Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
H6Kk
Cabrakan
Level 109
God Stats
15W - 9L
1,465 SR
Queue Stats
379W - 383L
1,481 Elo+
Solo
Vulcan
Vulcan
Plomq
Vulcan
Level 128
God Stats
1W - 2L
1,581 SR
Queue Stats
66W - 55L
1,581 Elo+
Solo
Apollo
Apollo
hagganLL
Apollo
Level 40
God Stats
1W - 5L
1,187 SR
Queue Stats
57W - 62L
1,373 Elo+
Solo
Awilix
Awilix
xluis447
Awilix
Level 95
God Stats
1W - 4L
1,077 SR
Queue Stats
40W - 42L
1,508 Elo+
Party 2
Team Averages
Level 99
1,362 SR
1,489 Elo+

VS

Team Averages
Level 132
1,459 SR
1,461 Elo+
Cupid
Cupid
 
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Chief Matuna
Janus
Level 146
God Stats
85W - 111L
1,497 SR
Queue Stats
494W - 509L
1,434 Elo+
Solo
Bakasura
Bakasura
LazySam12
Bakasura
Level 122
God Stats
8W - 5L
1,552 SR
Queue Stats
123W - 130L
1,441 Elo+
Solo
Cerberus
Cerberus
ManKillaJay1
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,384 Elo+
Party 1
Hercules
Hercules
pimpamtraca
Hercules
Level 145
God Stats
2W - 8L
1,248 SR
Queue Stats
653W - 649L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 1 / 0
7,111
593
8,651
8,999
5,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
H6Kk
Cabrakan
8
0 / 5 / 0
5,537
461
3,040
11,124
10,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
Plomq
Vulcan
13
1 / 0 / 0
7,150
596
4,314
4,025
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
hagganLL
Apollo
10
0 / 5 / 0
5,678
473
4,942
10,190
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
xluis447
Awilix
12
2 / 1 / 1
6,461
538
4,250
6,983
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
7 / 1 / 3
7,485
624
9,305
6,894
2,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 0 / 0
6,600
550
2,420
4,946
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
LazySam12
Bakasura
11
2 / 1 / 4
6,239
520
3,706
11,133
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
ManKillaJay1
Cerberus
11
1 / 1 / 7
6,060
505
4,721
9,674
6,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
pimpamtraca
Hercules
12
1 / 1 / 0
6,529
544
5,248
12,162
6,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
12
12
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
W
Cupid
 
Cupid
7
1
3
8.5
W
1
0
0
1
L
Cabrakan
H6Kk
Cabrakan
0
5
0
0
W
Bakasura
LazySam12
Bakasura
2
1
4
4
W
Cerberus
ManKillaJay1
Cerberus
1
1
7
4.5
L
Vulcan
Plomq
Vulcan
1
0
0
1
L
Apollo
hagganLL
Apollo
0
5
0
0
W
Hercules
pimpamtraca
Hercules
1
1
0
1
L
Awilix
xluis447
Awilix
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,197
Damage
25,400
41,321
Taken
44,809
23,163
Mitigated
21,429
11,841
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,651
1,098
0
4,384
8,999
5,613
0
0
8,999
1,235
45,845
W
Cupid
 
Cupid
9,305
5,753
270
3,065
6,894
2,257
432
1,548
5,346
0
44,252
W
2,420
111
0
2,220
4,946
1,285
0
1,778
3,168
44,659
0
L
Cabrakan
H6Kk
Cabrakan
3,040
545
0
2,150
11,124
10,632
0
1,384
9,579
16,289
552
W
Bakasura
LazySam12
Bakasura
3,706
2,726
0
3,857
11,133
4,686
0
1,891
9,242
0
30,537
W
Cerberus
ManKillaJay1
Cerberus
4,721
228
0
2,684
9,674
6,539
60
1,904
7,770
29,921
1,483
L
Vulcan
Plomq
Vulcan
4,314
412
0
1,897
4,025
1,187
598
1,894
1,945
47,521
210
L
Apollo
hagganLL
Apollo
4,942
3,452
0
2,318
10,190
3,218
0
2,510
7,499
0
33,226
W
Hercules
pimpamtraca
Hercules
5,248
823
0
3,403
12,162
6,662
0
229
11,125
0
40,772
L
Awilix
xluis447
Awilix
4,250
1,493
0
1,092
6,983
2,513
0
863
5,960
0
50,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,937
Gold Earned
32,913
337
Minions Killed
394
0
Camps Cleared
0
1,280,486
Distance Traveled
1,250,116
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,111
593
84
7
0
274,371
0
W
Cupid
7,485
624
72
6
0
248,923
4
W
Janus
6,600
550
89
7
0
254,395
0
L
Cabrakan
5,537
461
19
2
0
206,532
0
W
Bakasura
6,239
520
70
6
0
268,517
0
W
Cerberus
6,060
505
85
7
0
233,291
0
L
Vulcan
7,150
596
93
8
0
254,994
0
L
Apollo
5,678
473
62
5
0
246,306
1
W
Hercules
6,529
544
78
7
0
244,990
0
L
Awilix
6,461
538
79
7
0
298,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role