Player Matchup

Odin
Odin
Platinum IV
 
Odin
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold III
FrankieArtiller
Sylvanus
Gold III
Level 157
God Stats
16W - 13L
1,577 SR
Queue Stats
158W - 167L
1,524 MMR
Party 1
Poseidon
Poseidon
Diamond V
JackedOnGfuel
Poseidon
Diamond V
Level 291
God Stats
4W - 4L
1,472 SR
Queue Stats
277W - 273L
1,842 MMR
Solo
Bastet
Bastet
Gold II
Metafiz
Bastet
Gold II
Level 236
God Stats
35W - 28L
1,574 SR
Queue Stats
165W - 159L
1,567 MMR
Solo
Neith
Neith
Gold IV
maseeh
Neith
Gold IV
Level 109
God Stats
3W - 1L
1,709 SR
Queue Stats
17W - 10L
1,634 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 189
1,566 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,590 SR
1,679 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold II
BigFudge383
Janus
Gold II
Level 134
God Stats
21W - 21L
1,621 SR
Queue Stats
183W - 173L
1,557 MMR
Solo
Anhur
Anhur
Platinum I
KingZaap
Anhur
Platinum I
Level 44
God Stats
22W - 18L
1,659 SR
Queue Stats
47W - 36L
1,990 MMR
Party 3
Gilgamesh
Gilgamesh
Gold I
Zwein oG
Gilgamesh
Gold I
Level 73
God Stats
1W - 2L
1,573 SR
Queue Stats
52W - 45L
1,769 MMR
Party 2
Maui
Maui
Gold II
dumbgoth
Maui
Gold II
Level 123
God Stats
8W - 8L
1,596 SR
Queue Stats
198W - 211L
1,581 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
1 / 0 / 0
3,932
786
2,294
4,280
1,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
7
2 / 1 / 0
4,123
825
2,557
2,644
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
JackedOnGfuel
Poseidon
7
0 / 2 / 0
4,195
839
734
2,016
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Metafiz
Bastet
6
0 / 0 / 1
3,604
721
941
3,839
816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
maseeh
Neith
6
0 / 1 / 1
3,466
693
2,680
2,791
670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
ThorAwilixRavanaAres

VS

Bans
UllrLancelotMedusaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 2 / 1
3,750
750
902
5,684
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
2,500
500
0
0
0
Anhur
KingZaap
Anhur
6
1 / 1 / 0
3,312
662
3,025
3,901
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Zwein oG
Gilgamesh
7
3 / 0 / 0
4,149
830
2,370
3,259
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Maui
6
0 / 0 / 1
3,485
697
881
3,718
1,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
0
1
L
Tyr
 
Tyr
0
2
1
0.25
L
0
0
0
0
W
Sylvanus
2
1
0
2
W
Poseidon
JackedOnGfuel
Poseidon
0
2
0
0
L
Anhur
KingZaap
Anhur
1
1
0
1
W
Bastet
Metafiz
Bastet
0
0
1
0.5
L
Gilgamesh
Zwein oG
Gilgamesh
3
0
0
3
L
Maui
0
0
1
0.5
W
Neith
maseeh
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,206
Damage
7,178
15,570
Taken
16,562
4,142
Mitigated
5,217
6,815
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,294
577
0
1,809
4,280
1,184
0
516
3,764
0
10,186
L
Tyr
 
Tyr
902
358
0
2,535
5,684
1,626
0
2,207
3,477
0
16,921
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
2,557
878
0
1,124
2,644
1,082
0
0
2,644
15,692
4,825
W
Poseidon
JackedOnGfuel
Poseidon
734
220
0
354
2,016
390
400
0
2,016
22,029
1,148
L
Anhur
KingZaap
Anhur
3,025
2,181
0
1,842
3,901
962
0
0
3,901
0
16,482
W
Bastet
Metafiz
Bastet
941
130
0
2,545
3,839
816
0
0
3,839
0
17,006
L
Gilgamesh
Zwein oG
Gilgamesh
2,370
789
0
791
3,259
1,111
0
881
2,330
0
14,845
L
Maui
881
338
0
1,754
3,718
1,518
0
0
3,718
7,974
0
W
Neith
maseeh
Neith
2,680
1,237
0
983
2,791
670
0
365
2,426
0
17,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,320
Gold Earned
17,196
173
Minions Killed
117
0
Camps Cleared
0
551,535
Distance Traveled
457,535
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,932
786
11
2
0
112,662
2
L
Tyr
3,750
750
44
9
0
127,958
0
L
Janus
2,500
500
0
0
0
0
0
W
Sylvanus
4,123
825
36
7
0
109,844
3
W
Poseidon
4,195
839
53
11
0
95,604
0
L
Anhur
3,312
662
32
6
0
90,364
0
W
Bastet
3,604
721
39
8
0
123,252
0
L
Gilgamesh
4,149
830
25
5
0
134,915
2
L
Maui
3,485
697
16
3
0
104,298
2
W
Neith
3,466
693
34
7
0
110,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role