Player Matchup

Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond II
SuguruGéto
Amaterasu
Diamond II
Level 67
God Stats
1W - 1L
1,591 SR
Queue Stats
89W - 55L
2,007 MMR
Party 1
Atlas
Atlas
Diamond II
defendedmehow8
Atlas
Diamond II
Level 248
God Stats
12W - 6L
1,695 SR
Queue Stats
84W - 51L
2,107 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,595 SR
1,871 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,530 SR
1,707 MMR
Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
CrOoW42Oo
Raijin
Diamond V
Level 153
God Stats
2W - 0L
1,325 SR
Queue Stats
374W - 331L
1,764 MMR
Solo
Fafnir
Fafnir
Platinum IV
Spacemayne
Fafnir
Platinum IV
Level 100
God Stats
33W - 31L
1,766 SR
Queue Stats
340W - 366L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 0 / 2
4,764
953
1,509
2,714
786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
SuguruGéto
Amaterasu
6
0 / 3 / 2
4,062
812
874
3,119
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 1
4,834
967
2,915
5,516
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ne ZhaKumbhakarnaThorCthulhuBacchus

VS

Bans
KuzenboAnhurXbalanqueHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
3 / 1 / 2
6,048
1,210
4,517
3,871
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
CrOoW42Oo
Raijin
9
1 / 1 / 4
5,240
1,048
3,388
3,568
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Spacemayne
Fafnir
9
1 / 1 / 4
5,161
1,032
1,931
3,839
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
5
5
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
2
2
W
Cliodhna
 
Cliodhna
3
1
2
4
W
Raijin
CrOoW42Oo
Raijin
1
1
4
3
W
Fafnir
Spacemayne
Fafnir
1
1
4
3
L
Amaterasu
SuguruGéto
Amaterasu
0
3
2
0.33
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,298
Damage
9,836
11,349
Taken
11,278
5,379
Mitigated
5,332
2,184
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,509
1,045
0
404
2,714
786
0
710
1,734
0
10,462
W
Cliodhna
 
Cliodhna
4,517
425
0
1,368
3,871
1,258
300
1,102
2,696
0
18,699
W
Raijin
CrOoW42Oo
Raijin
3,388
372
0
980
3,568
987
450
965
2,364
16,605
0
W
Fafnir
Spacemayne
Fafnir
1,931
377
0
826
3,839
3,087
23
533
3,207
4,870
426
L
Amaterasu
SuguruGéto
Amaterasu
874
268
0
468
3,119
1,188
0
1,239
1,658
0
1,889
L
2,915
704
0
1,312
5,516
3,405
0
2,455
2,642
7,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,660
Gold Earned
16,449
31
Minions Killed
81
0
Camps Cleared
0
272,930
Distance Traveled
319,441
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,764
953
27
5
0
110,051
0
W
Cliodhna
6,048
1,210
34
7
0
112,795
0
W
Raijin
5,240
1,048
36
7
0
97,536
0
W
Fafnir
5,161
1,032
11
2
0
109,110
0
L
Amaterasu
4,062
812
2
0
0
53,704
0
L
Atlas
4,834
967
2
0
0
109,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role