Player Matchup

Anhur
Anhur
DJmoney000
Anhur
Level 124
God Stats
6W - 3L
1,548 SR
Queue Stats
241W - 216L
1,490 Elo+
Party 1
Arachne
Arachne
Leviatan0209
Arachne
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 114L
1,403 Elo+
Solo
Surtr
Surtr
OnlyCupe
Surtr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,345 Elo+
Party 1
Nemesis
Nemesis
WafflyFall95829
Nemesis
Level 82
God Stats
93W - 87L
1,506 SR
Queue Stats
785W - 818L
1,474 Elo+
Solo
Ah Puch
Ah Puch
XJerseyboiiX
Ah Puch
Level 129
God Stats
8W - 9L
1,533 SR
Queue Stats
178W - 172L
1,447 Elo+
Party 1
Team Averages
Level 93
1,517 SR
1,432 Elo+

VS

Team Averages
Level 92
1,569 SR
1,446 Elo+
Poseidon
Poseidon
BMANZ109
Poseidon
Level 98
God Stats
14W - 14L
1,837 SR
Queue Stats
74W - 88L
1,457 Elo+
Party 2
Charon
Charon
DeiDei_A_Ohaku
Charon
Level 157
God Stats
0W - 3L
1,456 SR
Queue Stats
149W - 134L
1,473 Elo+
Solo
Artemis
Artemis
PinkMangoFox
Artemis
Level 55
God Stats
7W - 7L
1,560 SR
Queue Stats
44W - 48L
1,417 Elo+
Solo
Tyr
Tyr
Spl_winner
Tyr
Level 139
God Stats
63W - 85L
1,492 SR
Queue Stats
519W - 498L
1,521 Elo+
Solo
Cliodhna
Cliodhna
TallishScroll91
Cliodhna
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 0 / 6
7,377
527
5,099
8,436
2,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Leviatan0209
Arachne
14
11 / 1 / 3
8,341
596
10,098
11,155
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
OnlyCupe
Surtr
11
0 / 0 / 0
6,541
467
2,141
8,035
5,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 0 / 5
7,309
522
3,161
6,604
4,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
XJerseyboiiX
Ah Puch
13
1 / 1 / 1
7,550
539
6,697
6,562
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BMANZ109
Poseidon
13
2 / 3 / 0
7,844
560
6,429
8,113
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
6,106
436
2,517
8,979
6,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
PinkMangoFox
Artemis
10
0 / 5 / 0
6,073
434
6,201
7,411
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 0 / 1
7,776
555
5,200
7,860
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
10
0 / 4 / 1
5,895
421
995
9,438
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
2
2
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BMANZ109
Poseidon
2
3
0
0.67
W
Anhur
3
0
6
6
L
0
4
1
0.13
W
Arachne
Leviatan0209
Arachne
11
1
3
12.5
W
Surtr
OnlyCupe
Surtr
0
0
0
0
L
Artemis
PinkMangoFox
Artemis
0
5
0
0
L
0
0
1
0.5
L
Cliodhna
0
4
1
0.13
W
1
0
5
3.5
W
Ah Puch
XJerseyboiiX
Ah Puch
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
21,342
40,792
Taken
41,801
18,554
Mitigated
16,608
12,790
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BMANZ109
Poseidon
6,429
374
0
1,736
8,113
2,095
0
2,550
5,127
49,743
0
W
Anhur
5,099
2,287
0
4,758
8,436
2,582
568
1,156
7,280
0
51,414
L
2,517
216
0
856
8,979
6,108
0
558
8,333
14,839
0
W
Arachne
Leviatan0209
Arachne
10,098
8,205
0
2,642
11,155
4,384
993
2,079
9,076
0
57,675
W
Surtr
OnlyCupe
Surtr
2,141
850
0
512
8,035
5,149
0
166
7,869
796
31,515
L
Artemis
PinkMangoFox
Artemis
6,201
1,427
0
0
7,411
1,693
0
0
7,411
0
40,621
L
5,200
494
0
4,167
7,860
4,479
0
111
7,749
0
62,130
L
Cliodhna
995
58
0
1,322
9,438
2,233
0
2,296
6,862
0
23,442
W
3,161
229
0
1,695
6,604
4,559
131
1,172
5,432
0
22,985
W
Ah Puch
XJerseyboiiX
Ah Puch
6,697
0
0
3,183
6,562
1,880
0
4,373
2,189
40,488
3,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
33,694
360
Minions Killed
369
0
Camps Cleared
0
1,465,742
Distance Traveled
1,314,277
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,844
560
118
8
0
306,190
0
W
Anhur
7,377
527
90
6
0
259,270
0
L
Charon
6,106
436
24
2
0
216,896
0
W
Arachne
8,341
596
83
6
0
323,381
2
W
Surtr
6,541
467
69
5
0
288,281
0
L
Artemis
6,073
434
78
6
0
224,390
4
L
Tyr
7,776
555
104
7
0
281,896
2
L
Cliodhna
5,895
421
45
3
0
284,905
0
W
Nemesis
7,309
522
37
3
0
328,753
0
W
Ah Puch
7,550
539
81
6
0
266,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role