Player Matchup

Odin
Odin
Gold IV
KingTrill4065
Odin
Gold IV
Level 125
God Stats
3W - 5L
1,598 SR
Queue Stats
88W - 92L
1,396 MMR
Solo
Cthulhu
Cthulhu
Gold V
RossTheBoss907
Cthulhu
Gold V
Level 158
God Stats
3W - 1L
1,760 SR
Queue Stats
53W - 55L
1,561 MMR
Solo
Mulan
Mulan
Silver II
TH3M1LKJUG
Mulan
Silver II
Level 64
God Stats
17W - 37L
1,484 SR
Queue Stats
30W - 52L
1,418 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,614 SR
1,458 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 162
1,611 SR
1,450 MMR
Neith
Neith
Gold IV
S1ippyFingers1
Neith
Gold IV
Level 163
God Stats
5W - 1L
1,831 SR
Queue Stats
159W - 176L
1,324 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
UndeadRed97
Kuzenbo
Gold V
Level 156
God Stats
2W - 4L
1,466 SR
Queue Stats
279W - 316L
1,364 MMR
Solo
Sol
Sol
Platinum III
Zakarul
Sol
Platinum III
Level 166
God Stats
22W - 21L
1,536 SR
Queue Stats
386W - 405L
1,661 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
10,234
787
4,195
12,918
11,739
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 2
10,827
833
14,794
12,757
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mulan
8
0 / 1 / 0
7,619
586
0
1,255
458
Bans
SerqetAchillesAresNe Zha

VS

Bans
KumbhakarnaNu WaChaacMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
10,668
821
5,258
7,895
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
UndeadRed97
Kuzenbo
16
1 / 0 / 3
9,865
759
6,901
13,450
18,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
17
2 / 3 / 2
10,923
840
9,775
10,804
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
5
5
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
3
1
2
4
W
2
3
3
1.17
L
Mulan
0
1
0
0
W
Kuzenbo
UndeadRed97
Kuzenbo
1
0
3
2.5
W
Sol
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,989
Damage
21,934
26,930
Taken
32,149
25,188
Mitigated
26,488
5,517
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,195
515
0
2,403
12,918
11,739
0
6,851
5,618
0
22,722
L
14,794
320
110
3,004
12,757
12,991
0
7,486
4,772
48,389
0
W
5,258
2,586
0
2,421
7,895
3,308
1,189
3,973
3,706
0
41,440
L
Mulan
0
0
0
0
1,255
458
0
346
860
0
2,020
W
Kuzenbo
UndeadRed97
Kuzenbo
6,901
1,909
0
3,219
13,450
18,803
784
5,471
7,341
19,532
1,200
W
Sol
9,775
3,510
0
4,984
10,804
4,377
2,135
4,744
5,895
44,550
4,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
31,456
121
Minions Killed
171
0
Camps Cleared
0
430,410
Distance Traveled
725,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,234
787
28
2
0
195,439
0
L
Cthulhu
10,827
833
91
7
0
219,546
0
W
Neith
10,668
821
77
6
0
232,790
0
L
Mulan
7,619
586
2
0
0
15,425
0
W
Kuzenbo
9,865
759
12
1
0
261,072
0
W
Sol
10,923
840
82
6
0
231,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role