Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
AboMartin
Tsukuyomi
Silver I
Level 127
God Stats
1W - 2L
1,700 SR
Queue Stats
191W - 195L
1,182 MMR
Solo
Ra
Ra
Platinum I
Knight to S4
Ra
Platinum I
Level 120
God Stats
51W - 39L
1,607 SR
Queue Stats
630W - 635L
2,078 MMR
Solo
Bacchus
Bacchus
Silver I
Zycho
Bacchus
Silver I
Level 210
God Stats
26W - 27L
1,516 SR
Queue Stats
225W - 240L
1,271 MMR
Solo
Chaac
Chaac
Gold V
superdrew777
Chaac
Gold V
Level 147
God Stats
11W - 10L
1,444 SR
Queue Stats
364W - 389L
1,260 MMR
Solo
Jing Wei
Jing Wei
Platinum I
xMarsu-_-
Jing Wei
Platinum I
Level 159
God Stats
3W - 2L
1,775 SR
Queue Stats
578W - 549L
1,637 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,608 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,559 SR
1,494 MMR
Anhur
Anhur
Platinum V
ARAGOSTA237
Anhur
Platinum V
Level 129
God Stats
20W - 28L
1,473 SR
Queue Stats
222W - 217L
1,770 MMR
Solo
Kukulkan
Kukulkan
Gold III
Adamski1337
Kukulkan
Gold III
Level 81
God Stats
0W - 3L
1,604 SR
Queue Stats
162W - 173L
1,606 MMR
Solo
Loki
Loki
Gold I
Gangren0us
Loki
Gold I
Level 109
God Stats
1W - 2L
1,634 SR
Queue Stats
20W - 17L
1,685 MMR
Solo
Yemoja
Yemoja
Silver III
Papajohn93
Yemoja
Silver III
Level 65
God Stats
1W - 3L
1,484 SR
Queue Stats
30W - 51L
1,093 MMR
Solo
King Arthur
King Arthur
Gold IV
manumanuel
King Arthur
Gold IV
Level 124
God Stats
0W - 6L
1,598 SR
Queue Stats
73W - 76L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AboMartin
Tsukuyomi
11
2 / 1 / 3
5,826
583
4,004
7,050
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 1
7,220
722
4,573
4,019
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Zycho
Bacchus
11
3 / 0 / 4
6,450
645
3,993
6,440
5,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 1
7,297
730
7,885
9,357
8,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
xMarsu-_-
Jing Wei
12
1 / 0 / 4
6,298
630
8,042
6,284
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CthulhuThanatosRavanaAnubis

VS

Bans
JanusKumbhakarnaGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,283
528
3,305
7,887
2,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Adamski1337
Kukulkan
11
0 / 3 / 1
5,550
555
2,695
5,661
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
4,899
490
3,717
6,771
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
Papajohn93
Yemoja
8
0 / 2 / 0
4,909
491
3,044
8,869
4,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
manumanuel
King Arthur
9
0 / 3 / 0
5,002
500
5,510
11,953
7,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Tsukuyomi
AboMartin
Tsukuyomi
2
1
3
3.5
L
Kukulkan
Adamski1337
Kukulkan
0
3
1
0.17
L
1
3
0
0.33
W
5
0
1
5.5
L
Yemoja
Papajohn93
Yemoja
0
2
0
0
W
Bacchus
Zycho
Bacchus
3
0
4
5
L
King Arthur
manumanuel
King Arthur
0
3
0
0
W
2
0
1
2.5
W
Jing Wei
xMarsu-_-
Jing Wei
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
18,271
33,150
Taken
41,141
18,356
Mitigated
17,356
13,899
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,305
1,228
0
2,536
7,887
2,374
0
1,209
6,678
0
40,381
W
Tsukuyomi
AboMartin
Tsukuyomi
4,004
1,007
0
3,694
7,050
2,096
0
968
6,082
0
37,921
L
Kukulkan
Adamski1337
Kukulkan
2,695
268
0
691
5,661
1,497
0
3,168
2,203
39,663
1,465
L
3,717
750
0
2,704
6,771
1,640
0
1,233
5,340
0
29,261
W
4,573
454
791
1,883
4,019
1,472
0
1,330
2,689
53,530
0
L
Yemoja
Papajohn93
Yemoja
3,044
495
1,357
2,160
8,869
4,545
0
1,978
6,891
15,141
1,389
W
Bacchus
Zycho
Bacchus
3,993
490
0
1,995
6,440
5,162
32
1,196
5,244
22,762
0
L
King Arthur
manumanuel
King Arthur
5,510
911
0
2,908
11,953
7,300
0
473
11,463
0
32,672
W
7,885
891
0
2,368
9,357
8,013
0
0
9,357
0
59,697
W
Jing Wei
xMarsu-_-
Jing Wei
8,042
4,920
0
3,168
6,284
1,613
118
1,423
4,861
0
50,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
25,643
415
Minions Killed
297
0
Camps Cleared
0
1,092,997
Distance Traveled
974,195
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,283
528
75
8
0
186,233
2
W
Tsukuyomi
5,826
583
62
6
0
251,788
0
L
Kukulkan
5,550
555
87
9
0
199,421
0
L
Loki
4,899
490
56
6
0
185,813
0
W
Ra
7,220
722
107
11
0
227,068
0
L
Yemoja
4,909
491
22
2
0
200,617
1
W
Bacchus
6,450
645
46
5
0
222,163
1
L
King Arthur
5,002
500
57
6
0
202,111
2
W
Chaac
7,297
730
107
11
0
164,083
2
W
Jing Wei
6,298
630
93
9
0
227,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role