Player Matchup

Ratatoskr
Ratatoskr
Binguy Laxio
Ratatoskr
Level 49
God Stats
0W - 1L
1,477 SR
Queue Stats
15W - 11L
1,661 Elo+
Solo
Olorun
Olorun
Fаġġot
Olorun
Level 212
God Stats
5W - 8L
1,755 SR
Queue Stats
876W - 897L
1,517 Elo+
Solo
Hercules
Hercules
JoWayyy
Hercules
Level 185
God Stats
6W - 10L
1,477 SR
Queue Stats
639W - 661L
1,461 Elo+
Solo
Nike
Nike
ZephyrMaxwell
Nike
Level 145
God Stats
8W - 2L
1,761 SR
Queue Stats
133W - 95L
1,584 Elo+
Solo
Cernunnos
Cernunnos
naiblik
Cernunnos
Level 124
God Stats
0W - 4L
1,475 SR
Queue Stats
67W - 70L
1,558 Elo+
Solo
Team Averages
Level 143
1,589 SR
1,556 Elo+

VS

Team Averages
Level 121
1,528 SR
1,538 Elo+
Skadi
Skadi
Denoftet
Skadi
Level 155
God Stats
3W - 2L
1,505 SR
Queue Stats
342W - 334L
1,524 Elo+
Solo
Ganesha
Ganesha
Nicostrophy
Ganesha
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 77L
1,548 Elo+
Solo
Lancelot
Lancelot
Revenat300
Lancelot
Level 120
God Stats
3W - 2L
1,594 SR
Queue Stats
207W - 184L
1,566 Elo+
Solo
Eset
Eset
its just Kyle d
Eset
Level 169
God Stats
3W - 2L
1,540 SR
Queue Stats
258W - 213L
1,550 Elo+
Solo
Hou Yi
Hou Yi
white-white-ab-i
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Binguy Laxio
Ratatoskr
15
2 / 6 / 5
9,326
717
6,184
19,923
14,773
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Fаġġot
Olorun
15
1 / 5 / 7
8,417
647
12,778
13,540
8,649
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
JoWayyy
Hercules
12
3 / 4 / 2
8,136
626
3,631
9,304
9,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 5 / 6
8,755
673
13,670
18,405
13,097
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
naiblik
Cernunnos
15
2 / 5 / 5
8,792
676
7,455
12,618
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Denoftet
Skadi
19
5 / 1 / 15
11,393
876
19,650
11,488
5,709
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Nicostrophy
Ganesha
17
0 / 3 / 23
10,204
785
10,729
15,549
19,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Revenat300
Lancelot
17
11 / 4 / 10
10,691
822
19,637
17,494
21,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 2 / 9
10,900
838
14,811
9,773
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 11
9,245
711
1,534
8,124
3,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
10
Kills
25
25
Deaths
13
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Binguy Laxio
Ratatoskr
2
6
5
0.75
W
Skadi
Denoftet
Skadi
5
1
15
12.5
L
Olorun
Fаġġot
Olorun
1
5
7
0.9
L
Hercules
JoWayyy
Hercules
3
4
2
1
W
Ganesha
Nicostrophy
Ganesha
0
3
23
3.83
W
Lancelot
Revenat300
Lancelot
11
4
10
4
L
2
5
6
1
W
8
2
9
6.25
L
Cernunnos
naiblik
Cernunnos
2
5
5
0.9
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,718
Damage
66,361
73,790
Taken
62,428
51,647
Mitigated
54,795
23,209
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Binguy Laxio
Ratatoskr
6,184
1,189
1,226
4,138
19,923
14,773
0
6,217
13,706
0
11,338
W
Skadi
Denoftet
Skadi
19,650
6,120
1,086
1,592
11,488
5,709
3,787
2,341
9,098
0
54,132
L
Olorun
Fаġġot
Olorun
12,778
4,860
4,975
4,139
13,540
8,649
0
7,001
6,539
26,346
306
L
Hercules
JoWayyy
Hercules
3,631
323
1,104
2,645
9,304
9,968
0
3,123
6,181
0
6,947
W
Ganesha
Nicostrophy
Ganesha
10,729
491
1,347
2,516
15,549
19,296
741
4,260
11,149
19,373
549
W
Lancelot
Revenat300
Lancelot
19,637
2,184
619
2,082
17,494
21,013
267
3,644
13,673
857
26,120
L
13,670
1,469
1,536
1,849
18,405
13,097
0
5,866
12,539
3,936
23,960
W
14,811
809
3,917
2,707
9,773
4,949
1,581
2,516
7,118
25,267
646
L
Cernunnos
naiblik
Cernunnos
7,455
2,058
587
1,010
12,618
5,160
0
3,444
9,174
0
26,108
W
1,534
769
0
32
8,124
3,828
655
2,141
5,938
0
9,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
52,433
117
Minions Killed
144
0
Camps Cleared
0
967,663
Distance Traveled
1,158,171
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,326
717
17
1
0
220,139
0
W
Skadi
11,393
876
75
6
0
257,614
0
L
Olorun
8,417
647
27
2
0
217,020
0
L
Hercules
8,136
626
12
1
0
133,047
0
W
Ganesha
10,204
785
1
0
0
208,828
0
W
Lancelot
10,691
822
7
1
0
273,620
0
L
Nike
8,755
673
27
2
0
224,613
0
W
Eset
10,900
838
37
3
0
221,211
0
L
Cernunnos
8,792
676
34
3
0
172,844
2
W
Hou Yi
9,245
711
24
2
0
196,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role