Player Matchup

Gilgamesh
Gilgamesh
DeathGravewalker
Gilgamesh
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 32L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
l0o__i__o0l
Danzaburou
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 31L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
r-s1406
Nu Wa
Level 122
God Stats
7W - 9L
1,459 SR
Queue Stats
52W - 49L
1,426 Elo+
Solo
Team Averages
Level 88
1,486 SR
1,442 Elo+

VS

Team Averages
Level 145
1,480 SR
1,433 Elo+
Sylvanus
Sylvanus
Maxikill3r_84
Sylvanus
Level 157
God Stats
15W - 9L
1,487 SR
Queue Stats
68W - 60L
1,443 Elo+
Party 2
Eset
Eset
maxtiger76
Eset
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 93L
1,443 Elo+
Party 2
Hun Batz
Hun Batz
yucks_junks
Hun Batz
Level 134
God Stats
43W - 38L
1,453 SR
Queue Stats
102W - 95L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
1 / 4 / 3
8,843
737
10,269
15,824
8,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
l0o__i__o0l
Danzaburou
16
4 / 4 / 1
10,117
843
7,468
10,911
3,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
r-s1406
Nu Wa
14
1 / 4 / 4
8,821
735
10,505
8,536
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Maxikill3r_84
Sylvanus
16
3 / 2 / 9
9,785
815
12,464
17,284
15,867
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
5 / 1 / 7
10,386
866
9,465
8,252
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
yucks_junks
Hun Batz
16
4 / 3 / 6
10,605
884
9,274
10,425
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
12
12
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
4
3
0.63
W
Sylvanus
Maxikill3r_84
Sylvanus
3
2
9
3.75
L
Danzaburou
l0o__i__o0l
Danzaburou
4
4
1
1.13
W
5
1
7
8.5
L
Nu Wa
r-s1406
Nu Wa
1
4
4
0.75
W
Hun Batz
yucks_junks
Hun Batz
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
31,203
35,271
Taken
35,961
14,047
Mitigated
23,767
7,776
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
10,269
3,042
0
2,140
15,824
8,275
0
8,950
6,815
0
28,895
W
Sylvanus
Maxikill3r_84
Sylvanus
12,464
1,676
2,418
6,315
17,284
15,867
102
6,165
11,119
25,472
1,143
L
Danzaburou
l0o__i__o0l
Danzaburou
7,468
3,048
0
4,447
10,911
3,222
0
7,074
3,824
0
40,748
W
9,465
454
282
1,927
8,252
3,004
0
2,418
5,834
51,802
0
L
Nu Wa
r-s1406
Nu Wa
10,505
4,010
0
1,189
8,536
2,550
0
5,600
2,895
27,821
599
W
Hun Batz
yucks_junks
Hun Batz
9,274
2,238
0
1,581
10,425
4,896
0
1,906
8,519
0
47,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,781
Gold Earned
30,776
153
Minions Killed
190
0
Camps Cleared
0
630,376
Distance Traveled
664,147
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,843
737
47
4
0
227,956
0
W
Sylvanus
9,785
815
22
2
0
213,450
0
L
Danzaburou
10,117
843
69
6
0
211,856
0
W
Eset
10,386
866
106
9
0
222,002
3
L
Nu Wa
8,821
735
37
3
0
190,564
0
W
Hun Batz
10,605
884
62
5
0
228,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role