Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Greyoftheworld
Olorun
Level 141
God Stats
5W - 2L
1,677 SR
Queue Stats
88W - 105L
1,394 Elo+
Solo
Bellona
Bellona
Jolticus223
Bellona
Level 40
God Stats
1W - 0L
1,852 SR
Queue Stats
5W - 1L
1,805 Elo+
Party 1
Artio
Artio
Kenshyu
Artio
Level 158
God Stats
1W - 1L
1,265 SR
Queue Stats
65W - 61L
1,553 Elo+
Solo
Ao Kuang
Ao Kuang
TR AcidMikezz
Ao Kuang
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
225W - 177L
1,585 Elo+
Solo
Team Averages
Level 125
1,559 SR
1,568 Elo+

VS

Team Averages
Level 119
1,579 SR
1,442 Elo+
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Elloitsyourmom
Cu Chulainn
Level 121
God Stats
25W - 19L
1,584 SR
Queue Stats
250W - 224L
1,521 Elo+
Party 2
Da Ji
Da Ji
InfestissumamV
Da Ji
Level 85
God Stats
5W - 3L
1,772 SR
Queue Stats
212W - 191L
1,515 Elo+
Party 2
Hades
Hades
Viinturuth808
Hades
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 88L
1,441 Elo+
Solo
Chaac
Chaac
XDarthxWalshX
Chaac
Level 128
God Stats
26W - 37L
1,540 SR
Queue Stats
26W - 37L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 3 / 4
7,306
522
6,551
9,119
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 9 / 2
7,354
525
7,649
12,154
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Jolticus223
Bellona
12
1 / 2 / 3
7,154
511
4,361
11,407
9,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Kenshyu
Artio
12
2 / 4 / 3
7,674
548
5,760
16,122
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TR AcidMikezz
Ao Kuang
15
8 / 4 / 0
9,116
651
9,161
13,199
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 3 / 5
7,203
515
4,519
8,868
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Elloitsyourmom
Cu Chulainn
13
4 / 3 / 0
8,123
580
12,709
13,758
8,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
6 / 3 / 1
8,256
590
10,374
11,539
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
9 / 6 / 1
8,517
608
11,310
15,796
7,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

5
1 / 0 / 0
4,969
355
2,268
3,069
949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
15
Kills
22
22
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
3
4
1.33
L
Bacchus
 
Bacchus
2
3
5
1.5
L
Cu Chulainn
Elloitsyourmom
Cu Chulainn
4
3
0
1.33
W
2
9
2
0.33
L
6
3
1
2.17
W
Bellona
Jolticus223
Bellona
1
2
3
1.25
W
Artio
Kenshyu
Artio
2
4
3
0.88
W
Ao Kuang
TR AcidMikezz
Ao Kuang
8
4
0
2
L
9
6
1
1.58
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,482
Damage
41,180
62,001
Taken
53,030
32,625
Mitigated
30,064
19,983
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,551
4,591
0
1,018
9,119
3,195
1,072
3,997
5,122
0
43,612
L
Bacchus
 
Bacchus
4,519
1,248
0
1,250
8,868
8,289
0
3,421
5,414
22,249
0
L
Cu Chulainn
Elloitsyourmom
Cu Chulainn
12,709
1,534
0
1,641
13,758
8,686
0
6,007
7,112
8,337
53,325
W
7,649
2,933
140
2,454
12,154
3,584
2,333
8,312
3,842
38,573
5,321
L
10,374
1,603
0
5,469
11,539
4,482
0
3,913
7,506
0
66,640
W
Bellona
Jolticus223
Bellona
4,361
1,565
0
2,519
11,407
9,469
912
2,606
8,801
0
35,242
W
Artio
Kenshyu
Artio
5,760
1,138
192
6,172
16,122
11,942
0
1,813
14,309
33,879
1,029
W
Ao Kuang
TR AcidMikezz
Ao Kuang
9,161
2,747
0
7,488
13,199
4,435
0
1,892
11,307
48,455
1,894
L
11,310
975
87
5,666
15,796
7,658
772
7,852
7,944
57,693
0
L
2,268
67
0
1,168
3,069
949
0
0
3,069
0
13,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
37,068
348
Minions Killed
316
0
Camps Cleared
0
1,287,752
Distance Traveled
1,151,486
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,306
522
80
6
0
240,570
0
L
Bacchus
7,203
515
31
2
0
274,926
0
L
Cu Chulainn
8,123
580
84
6
0
238,634
2
W
Olorun
7,354
525
76
5
0
211,624
0
L
Da Ji
8,256
590
93
7
0
311,242
0
W
Bellona
7,154
511
49
4
0
285,875
0
W
Artio
7,674
548
57
4
0
252,178
2
W
Ao Kuang
9,116
651
86
6
0
297,505
0
L
Hades
8,517
608
86
6
0
240,883
0
L
Chaac
4,969
355
22
2
0
85,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role