Player Matchup

Athena
Athena
CosbyShot69
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 47L
1,534 Elo+
Solo
Rama
Rama
DIejouboo
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,428 Elo+
Solo
Bellona
Bellona
LegitVegan8525
Bellona
Level 88
God Stats
14W - 12L
1,475 SR
Queue Stats
282W - 267L
1,535 Elo+
Party 1
Ganesha
Ganesha
autisticvgantaco
Ganesha
Level 146
God Stats
4W - 1L
1,744 SR
Queue Stats
101W - 106L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
nobodyistevin
Baron Samedi
Level 122
God Stats
2W - 2L
1,317 SR
Queue Stats
109W - 94L
1,469 Elo+
Solo
Team Averages
Level 106
1,507 SR
1,494 Elo+

VS

Team Averages
Level 148
1,594 SR
1,497 Elo+
Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Complex_Keys
Eset
Level 148
God Stats
4W - 3L
1,758 SR
Queue Stats
321W - 303L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Only Lame
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,811 SR
Queue Stats
40W - 44L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
StudMuffin0118
Nu Wa
Level 153
God Stats
3W - 5L
1,465 SR
Queue Stats
316W - 331L
1,540 Elo+
Solo
Thor
Thor
captainzor
Thor
Level 194
God Stats
7W - 13L
1,438 SR
Queue Stats
542W - 565L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 2 / 7
8,364
643
4,626
15,229
13,649
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
16
4 / 0 / 4
8,945
688
7,839
6,305
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
4 / 1 / 4
9,089
699
4,015
8,609
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 1 / 7
8,393
646
3,201
9,623
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
nobodyistevin
Baron Samedi
16
2 / 1 / 2
8,850
681
8,002
9,262
5,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 3 / 1
9,249
711
7,438
7,206
2,625
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 2 / 3
8,178
629
7,390
6,044
2,693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Only Lame
Morgan Le Fay
15
1 / 2 / 4
8,372
644
5,651
3,944
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 1 / 1
8,381
645
12,933
4,870
1,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 2 / 4
8,279
637
6,900
8,095
5,867
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
10
Kills
5
5
Deaths
10
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
1
1.17
L
0
2
3
0.75
W
Athena
0
2
7
1.75
W
Rama
4
0
4
6
W
4
1
4
6
L
Morgan Le Fay
Only Lame
Morgan Le Fay
1
2
4
1.5
L
0
1
1
0.5
W
0
1
7
3.5
L
1
2
4
1.5
W
Baron Samedi
nobodyistevin
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
40,312
49,028
Taken
30,159
33,453
Mitigated
14,489
24,206
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,438
275
314
1,015
7,206
2,625
0
2,852
4,192
19,513
0
L
7,390
258
962
955
6,044
2,693
0
2,703
3,205
17,452
101
W
Athena
4,626
237
1,590
2,347
15,229
13,649
0
9,820
5,409
14,047
890
W
Rama
7,839
5,615
1,288
1,693
6,305
2,502
0
5,335
970
0
25,591
W
4,015
79
1,464
1,018
8,609
7,217
0
5,337
3,272
0
15,307
L
Morgan Le Fay
Only Lame
Morgan Le Fay
5,651
155
286
690
3,944
1,436
0
2,060
1,851
16,146
0
L
12,933
5,734
595
772
4,870
1,868
0
2,874
1,866
30,222
0
W
3,201
66
4,316
2,915
9,623
5,080
0
7,080
2,543
21,642
2,302
L
6,900
211
323
682
8,095
5,867
0
4,814
3,056
3,024
13,159
W
Baron Samedi
nobodyistevin
Baron Samedi
8,002
0
4,378
3,197
9,262
5,005
0
7,685
1,577
42,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,641
Gold Earned
42,459
201
Minions Killed
136
0
Camps Cleared
0
1,384,802
Distance Traveled
1,187,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,249
711
43
3
0
236,157
0
L
Eset
8,178
629
21
2
0
198,423
0
W
Athena
8,364
643
31
2
0
279,498
0
W
Rama
8,945
688
41
3
0
273,601
0
W
Bellona
9,089
699
29
2
0
284,934
0
L
Morgan Le Fay
8,372
644
19
1
0
234,798
0
L
Nu Wa
8,381
645
35
3
0
260,838
0
W
Ganesha
8,393
646
1
0
0
282,588
0
L
Thor
8,279
637
18
1
0
257,584
0
W
Baron Samedi
8,850
681
99
8
0
264,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role