Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AnonymousT34
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Lancelot
Lancelot
DerOswald
Lancelot
Level 215
God Stats
4W - 8L
1,401 SR
Queue Stats
729W - 728L
1,527 Elo+
Solo
Amaterasu
Amaterasu
KANTARON
Amaterasu
Level 190
God Stats
3W - 3L
1,611 SR
Queue Stats
247W - 252L
1,556 Elo+
Solo
Thoth
Thoth
vYuumi
Thoth
Level 169
God Stats
0W - 1L
1,700 SR
Queue Stats
16W - 19L
1,462 Elo+
Solo
Team Averages
Level 142
1,542 SR
1,554 Elo+

VS

Team Averages
Level 110
1,479 SR
1,492 Elo+
Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
PertinaxVI
Rama
Level 98
God Stats
2W - 0L
1,731 SR
Queue Stats
242W - 265L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
WonTooMany
Cthulhu
Level 56
God Stats
4W - 3L
1,369 SR
Queue Stats
147W - 129L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
Yamitsubasa
Kukulkan
Level 149
God Stats
6W - 7L
1,531 SR
Queue Stats
274W - 271L
1,462 Elo+
Solo
Hun Batz
Hun Batz
loxiii
Hun Batz
Level 99
God Stats
1W - 2L
1,265 SR
Queue Stats
76W - 75L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 3 / 2
6,475
1,079
7,443
4,636
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 4 / 2
4,992
832
229
6,678
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
DerOswald
Lancelot
10
2 / 5 / 2
5,730
955
2,817
7,104
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Amaterasu
KANTARON
Amaterasu
13
2 / 2 / 4
5,733
956
4,516
11,462
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
vYuumi
Thoth
6
0 / 1 / 0
4,725
788
421
1,277
508
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
5 / 1 / 6
7,788
1,298
7,723
3,808
1,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 8
8,458
1,410
7,121
3,106
1,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
WonTooMany
Cthulhu
13
2 / 1 / 12
7,497
1,250
5,077
6,488
3,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
Yamitsubasa
Kukulkan
11
1 / 2 / 11
6,920
1,153
4,789
3,672
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
loxiii
Hun Batz
10
0 / 3 / 7
6,133
1,022
4,466
5,340
1,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
15
15
Deaths
7
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
2
1.33
W
Ishtar
 
Ishtar
5
1
6
8
L
0
4
2
0.25
L
Lancelot
DerOswald
Lancelot
2
5
2
0.6
L
Amaterasu
KANTARON
Amaterasu
2
2
4
2
W
7
0
8
11
W
Cthulhu
WonTooMany
Cthulhu
2
1
12
8
W
Kukulkan
Yamitsubasa
Kukulkan
1
2
11
3.25
W
Hun Batz
loxiii
Hun Batz
0
3
7
1.17
L
Thoth
vYuumi
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,426
Damage
29,176
31,157
Taken
22,414
17,702
Mitigated
9,298
7,687
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,443
502
84
104
4,636
1,886
0
1,885
2,751
0
20,219
W
Ishtar
 
Ishtar
7,723
5,033
685
1,365
3,808
1,145
1,467
208
3,527
0
15,147
L
229
0
257
201
6,678
4,406
0
1,479
5,199
411
0
L
Lancelot
DerOswald
Lancelot
2,817
336
193
1,063
7,104
2,477
0
2,284
4,820
0
4,521
L
Amaterasu
KANTARON
Amaterasu
4,516
1,052
35
5,597
11,462
8,425
0
3,799
7,663
0
8,213
W
7,121
5,437
358
1,568
3,106
1,258
1,736
260
2,771
0
11,945
W
Cthulhu
WonTooMany
Cthulhu
5,077
760
654
2,243
6,488
3,856
0
106
6,382
13,062
0
W
Kukulkan
Yamitsubasa
Kukulkan
4,789
188
244
384
3,672
1,283
234
76
3,474
16,236
0
W
Hun Batz
loxiii
Hun Batz
4,466
766
415
799
5,340
1,756
202
0
5,229
0
9,671
L
Thoth
vYuumi
Thoth
421
48
48
105
1,277
508
0
419
858
807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
36,796
37
Minions Killed
104
0
Camps Cleared
0
538,033
Distance Traveled
633,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,475
1,079
20
3
0
97,885
0
W
Ishtar
7,788
1,298
20
3
0
123,358
0
L
Ymir
4,992
832
2
0
0
87,347
0
L
Lancelot
5,730
955
4
1
0
117,919
0
L
Amaterasu
5,733
956
8
1
0
172,361
0
W
Rama
8,458
1,410
14
2
0
131,686
0
W
Cthulhu
7,497
1,250
26
4
0
127,297
0
W
Kukulkan
6,920
1,153
39
7
0
123,752
0
W
Hun Batz
6,133
1,022
5
1
0
127,719
0
L
Thoth
4,725
788
3
1
0
62,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role