Player Matchup

Tiamat
Tiamat
PrinceEllucian
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,334 Elo+
Party 1
Charybdis
Charybdis
Rand0mfox
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,347 Elo+
Party 1
Freya
Freya
TiamatsGuidance
Freya
Level 83
God Stats
0W - 2L
1,206 SR
Queue Stats
18W - 26L
1,428 Elo+
Solo
Cerberus
Cerberus
genjuro26
Cerberus
Level 155
God Stats
1W - 2L
1,522 SR
Queue Stats
400W - 428L
1,510 Elo+
Solo
Maui
Maui
youngklutch28
Maui
Level 124
God Stats
1W - 2L
1,279 SR
Queue Stats
117W - 141L
1,472 Elo+
Solo
Team Averages
Level 89
1,401 SR
1,418 Elo+

VS

Team Averages
Level 90
1,579 SR
1,496 Elo+
Ares
Ares
AgentKhepri
Ares
Level 62
God Stats
2W - 1L
1,712 SR
Queue Stats
92W - 99L
1,478 Elo+
Solo
Zeus
Zeus
BIG Z6447
Zeus
Level 106
God Stats
8W - 4L
1,640 SR
Queue Stats
86W - 91L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
BlackFallenVeil
Cthulhu
Level 108
God Stats
2W - 1L
1,471 SR
Queue Stats
95W - 101L
1,494 Elo+
Party 2
Baba Yaga
Baba Yaga
Mundle1821
Baba Yaga
Level 84
God Stats
7W - 3L
1,629 SR
Queue Stats
592W - 588L
1,509 Elo+
Solo
Nemesis
Nemesis
SlavicPower115
Nemesis
Level 91
God Stats
1W - 1L
1,445 SR
Queue Stats
323W - 318L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,088
848
2,282
3,633
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rand0mfox
Charybdis
10
1 / 3 / 0
5,434
906
1,009
4,225
1,486
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 2 / 0
4,593
766
1,329
2,021
589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
genjuro26
Cerberus
11
1 / 2 / 4
5,984
997
3,714
7,688
6,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 1 / 3
6,424
1,071
2,383
6,944
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,024
1,004
3,045
5,439
4,556
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
11
4 / 1 / 2
6,623
1,104
6,493
2,033
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 5
6,399
1,067
4,378
5,687
4,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Mundle1821
Baba Yaga
13
2 / 0 / 6
7,178
1,196
3,924
2,022
1,046
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 3 / 5
6,121
1,020
4,718
5,718
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
10
10
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Zeus
4
1
2
5
W
2
3
5
1.5
W
Baba Yaga
Mundle1821
Baba Yaga
2
0
6
5
L
0
2
3
0.75
L
Charybdis
Rand0mfox
Charybdis
1
3
0
0.33
W
2
3
5
1.5
L
0
2
0
0
L
Cerberus
genjuro26
Cerberus
1
2
4
1.5
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,717
Damage
22,558
24,511
Taken
20,899
14,831
Mitigated
15,092
8,022
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,045
90
329
2,011
5,439
4,556
0
2,471
2,968
3,900
0
W
Zeus
6,493
638
0
0
2,033
884
163
1,331
702
12,223
0
W
4,378
0
447
459
5,687
4,043
32
1,931
3,756
12,478
578
W
Baba Yaga
Mundle1821
Baba Yaga
3,924
264
0
1,228
2,022
1,046
212
1,026
996
14,313
0
L
2,282
122
0
817
3,633
2,029
0
2,838
768
5,942
0
L
Charybdis
Rand0mfox
Charybdis
1,009
585
0
659
4,225
1,486
0
3,385
773
0
6,812
W
4,718
1,815
0
650
5,718
4,563
0
2,943
2,775
0
6,907
L
1,329
438
0
194
2,021
589
0
1,194
791
1,704
57
L
Cerberus
genjuro26
Cerberus
3,714
259
647
3,237
7,688
6,656
0
4,915
2,596
7,782
0
L
2,383
124
407
2,061
6,944
4,071
0
5,440
1,467
8,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
32,345
51
Minions Killed
69
0
Camps Cleared
0
495,188
Distance Traveled
576,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,024
1,004
2
0
0
129,345
0
W
Zeus
6,623
1,104
18
3
0
88,609
0
W
Cthulhu
6,399
1,067
14
2
0
124,761
0
W
Baba Yaga
7,178
1,196
26
4
0
120,831
0
L
Tiamat
5,088
848
10
2
0
103,322
0
L
Charybdis
5,434
906
16
3
0
101,344
0
W
Nemesis
6,121
1,020
9
2
0
113,214
0
L
Freya
4,593
766
1
0
0
52,337
0
L
Cerberus
5,984
997
15
3
0
111,891
0
L
Maui
6,424
1,071
9
2
0
126,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role