Player Matchup

Scylla
Scylla
A JoyfulBiscuit
Scylla
Level 88
God Stats
6W - 14L
1,413 SR
Queue Stats
75W - 92L
1,517 Elo+
Party 1
Chronos
Chronos
A ShockedCookie
Chronos
Level 156
God Stats
5W - 4L
1,638 SR
Queue Stats
73W - 89L
1,547 Elo+
Party 1
Horus
Horus
HukenFluken66
Horus
Level 126
God Stats
11W - 7L
1,612 SR
Queue Stats
56W - 81L
1,447 Elo+
Party 1
Mulan
Mulan
I_Zero_Vi
Mulan
Level 104
God Stats
1W - 1L
1,708 SR
Queue Stats
461W - 455L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
iTzZ CHIGGLES
Gilgamesh
Level 120
God Stats
4W - 3L
1,670 SR
Queue Stats
388W - 412L
1,510 Elo+
Party 1
Team Averages
Level 119
1,608 SR
1,493 Elo+

VS

Team Averages
Level 124
1,597 SR
1,506 Elo+
Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Chechar118
Xbalanque
Level 93
God Stats
340W - 327L
1,572 SR
Queue Stats
761W - 755L
1,517 Elo+
Solo
Loki
Loki
TheColmbLeg21
Loki
Level 149
God Stats
5W - 1L
1,700 SR
Queue Stats
27W - 18L
1,573 Elo+
Solo
Jormungandr
Jormungandr
TheHellRage
Jormungandr
Level 143
God Stats
4W - 2L
1,460 SR
Queue Stats
349W - 346L
1,444 Elo+
Solo
Anubis
Anubis
Yamatao
Anubis
Level 88
God Stats
3W - 0L
1,755 SR
Queue Stats
4W - 4L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,257
526
3,481
5,786
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
5,458
546
2,449
2,807
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 2
5,231
523
1,934
8,839
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
I_Zero_Vi
Mulan
8
1 / 4 / 0
4,830
483
4,274
6,821
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
iTzZ CHIGGLES
Gilgamesh
10
1 / 3 / 0
5,057
506
3,620
8,842
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 0 / 4
6,048
605
3,410
6,036
3,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Chechar118
Xbalanque
11
0 / 1 / 1
5,865
587
2,819
4,670
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 1
5,552
555
3,041
6,188
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
TheHellRage
Jormungandr
12
4 / 1 / 1
7,476
748
4,901
7,423
2,423
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Yamatao
Anubis
10
3 / 1 / 4
6,038
604
6,179
5,295
1,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
4
4
L
1
4
0
0.25
L
0
0
1
0.5
W
Xbalanque
Chechar118
Xbalanque
0
1
1
0.5
L
0
1
2
1
L
Mulan
I_Zero_Vi
Mulan
1
4
0
0.25
W
3
0
1
3.5
W
Jormungandr
TheHellRage
Jormungandr
4
1
1
4.5
W
Anubis
Yamatao
Anubis
3
1
4
5
L
Gilgamesh
iTzZ CHIGGLES
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,758
Damage
20,350
33,095
Taken
29,612
14,529
Mitigated
10,553
11,554
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,410
623
0
2,007
6,036
3,526
0
1,632
4,222
17,422
0
L
3,481
0
0
528
5,786
1,167
0
3,902
1,884
30,000
155
L
2,449
404
0
1,397
2,807
829
0
501
2,306
39,702
2,110
W
Xbalanque
Chechar118
Xbalanque
2,819
969
0
2,383
4,670
1,212
0
1,176
3,262
0
45,533
L
1,934
808
1,206
4,750
8,839
5,655
0
3,550
5,289
0
13,408
L
Mulan
I_Zero_Vi
Mulan
4,274
385
0
699
6,821
4,239
0
3,922
2,899
0
24,583
W
3,041
415
0
3,043
6,188
1,679
0
799
5,316
0
36,670
W
Jormungandr
TheHellRage
Jormungandr
4,901
1,517
0
1,735
7,423
2,423
147
0
7,423
44,047
1,596
W
Anubis
Yamatao
Anubis
6,179
339
0
2,135
5,295
1,713
44
1,394
3,649
34,875
1,637
L
Gilgamesh
iTzZ CHIGGLES
Gilgamesh
3,620
688
0
2,974
8,842
2,639
0
2,459
6,383
0
35,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
30,979
298
Minions Killed
336
0
Camps Cleared
0
949,122
Distance Traveled
1,025,159
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,048
605
23
2
0
223,254
2
L
Scylla
5,257
526
69
7
0
195,105
1
L
Chronos
5,458
546
95
10
0
196,891
2
W
Xbalanque
5,865
587
79
8
0
184,813
0
L
Horus
5,231
523
16
2
0
230,097
0
L
Mulan
4,830
483
50
5
0
127,403
0
W
Loki
5,552
555
55
6
0
257,344
2
W
Jormungandr
7,476
748
103
10
0
180,048
0
W
Anubis
6,038
604
76
8
0
179,700
0
L
Gilgamesh
5,057
506
68
7
0
199,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role