Player Matchup

The Morrigan
The Morrigan
Bandits fit
The Morrigan
Level 106
God Stats
1W - 2L
1,306 SR
Queue Stats
198W - 211L
1,418 Elo+
Party 2
Cupid
Cupid
Goldmigen
Cupid
Level 59
God Stats
2W - 8L
1,247 SR
Queue Stats
53W - 54L
1,512 Elo+
Solo
Neith
Neith
MrWiggles173
Neith
Level 97
God Stats
9W - 6L
1,226 SR
Queue Stats
118W - 111L
1,464 Elo+
Party 2
Izanami
Izanami
Orva
Izanami
Level 143
God Stats
4W - 3L
1,727 SR
Queue Stats
533W - 433L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Tionorv7
Nu Wa
Level 109
God Stats
89W - 92L
1,578 SR
Queue Stats
732W - 719L
1,554 Elo+
Solo
Team Averages
Level 103
1,417 SR
1,503 Elo+

VS

Team Averages
Level 175
1,568 SR
1,508 Elo+
Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Pyrò
Anhur
Level 212
God Stats
13W - 10L
1,674 SR
Queue Stats
86W - 67L
1,547 Elo+
Solo
Bakasura
Bakasura
araios
Bakasura
Level 200
God Stats
1W - 2L
1,668 SR
Queue Stats
102W - 102L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bandits fit
The Morrigan
6
0 / 0 / 1
3,459
692
1,641
3,127
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Goldmigen
Cupid
7
3 / 1 / 0
4,171
834
2,783
2,200
392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 0 / 2
4,008
802
2,434
3,232
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Orva
Izanami
10
2 / 0 / 0
5,551
1,110
1,156
2,879
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Tionorv7
Nu Wa
8
0 / 0 / 1
4,105
821
1,463
2,171
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 1 / 0
3,556
711
1,508
2,118
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
 
Janus
5
0 / 2 / 1
3,412
682
1,820
3,348
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
 
Vamana
3
0 / 2 / 0
2,843
569
461
1,937
407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Pyrò
Anhur
6
1 / 1 / 0
3,677
735
1,743
3,606
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
araios
Bakasura
7
0 / 1 / 0
3,564
713
1,414
4,784
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
0
0
L
Janus
 
Janus
0
2
1
0.25
L
Vamana
 
Vamana
0
2
0
0
W
The Morrigan
Bandits fit
The Morrigan
0
0
1
0.5
W
Cupid
Goldmigen
Cupid
3
1
0
3
W
2
0
2
3
W
Izanami
Orva
Izanami
2
0
0
2
L
Anhur
Pyrò
Anhur
1
1
0
1
W
Nu Wa
Tionorv7
Nu Wa
0
0
1
0.5
L
Bakasura
araios
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,477
Damage
6,946
13,609
Taken
15,793
3,100
Mitigated
5,014
4,793
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,508
143
0
830
2,118
455
0
1,359
759
17,405
0
L
Janus
 
Janus
1,820
298
0
788
3,348
1,892
0
163
3,185
10,905
0
L
Vamana
 
Vamana
461
220
0
384
1,937
407
0
175
1,762
0
4,820
W
The Morrigan
Bandits fit
The Morrigan
1,641
400
0
1,614
3,127
722
0
731
2,071
11,822
0
W
Cupid
Goldmigen
Cupid
2,783
1,960
81
348
2,200
392
0
354
1,846
0
14,680
W
2,434
738
0
1,350
3,232
673
0
1,273
1,959
0
16,110
W
Izanami
Orva
Izanami
1,156
958
0
568
2,879
869
94
0
2,879
0
39,740
L
Anhur
Pyrò
Anhur
1,743
1,421
0
1,654
3,606
811
0
15
3,591
0
18,845
W
Nu Wa
Tionorv7
Nu Wa
1,463
542
0
832
2,171
444
0
616
1,361
20,122
666
L
Bakasura
araios
Bakasura
1,414
945
0
3,180
4,784
1,449
0
1,433
3,351
0
17,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,294
Gold Earned
17,052
190
Minions Killed
160
0
Camps Cleared
0
592,254
Distance Traveled
506,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,556
711
45
9
0
124,202
0
L
Janus
3,412
682
15
3
0
121,885
0
L
Vamana
2,843
569
11
2
0
27,092
0
W
The Morrigan
3,459
692
22
4
0
120,075
0
W
Cupid
4,171
834
34
7
0
110,483
0
W
Neith
4,008
802
14
3
0
98,538
0
W
Izanami
5,551
1,110
85
17
0
126,601
0
L
Anhur
3,677
735
38
8
0
108,924
0
W
Nu Wa
4,105
821
35
7
0
136,557
0
L
Bakasura
3,564
713
51
10
0
124,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role