Player Matchup

Maui
Maui
 
Maui
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LoliMilking
Chang'e
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 222L
1,509 Elo+
Solo
Fenrir
Fenrir
Wasabiiking16
Fenrir
Level 120
God Stats
6W - 2L
1,805 SR
Queue Stats
138W - 123L
1,576 Elo+
Solo
Team Averages
Level 189
1,561 SR
1,517 Elo+

VS

Team Averages
Level 154
1,497 SR
1,507 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
C0mpassi0n
Rama
Level 146
God Stats
13W - 6L
1,718 SR
Queue Stats
333W - 339L
1,527 Elo+
Solo
Tiamat
Tiamat
GlaZe Viip3rZ
Tiamat
Level 127
God Stats
0W - 2L
1,262 SR
Queue Stats
43W - 48L
1,427 Elo+
Solo
Serqet
Serqet
RogueThePain
Serqet
Level 159
God Stats
34W - 40L
1,506 SR
Queue Stats
577W - 545L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 0 / 2
4,157
831
1,148
4,587
2,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
 
Artemis
7
2 / 2 / 0
4,061
812
1,868
3,860
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
 
King Arthur
7
0 / 2 / 0
3,832
766
1,343
4,780
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
LoliMilking
Chang'e
7
0 / 0 / 0
3,746
749
1,432
1,790
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,444
689
629
3,655
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 1
3,812
762
2,326
2,353
1,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
 
Anubis
1
0 / 1 / 0
2,670
534
0
692
205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 0
4,163
833
4,379
3,647
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,741
748
648
2,704
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
7
2 / 0 / 0
3,765
753
907
2,954
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
4
4
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
2
1
W
Artemis
 
Artemis
2
2
0
1
W
King Arthur
 
King Arthur
0
2
0
0
L
Chaac
 
Chaac
0
0
1
0.5
L
Anubis
 
Anubis
0
1
0
0
L
2
1
0
2
L
0
0
0
0
W
Chang'e
LoliMilking
Chang'e
0
0
0
0
L
Serqet
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,420
Damage
8,260
18,672
Taken
12,350
6,379
Mitigated
4,330
6,780
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,148
426
788
1,735
4,587
2,335
0
0
4,587
16,330
0
W
Artemis
 
Artemis
1,868
1,148
0
1,129
3,860
909
432
0
3,860
0
13,463
W
King Arthur
 
King Arthur
1,343
474
0
1,310
4,780
1,378
0
0
4,780
0
20,927
L
Chaac
 
Chaac
2,326
397
0
868
2,353
1,064
0
0
2,353
0
19,246
L
Anubis
 
Anubis
0
0
0
49
692
205
0
130
562
679
46
L
4,379
3,772
0
1,372
3,647
1,054
0
1,018
2,629
0
24,753
L
648
39
0
1,088
2,704
1,078
0
1,175
1,529
16,741
490
W
Chang'e
LoliMilking
Chang'e
1,432
117
178
900
1,790
449
45
371
1,299
20,260
0
L
Serqet
907
84
0
477
2,954
929
0
257
2,697
0
14,174
W
629
57
0
740
3,655
1,308
0
165
3,490
0
22,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,240
Gold Earned
18,151
193
Minions Killed
157
0
Camps Cleared
0
600,834
Distance Traveled
480,478
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
4,157
831
28
6
0
107,469
1
W
Artemis
4,061
812
23
5
0
100,748
0
W
King Arthur
3,832
766
52
10
0
112,350
0
L
Chaac
3,812
762
35
7
0
77,177
0
L
Anubis
2,670
534
2
0
0
17,234
0
L
Rama
4,163
833
45
9
0
100,771
0
L
Tiamat
3,741
748
40
8
0
115,872
0
W
Chang'e
3,746
749
42
8
0
123,818
2
L
Serqet
3,765
753
35
7
0
169,424
0
W
Fenrir
3,444
689
48
10
0
156,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role