,786
557
1,469
3,155
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
ViniciusYTBR
The Morrigan
6
0 / 1 / 0
3,209
642
740
2,529
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
roxfire2
Kuzenbo
4
0 / 2 / 0
3,035
607
1,091
3,441
2,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
0
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
2
3
W
Medusa
 
Medusa
2
0
2
3
L
Chaac
 
Chaac
0
1
1
0.5
W
Arachne
BB61Iowa
Arachne
1
0
0
1
L
Ne Zha
DooBYZz
Ne Zha
0
0
0
0
L
Chernobog
ThetonedCookie
Chernobog
0
2
0
0
L
The Morrigan
ViniciusYTBR
The Morrigan
0
1
0
0
W
0
0
0
0
L
Kuzenbo
roxfire2
Kuzenbo
0
2
0
0
W
Achilles
uFaelz ll
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,487
Damage
5,625
13,583
Taken
13,601
4,529
Mitigated
5,862
4,826
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,504
121
93
1,570
2,620
1,327
0
440
2,180
15,656
434
W
Medusa
 
Medusa
3,053
927
0
288
1,886
465
0
651
1,235
0
15,164
L
Chaac
 
Chaac
2,325
106
0
1,765
4,476
1,902
0
0
4,476
0
18,426
W
Arachne
BB61Iowa
Arachne
946
946
0
528
3,348
908
0
154
3,148
0
17,638
L
Ne Zha
DooBYZz
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
ThetonedCookie
Chernobog
1,469
922
0
1,187
3,155
769
0
858
2,297
0
13,349
L
The Morrigan
ViniciusYTBR
The Morrigan
740
210
0
585
2,529
636
0
282
2,247
8,702
828
W
282
47
20
1,096
1,475
639
176
424
969
15,137
0
L
Kuzenbo
roxfire2
Kuzenbo
1,091
644
0
996
3,441
2,555
0
642
2,799
3,810
0
W
Achilles
uFaelz ll
Achilles
2,702
656
0
1,231
4,254
1,190
0
0
4,254
0
12,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,827
Gold Earned
15,130
144
Minions Killed
84
0
Camps Cleared
0
516,016
Distance Traveled
351,692
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,912
782
24
5
0
107,223
0
W
Medusa
3,595
719
32
6
0
101,344
0
L
Chaac
3,688
738
33
7
0
100,091
0
W
Arachne
3,370
674
37
7
0
117,084
0
L
Ne Zha
2,412
482
0
0
0
0
0
L
Chernobog
2,786
557
23
5
0
89,624
0
L
The Morrigan
3,209
642
24
5
0
66,895
2
W
Hades
3,409
682
33
7
0
90,938
0
L
Kuzenbo
3,035
607
4
1
0
95,082
2
W
Achilles
3,541
708
18
4
0
99,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role