Player Matchup

Charybdis
Charybdis
Cjbrunskill1283
Charybdis
Level 44
God Stats
6W - 5L
1,630 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo
Discordia
Discordia
Freeeeedom2520
Discordia
Level 47
God Stats
39W - 52L
1,427 SR
Queue Stats
126W - 142L
1,372 Elo+
Solo
Arachne
Arachne
lfajbw
Arachne
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
174W - 218L
1,444 Elo+
Solo
Team Averages
Level 45
1,519 SR
1,428 Elo+

VS

Team Averages
Level 147
1,753 SR
1,700 Elo+
Bakasura
Bakasura
Sary10
Bakasura
Level 156
God Stats
16W - 1L
2,045 SR
Queue Stats
482W - 74L
1,828 Elo+
Party 1
Hera
Hera
elbrins
Hera
Level 159
God Stats
18W - 1L
2,157 SR
Queue Stats
525W - 68L
1,837 Elo+
Party 1
Nut
Nut
pascalcrus45
Nut
Level 126
God Stats
2W - 6L
1,057 SR
Queue Stats
75W - 83L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cjbrunskill1283
Charybdis
13
0 / 2 / 2
7,381
738
3,050
8,820
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Discordia
Freeeeedom2520
Discordia
13
1 / 6 / 1
7,289
729
4,257
6,474
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
lfajbw
Arachne
11
1 / 5 / 1
7,067
707
2,099
9,597
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sary10
Bakasura
15
6 / 0 / 5
9,489
949
6,649
7,238
4,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
elbrins
Hera
16
5 / 1 / 5
9,432
943
9,371
5,027
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 1 / 9
8,650
865
3,954
4,906
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
13
13
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cjbrunskill1283
Charybdis
0
2
2
0.5
L
Discordia
Freeeeedom2520
Discordia
1
6
1
0.25
W
Bakasura
Sary10
Bakasura
6
0
5
8.5
W
Hera
elbrins
Hera
5
1
5
7.5
L
Arachne
lfajbw
Arachne
1
5
1
0.3
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,406
Damage
19,974
24,891
Taken
17,171
8,572
Mitigated
7,705
4,625
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cjbrunskill1283
Charybdis
3,050
843
0
3,098
8,820
2,484
31
3,299
5,361
0
30,398
L
Discordia
Freeeeedom2520
Discordia
4,257
185
0
250
6,474
1,795
0
2,694
3,492
21,870
0
W
Bakasura
Sary10
Bakasura
6,649
4,974
0
4,992
7,238
4,496
680
1,690
5,548
0
23,198
W
Hera
elbrins
Hera
9,371
1,455
0
256
5,027
1,629
1,120
791
4,236
41,908
750
L
Arachne
lfajbw
Arachne
2,099
1,049
0
1,277
9,597
4,293
0
3,314
5,954
0
8,990
W
3,954
1,187
0
2,187
4,906
1,580
1,703
1,859
3,047
0
21,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,737
Gold Earned
27,571
109
Minions Killed
188
0
Camps Cleared
0
484,533
Distance Traveled
575,258
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,381
738
62
6
0
172,831
3
L
Discordia
7,289
729
25
3
0
154,795
0
W
Bakasura
9,489
949
64
6
0
215,989
0
W
Hera
9,432
943
84
8
0
181,696
1
L
Arachne
7,067
707
22
2
0
156,907
0
W
Nut
8,650
865
40
4
0
177,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role