Player Matchup

Ra
Ra
BOOKIEBEAR8
Ra
Level 126
God Stats
7W - 9L
1,315 SR
Queue Stats
351W - 341L
1,451 Elo+
Solo
Chaac
Chaac
CxP NopeHat
Chaac
Level 146
God Stats
3W - 6L
1,472 SR
Queue Stats
101W - 96L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CxP Shepard
Tsukuyomi
Level 149
God Stats
1W - 4L
1,103 SR
Queue Stats
119W - 103L
1,551 Elo+
Party 2
Olorun
Olorun
LightningMusic
Olorun
Level 120
God Stats
8W - 6L
1,554 SR
Queue Stats
239W - 239L
1,516 Elo+
Solo
Aphrodite
Aphrodite
im__Tatsumi
Aphrodite
Level 150
God Stats
26W - 16L
1,566 SR
Queue Stats
58W - 60L
1,465 Elo+
Solo
Team Averages
Level 138
1,402 SR
1,495 Elo+

VS

Team Averages
Level 69
1,492 SR
1,485 Elo+
Neith
Neith
BabySlice3826
Neith
Level 69
God Stats
2W - 8L
1,534 SR
Queue Stats
39W - 43L
1,439 Elo+
Party 1
Janus
Janus
Baxx4
Janus
Level 85
God Stats
2W - 6L
1,253 SR
Queue Stats
274W - 258L
1,540 Elo+
Solo
Ymir
Ymir
HN Zanros
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 41L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
King Gengar6460
Aphrodite
Level 29
God Stats
10W - 7L
1,523 SR
Queue Stats
13W - 20L
1,461 Elo+
Party 1
Anubis
Anubis
RIBBED4chef
Anubis
Level 134
God Stats
97W - 82L
1,650 SR
Queue Stats
582W - 539L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
9,392
626
7,378
12,649
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 5
9,642
643
8,347
13,245
8,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
CxP Shepard
Tsukuyomi
16
7 / 3 / 4
9,067
604
11,125
11,822
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 5
8,822
588
7,873
9,745
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
im__Tatsumi
Aphrodite
14
4 / 0 / 5
8,783
586
7,631
12,204
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,327
422
6,768
9,053
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Baxx4
Janus
14
3 / 3 / 3
8,019
535
7,438
9,263
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 4 / 0
7,753
517
6,843
12,639
13,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
King Gengar6460
Aphrodite
11
0 / 4 / 0
6,732
449
3,373
10,563
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
7 / 7 / 3
8,662
577
15,354
14,716
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
19
Kills
10
10
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
L
0
1
1
0.5
L
Janus
Baxx4
Janus
3
3
3
1.5
W
2
1
5
4.5
W
Tsukuyomi
CxP Shepard
Tsukuyomi
7
3
4
3
L
Ymir
0
4
0
0
L
Aphrodite
King Gengar6460
Aphrodite
0
4
0
0
W
1
1
5
3.5
L
Anubis
7
7
3
1.21
W
Aphrodite
im__Tatsumi
Aphrodite
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,354
Damage
39,776
59,665
Taken
56,234
25,176
Mitigated
30,297
31,653
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,378
424
596
4,731
12,649
3,120
508
10,139
2,072
57,807
0
L
6,768
2,253
0
2,006
9,053
2,837
56
5,427
3,626
0
50,227
L
Janus
Baxx4
Janus
7,438
397
0
2,560
9,263
3,135
0
3,720
5,305
56,938
947
W
8,347
1,823
0
5,803
13,245
8,263
0
8,327
4,918
0
71,391
W
Tsukuyomi
CxP Shepard
Tsukuyomi
11,125
2,767
0
4,882
11,822
3,247
0
5,901
5,753
0
70,573
L
Ymir
6,843
1,754
0
3,223
12,639
13,145
0
1,501
11,092
55,764
2,443
L
Aphrodite
King Gengar6460
Aphrodite
3,373
294
2,305
4,978
10,563
4,561
76
5,591
4,932
23,073
952
W
7,873
3,017
1,425
4,014
9,745
3,458
1,464
2,790
6,915
72,567
7,512
L
Anubis
15,354
550
0
4,668
14,716
6,619
0
6,241
7,980
62,486
0
W
Aphrodite
im__Tatsumi
Aphrodite
7,631
452
2,853
7,349
12,204
7,088
176
4,700
7,384
26,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,706
Gold Earned
37,493
499
Minions Killed
423
0
Camps Cleared
0
1,602,544
Distance Traveled
1,402,543
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,392
626
111
7
0
309,648
0
L
Neith
6,327
422
82
5
0
273,430
10
L
Janus
8,019
535
122
8
0
319,203
1
W
Chaac
9,642
643
134
9
0
322,610
4
W
Tsukuyomi
9,067
604
94
6
0
379,122
0
L
Ymir
7,753
517
93
6
0
253,471
0
L
Aphrodite
6,732
449
40
3
0
277,510
0
W
Olorun
8,822
588
128
9
0
289,541
2
L
Anubis
8,662
577
86
6
0
278,929
2
W
Aphrodite
8,783
586
32
2
0
301,623
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role