Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Inubiza
Morgan Le Fay
Level 149
God Stats
1W - 4L
1,608 SR
Queue Stats
33W - 31L
1,387 Elo+
Solo
He Bo
He Bo
PelicanSheet
He Bo
Level 92
God Stats
11W - 4L
1,629 SR
Queue Stats
184W - 172L
1,516 Elo+
Solo
Neith
Neith
ViniciusYTBR
Neith
Level 140
God Stats
4W - 0L
1,915 SR
Queue Stats
87W - 93L
1,478 Elo+
Solo
Hades
Hades
lil_shtt323
Hades
Level 120
God Stats
43W - 22L
1,660 SR
Queue Stats
139W - 142L
1,532 Elo+
Solo
Team Averages
Level 122
1,663 SR
1,482 Elo+

VS

Team Averages
Level 104
1,493 SR
1,544 Elo+
Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BB61Iowa
Anubis
Level 32
God Stats
2W - 3L
1,748 SR
Queue Stats
6W - 5L
1,627 Elo+
Solo
Martichoras
Martichoras
BarbieIris
Martichoras
Level 133
God Stats
1W - 3L
1,211 SR
Queue Stats
72W - 51L
1,588 Elo+
Solo
Nu Wa
Nu Wa
DCMERKS
Nu Wa
Level 155
God Stats
2W - 2L
1,508 SR
Queue Stats
224W - 250L
1,498 Elo+
Solo
Mercury
Mercury
roxfire2
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 0
6,583
658
4,492
7,792
3,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Inubiza
Morgan Le Fay
12
5 / 0 / 1
6,628
663
3,985
3,320
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 1 / 4
6,642
664
4,921
5,814
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
5,283
528
3,428
3,796
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,552
455
2,745
7,207
3,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 1 / 2
4,819
482
3,981
7,384
3,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
BB61Iowa
Anubis
9
1 / 6 / 0
5,139
514
2,650
6,232
2,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
BarbieIris
Martichoras
10
2 / 0 / 0
5,794
579
4,533
3,367
1,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
DCMERKS
Nu Wa
9
0 / 4 / 0
4,734
473
5,285
6,002
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
roxfire2
Mercury
8
0 / 3 / 1
4,455
446
676
6,420
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
13
Kills
3
3
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
0
3
L
Surtr
 
Surtr
0
1
2
1
L
Anubis
BB61Iowa
Anubis
1
6
0
0.17
L
Martichoras
BarbieIris
Martichoras
2
0
0
2
L
Nu Wa
DCMERKS
Nu Wa
0
4
0
0
W
Morgan Le Fay
Inubiza
Morgan Le Fay
5
0
1
5.5
W
4
1
4
6
W
1
0
0
1
W
0
2
1
0.25
L
Mercury
roxfire2
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,571
Damage
17,125
27,929
Taken
29,405
10,159
Mitigated
10,460
10,899
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,492
61
0
2,524
7,792
3,559
96
4,324
3,431
45,014
2,044
L
Surtr
 
Surtr
3,981
1,273
94
2,592
7,384
3,430
0
2,793
4,591
1,146
27,413
L
Anubis
BB61Iowa
Anubis
2,650
0
0
949
6,232
2,203
0
4,610
1,198
29,180
65
L
Martichoras
BarbieIris
Martichoras
4,533
1,518
0
1,090
3,367
1,228
0
1,176
2,191
0
38,294
L
Nu Wa
DCMERKS
Nu Wa
5,285
2,005
0
1,615
6,002
1,689
0
4,265
1,737
26,983
0
W
Morgan Le Fay
Inubiza
Morgan Le Fay
3,985
127
0
1,058
3,320
740
593
2,057
1,263
33,768
1,254
W
4,921
215
0
3,435
5,814
1,352
0
1,154
4,558
54,546
0
W
3,428
1,250
0
1,074
3,796
1,047
0
259
3,438
0
32,288
W
2,745
573
23
2,785
7,207
3,461
0
472
6,539
22,650
0
L
Mercury
roxfire2
Mercury
676
345
0
495
6,420
1,910
0
2,599
3,773
0
21,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
24,941
365
Minions Killed
229
0
Camps Cleared
0
975,081
Distance Traveled
962,250
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,583
658
83
8
0
212,408
0
L
Surtr
4,819
482
38
4
0
211,252
0
L
Anubis
5,139
514
49
5
0
173,227
0
L
Martichoras
5,794
579
69
7
0
184,895
0
L
Nu Wa
4,734
473
36
4
0
164,321
0
W
Morgan Le Fay
6,628
663
69
7
0
160,826
0
W
He Bo
6,642
664
104
10
0
225,616
3
W
Neith
5,283
528
71
7
0
196,323
2
W
Hades
4,552
455
38
4
0
179,908
0
L
Mercury
4,455
446
37
4
0
228,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role