Player Matchup

Geb
Geb
 
Geb
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hibiskuss
Ah Muzen Cab
Level 154
God Stats
1W - 3L
1,226 SR
Queue Stats
269W - 256L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Tibldorf
Baron Samedi
Level 146
God Stats
1W - 2L
1,320 SR
Queue Stats
195W - 179L
1,503 Elo+
Solo
Fafnir
Fafnir
bruce6655
Fafnir
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,622 Elo+
Solo
Zhong Kui
Zhong Kui
mochirou
Zhong Kui
Level 155
God Stats
4W - 1L
1,712 SR
Queue Stats
53W - 49L
1,575 Elo+
Party 1
Team Averages
Level 153
1,452 SR
1,554 Elo+

VS

Team Averages
Level 164
1,636 SR
1,521 Elo+
Merlin
Merlin
FireGodDog
Merlin
Level 158
God Stats
1W - 2L
1,496 SR
Queue Stats
175W - 178L
1,462 Elo+
Solo
Olorun
Olorun
Gawec
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,546 Elo+
Solo
Janus
Janus
MrChipz
Janus
Level 228
God Stats
13W - 9L
1,644 SR
Queue Stats
304W - 313L
1,502 Elo+
Solo
Bastet
Bastet
OneBodyParty
Bastet
Level 160
God Stats
5W - 3L
1,726 SR
Queue Stats
325W - 270L
1,645 Elo+
Solo
Izanami
Izanami
adriansanmi
Izanami
Level 143
God Stats
1W - 4L
1,813 SR
Queue Stats
138W - 158L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 1 / 20
11,238
864
6,758
23,681
18,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Hibiskuss
Ah Muzen Cab
19
7 / 1 / 16
11,368
874
24,396
14,862
6,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tibldorf
Baron Samedi
18
9 / 4 / 11
11,222
863
11,400
15,158
9,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
bruce6655
Fafnir
18
4 / 2 / 21
12,241
942
12,584
26,712
34,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
mochirou
Zhong Kui
15
7 / 7 / 11
10,305
793
10,385
14,471
7,872
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FireGodDog
Merlin
15
2 / 6 / 8
9,114
701
14,062
13,228
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
Gawec
Olorun
15
2 / 6 / 7
8,997
692
12,165
12,256
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
MrChipz
Janus
16
4 / 4 / 5
9,963
766
22,549
11,925
4,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
3 / 6 / 10
9,112
701
14,799
17,669
12,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
adriansanmi
Izanami
17
4 / 8 / 5
9,888
761
12,250
15,887
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
50
30
Kills
15
15
Deaths
30
79
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
20
13
L
Merlin
FireGodDog
Merlin
2
6
8
1
L
Olorun
Gawec
Olorun
2
6
7
0.92
W
Ah Muzen Cab
Hibiskuss
Ah Muzen Cab
7
1
16
15
L
Janus
MrChipz
Janus
4
4
5
1.63
L
Bastet
3
6
10
1.33
W
Baron Samedi
Tibldorf
Baron Samedi
9
4
11
3.63
L
Izanami
adriansanmi
Izanami
4
8
5
0.81
W
Fafnir
bruce6655
Fafnir
4
2
21
7.25
W
Zhong Kui
mochirou
Zhong Kui
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,523
Damage
75,825
94,884
Taken
70,965
76,962
Mitigated
33,935
51,642
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,758
178
7,916
10,543
23,681
18,659
90
8,720
14,961
13,413
1,752
L
Merlin
FireGodDog
Merlin
14,062
450
1,014
3,324
13,228
5,251
0
6,291
6,937
26,131
0
L
Olorun
Gawec
Olorun
12,165
3,736
3,499
2,548
12,256
4,904
0
6,547
5,709
21,241
0
W
Ah Muzen Cab
Hibiskuss
Ah Muzen Cab
24,396
3,323
3,480
1,710
14,862
6,266
3,444
9,203
5,659
0
58,638
L
Janus
MrChipz
Janus
22,549
1,066
0
1,491
11,925
4,610
0
6,725
5,200
38,045
0
L
Bastet
14,799
1,531
1,871
3,516
17,669
12,626
0
9,399
8,270
0
21,510
W
Baron Samedi
Tibldorf
Baron Samedi
11,400
188
5,182
5,501
15,158
9,828
1,177
9,322
5,836
23,683
0
L
Izanami
adriansanmi
Izanami
12,250
8,138
1,924
2,482
15,887
6,544
48
10,151
5,736
0
29,572
W
Fafnir
bruce6655
Fafnir
12,584
4,301
1,356
12,602
26,712
34,337
802
12,474
14,238
18,734
2,926
W
Zhong Kui
mochirou
Zhong Kui
10,385
2,261
687
2,665
14,471
7,872
2,011
9,057
5,414
21,004
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
47,074
171
Minions Killed
186
0
Camps Cleared
0
1,295,125
Distance Traveled
1,127,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,238
864
21
2
0
289,031
0
L
Merlin
9,114
701
37
3
0
204,743
0
L
Olorun
8,997
692
34
3
0
210,074
0
W
Ah Muzen Cab
11,368
874
61
5
0
301,829
0
L
Janus
9,963
766
43
3
0
258,033
0
L
Bastet
9,112
701
18
1
0
282,108
0
W
Baron Samedi
11,222
863
42
3
0
237,055
0
L
Izanami
9,888
761
54
4
0
172,172
0
W
Fafnir
12,241
942
21
2
0
268,898
0
W
Zhong Kui
10,305
793
26
2
0
198,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role