Player Matchup

Anhur
Anhur
MrHurZa
Anhur
Level 141
God Stats
2W - 1L
1,730 SR
Queue Stats
198W - 165L
1,557 Elo+
Solo
Tiamat
Tiamat
Rest1ess_Le024
Tiamat
Level 142
God Stats
5W - 4L
1,565 SR
Queue Stats
318W - 292L
1,515 Elo+
Solo
Hou Yi
Hou Yi
SlavicPower115
Hou Yi
Level 91
God Stats
6W - 14L
1,316 SR
Queue Stats
326W - 321L
1,488 Elo+
Solo
Maui
Maui
guidingwolf20
Maui
Level 125
God Stats
2W - 0L
1,531 SR
Queue Stats
50W - 44L
1,586 Elo+
Solo
Hun Batz
Hun Batz
o-eGoCenTriic-o
Hun Batz
Level 157
God Stats
11W - 8L
1,624 SR
Queue Stats
176W - 177L
1,477 Elo+
Solo
Team Averages
Level 131
1,553 SR
1,525 Elo+

VS

Team Averages
Level 133
1,582 SR
1,513 Elo+
Rama
Rama
RisingHokage
Rama
Level 82
God Stats
3W - 4L
1,468 SR
Queue Stats
247W - 245L
1,526 Elo+
Solo
Nike
Nike
ilovelatinaz
Nike
Level 158
God Stats
7W - 2L
1,849 SR
Queue Stats
287W - 160L
1,644 Elo+
Solo
Ah Puch
Ah Puch
xManzanitaa
Ah Puch
Level 139
God Stats
2W - 2L
1,773 SR
Queue Stats
121W - 109L
1,487 Elo+
Solo
Persephone
Persephone
youngklutch28
Persephone
Level 124
God Stats
3W - 9L
1,320 SR
Queue Stats
117W - 141L
1,494 Elo+
Solo
Agni
Agni
zamond29
Agni
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 50L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MrHurZa
Anhur
14
3 / 3 / 5
8,697
966
5,657
6,595
2,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 10
9,132
1,015
5,390
9,755
8,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
3 / 4 / 6
8,284
920
5,424
8,048
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 2 / 8
8,402
934
3,257
8,185
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
16
5 / 4 / 7
10,151
1,128
8,047
7,936
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
5,444
605
0
928
100
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
12 / 3 / 3
9,356
1,040
15,425
18,234
14,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
xManzanitaa
Ah Puch
5
0 / 1 / 2
5,470
608
1,314
904
196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
youngklutch28
Persephone
16
3 / 3 / 7
8,081
898
9,892
7,417
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
8
0 / 4 / 1
5,537
615
2,057
3,573
782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
12
Kills
15
15
Deaths
12
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
MrHurZa
Anhur
3
3
5
1.83
W
1
2
10
3
L
0
1
1
0.5
W
3
4
6
1.5
W
0
2
8
2
L
12
3
3
4.5
W
Hun Batz
5
4
7
2.13
L
Ah Puch
xManzanitaa
Ah Puch
0
1
2
1
L
Persephone
youngklutch28
Persephone
3
3
7
2.17
L
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,775
Damage
28,688
40,519
Taken
31,056
28,274
Mitigated
18,379
8,026
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
MrHurZa
Anhur
5,657
2,775
149
211
6,595
2,997
3,188
3,014
3,409
0
15,881
W
5,390
424
1,049
3,386
9,755
8,393
623
1,646
7,955
22,557
0
L
0
0
0
0
928
100
0
0
928
0
2
W
5,424
1,951
233
681
8,048
3,333
1,253
2,807
5,099
0
17,189
W
3,257
1,022
683
1,102
8,185
9,590
241
3,455
4,448
9,496
0
L
15,425
1,496
330
7,883
18,234
14,452
0
5,334
12,900
0
27,324
W
Hun Batz
8,047
1,302
255
277
7,936
3,961
1,435
2,341
5,273
0
20,667
L
Ah Puch
xManzanitaa
Ah Puch
1,314
0
0
66
904
196
0
307
597
1,547
0
L
Persephone
youngklutch28
Persephone
9,892
567
343
1,378
7,417
2,849
0
2,612
4,724
24,016
0
L
Agni
2,057
0
0
0
3,573
782
0
394
3,179
3,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
33,888
115
Minions Killed
64
0
Camps Cleared
0
872,079
Distance Traveled
509,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,697
966
22
2
0
171,993
0
W
Tiamat
9,132
1,015
38
4
0
175,179
0
L
Rama
5,444
605
1
0
0
22,365
0
W
Hou Yi
8,284
920
20
2
0
166,172
0
W
Maui
8,402
934
11
1
0
155,712
0
L
Nike
9,356
1,040
29
3
0
189,410
0
W
Hun Batz
10,151
1,128
24
3
0
203,023
0
L
Ah Puch
5,470
608
1
0
0
31,059
0
L
Persephone
8,081
898
31
3
0
181,128
0
L
Agni
5,537
615
2
0
0
85,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role