Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Darkschiri23
Hun Batz
Level 98
God Stats
28W - 27L
1,541 SR
Queue Stats
583W - 573L
1,483 Elo+
Solo
Neith
Neith
XXSNIPZMANIACXX
Neith
Level 104
God Stats
8W - 5L
1,663 SR
Queue Stats
110W - 104L
1,468 Elo+
Party 1
Ymir
Ymir
clinical-spite48
Ymir
Level 65
God Stats
12W - 9L
1,564 SR
Queue Stats
71W - 73L
1,456 Elo+
Solo
Janus
Janus
turnedlightning
Janus
Level 105
God Stats
4W - 10L
1,263 SR
Queue Stats
120W - 115L
1,427 Elo+
Party 1
Team Averages
Level 97
1,506 SR
1,467 Elo+

VS

Team Averages
Level 78
1,576 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BLITZpdm
Charon
Level 47
God Stats
52W - 51L
1,515 SR
Queue Stats
155W - 205L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
NelloLegend
Sun Wukong
Level 64
God Stats
5W - 2L
1,547 SR
Queue Stats
134W - 157L
1,453 Elo+
Solo
Fenrir
Fenrir
Thechill4208017
Fenrir
Level 95
God Stats
11W - 6L
1,751 SR
Queue Stats
107W - 101L
1,484 Elo+
Solo
Poseidon
Poseidon
wihnei
Poseidon
Level 59
God Stats
38W - 33L
1,567 SR
Queue Stats
124W - 135L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 5 / 1
6,089
507
5,736
11,856
6,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Darkschiri23
Hun Batz
10
0 / 5 / 2
5,319
443
3,261
10,281
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 3
6,599
550
6,870
5,751
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
5,553
463
1,997
8,443
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 1
6,662
555
2,815
3,838
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 5
5,800
483
6,476
5,916
2,652
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
BLITZpdm
Charon
10
1 / 2 / 6
5,747
479
5,132
9,644
3,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NelloLegend
Sun Wukong
12
3 / 0 / 2
6,647
554
6,076
9,273
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
7 / 1 / 4
7,589
632
7,957
9,188
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
wihnei
Poseidon
14
3 / 0 / 2
6,709
559
2,734
2,528
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
15
15
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
W
Anubis
 
Anubis
1
2
5
1.75
W
Charon
BLITZpdm
Charon
1
2
6
2
L
Hun Batz
Darkschiri23
Hun Batz
0
5
2
0.2
W
Sun Wukong
NelloLegend
Sun Wukong
3
0
2
4
W
7
1
4
9
L
2
0
3
3.5
L
0
3
2
0.33
L
2
2
1
1.25
W
Poseidon
wihnei
Poseidon
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,679
Damage
28,375
40,169
Taken
36,549
15,542
Mitigated
15,790
10,533
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,736
440
0
2,300
11,856
6,956
0
1,735
10,000
7,194
26,132
W
Anubis
 
Anubis
6,476
355
0
2,184
5,916
2,652
333
1,046
4,870
34,122
845
W
Charon
BLITZpdm
Charon
5,132
1,234
0
3,467
9,644
3,682
394
1,308
8,318
26,858
0
L
Hun Batz
Darkschiri23
Hun Batz
3,261
443
0
3,625
10,281
2,284
0
2,737
7,544
0
33,683
W
Sun Wukong
NelloLegend
Sun Wukong
6,076
714
0
2,950
9,273
4,676
0
871
8,402
0
42,207
W
7,957
2,318
0
3,037
9,188
4,125
0
1,306
7,762
0
55,939
L
6,870
2,057
0
1,857
5,751
1,580
0
2,912
2,839
0
37,083
L
1,997
228
0
2,167
8,443
3,590
0
5,259
3,144
13,234
2,130
L
2,815
167
0
584
3,838
1,132
0
1,133
2,519
35,232
1,928
W
Poseidon
wihnei
Poseidon
2,734
83
0
1,119
2,528
655
0
725
1,683
41,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
32,492
264
Minions Killed
345
0
Camps Cleared
0
1,097,986
Distance Traveled
1,185,284
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,089
507
52
4
0
199,685
2
W
Anubis
5,800
483
71
6
0
199,732
0
W
Charon
5,747
479
30
3
0
211,782
0
L
Hun Batz
5,319
443
52
4
0
245,173
0
W
Sun Wukong
6,647
554
77
6
0
242,319
4
W
Fenrir
7,589
632
80
7
0
277,538
1
L
Neith
6,599
550
63
5
0
232,406
0
L
Ymir
5,553
463
31
3
0
182,166
0
L
Janus
6,662
555
66
6
0
238,556
0
W
Poseidon
6,709
559
87
7
0
253,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role