Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ADFeat
Horus
Level 208
God Stats
2W - 3L
1,582 SR
Queue Stats
193W - 177L
1,500 Elo+
Solo
Vamana
Vamana
F999
Vamana
Level 149
God Stats
4W - 8L
1,497 SR
Queue Stats
387W - 387L
1,543 Elo+
Solo
He Bo
He Bo
jred4000
He Bo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,498 Elo+
Solo
Team Averages
Level 159
1,516 SR
1,508 Elo+

VS

Team Averages
Level 146
1,711 SR
1,575 Elo+
Cabrakan
Cabrakan
Complex_Keys
Cabrakan
Level 148
God Stats
8W - 0L
1,868 SR
Queue Stats
321W - 303L
1,513 Elo+
Solo
Xbalanque
Xbalanque
HugableJewBear
Xbalanque
Level 154
God Stats
7W - 2L
1,794 SR
Queue Stats
127W - 101L
1,551 Elo+
Party 1
Nox
Nox
Ilovedongers
Nox
Level 129
God Stats
2W - 2L
1,555 SR
Queue Stats
110W - 86L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
LA Heist
Guan Yu
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,701 Elo+
Solo
Cernunnos
Cernunnos
Paolo133
Cernunnos
Level 148
God Stats
5W - 3L
1,839 SR
Queue Stats
319W - 324L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 5 / 3
8,379
838
8,458
9,364
3,632
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
13
1 / 4 / 2
7,462
746
4,071
5,680
2,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
ADFeat
Horus
13
1 / 6 / 5
7,288
729
5,249
18,165
12,922
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vamana
F999
Vamana
12
1 / 6 / 2
7,070
707
9,892
15,106
15,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
jred4000
He Bo
13
1 / 5 / 4
7,408
741
9,010
9,006
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Complex_Keys
Cabrakan
15
5 / 1 / 17
9,752
975
8,347
11,105
14,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
HugableJewBear
Xbalanque
17
10 / 1 / 16
10,318
1,032
16,966
7,676
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 18
8,347
835
7,033
5,938
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
LA Heist
Guan Yu
13
1 / 3 / 19
8,775
878
5,837
16,670
12,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Paolo133
Cernunnos
16
9 / 2 / 14
9,912
991
14,718
8,761
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
8
Kills
26
26
Deaths
8
16
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
5
3
1.1
L
Anubis
 
Anubis
1
4
2
0.5
L
Horus
ADFeat
Horus
1
6
5
0.58
W
Cabrakan
Complex_Keys
Cabrakan
5
1
17
13.5
L
Vamana
F999
Vamana
1
6
2
0.33
W
Xbalanque
HugableJewBear
Xbalanque
10
1
16
18
W
1
1
18
10
W
Guan Yu
LA Heist
Guan Yu
1
3
19
3.5
W
Cernunnos
Paolo133
Cernunnos
9
2
14
8
L
He Bo
jred4000
He Bo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,680
Damage
52,901
57,321
Taken
50,150
37,025
Mitigated
35,948
16,232
Healing
24,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,458
1,744
129
1,248
9,364
3,632
0
2,823
6,541
0
20,241
L
Anubis
 
Anubis
4,071
236
344
1,069
5,680
2,213
0
1,830
3,850
13,509
0
L
Horus
ADFeat
Horus
5,249
2,020
5,766
5,614
18,165
12,922
0
4,748
13,417
910
8,941
W
Cabrakan
Complex_Keys
Cabrakan
8,347
689
390
1,703
11,105
14,033
478
4,070
6,926
11,041
0
L
Vamana
F999
Vamana
9,892
3,253
26
1,093
15,106
15,383
0
2,368
12,738
0
14,423
W
Xbalanque
HugableJewBear
Xbalanque
16,966
9,811
690
2,108
7,676
2,903
3,463
2,033
5,487
0
41,779
W
7,033
619
1,314
1,035
5,938
2,444
941
1,434
4,344
15,843
1,435
W
Guan Yu
LA Heist
Guan Yu
5,837
567
8,097
6,858
16,670
12,566
576
5,163
11,281
0
10,540
W
Cernunnos
Paolo133
Cernunnos
14,718
7,589
98
1,870
8,761
4,002
2,691
1,025
7,705
0
32,449
L
He Bo
jred4000
He Bo
9,010
100
173
770
9,006
2,875
0
3,242
5,764
20,492
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
47,104
91
Minions Killed
120
0
Camps Cleared
0
824,084
Distance Traveled
1,058,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,379
838
31
3
0
164,433
0
L
Anubis
7,462
746
21
2
0
159,969
0
L
Horus
7,288
729
5
1
0
168,265
0
W
Cabrakan
9,752
975
7
1
0
220,877
0
L
Vamana
7,070
707
10
1
0
159,592
0
W
Xbalanque
10,318
1,032
51
5
0
198,867
0
W
Nox
8,347
835
18
2
0
201,426
0
W
Guan Yu
8,775
878
3
0
0
229,382
0
W
Cernunnos
9,912
991
41
4
0
208,091
0
L
He Bo
7,408
741
24
2
0
171,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role