Player Matchup

Izanami
Izanami
KrisKills
Izanami
Level 64
God Stats
1W - 2L
1,259 SR
Queue Stats
255W - 287L
1,376 Elo+
Solo
Bacchus
Bacchus
ZoraSky
Bacchus
Level 78
God Stats
18W - 17L
1,507 SR
Queue Stats
575W - 629L
1,476 Elo+
Solo
Sol
Sol
kilos1491
Sol
Level 131
God Stats
2W - 3L
1,557 SR
Queue Stats
58W - 78L
1,388 Elo+
Solo
Chaac
Chaac
nubbly-mosaic16
Chaac
Level 61
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Poseidon
Poseidon
temp-42274370789
Poseidon
Level 69
God Stats
1W - 2L
1,291 SR
Queue Stats
6W - 10L
1,303 Elo+
Solo
Team Averages
Level 81
1,423 SR
1,408 Elo+

VS

Team Averages
Level 126
1,472 SR
1,460 Elo+
Poseidon
Poseidon
 
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AlejandroEmmy
Jormungandr
Level 71
God Stats
20W - 15L
1,570 SR
Queue Stats
420W - 405L
1,428 Elo+
Solo
Cthulhu
Cthulhu
BaldebaranW
Cthulhu
Level 142
God Stats
46W - 41L
1,526 SR
Queue Stats
1,084W - 1,135L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
DyadicNull
Tsukuyomi
Level 154
God Stats
1W - 1L
1,235 SR
Queue Stats
113W - 108L
1,561 Elo+
Solo
Zeus
Zeus
SlothyVonYetie83
Zeus
Level 126
God Stats
40W - 31L
1,530 SR
Queue Stats
276W - 313L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KrisKills
Izanami
10
0 / 5 / 2
5,682
1,136
4,284
6,407
1,966
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
ZoraSky
Bacchus
11
0 / 0 / 1
6,226
1,245
1,441
3,824
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 0
6,763
1,353
5,623
5,861
1,668
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 2
5,691
1,138
2,056
4,519
1,875
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
5,138
1,028
749
1,311
332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

342

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
4 / 0 / 3
6,912
1,382
3,455
1,339
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
AlejandroEmmy
Jormungandr
11
1 / 2 / 5
6,062
1,212
2,938
4,458
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
BaldebaranW
Cthulhu
11
0 / 0 / 4
5,760
1,152
2,802
2,268
1,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
DyadicNull
Tsukuyomi
11
1 / 0 / 6
6,371
1,274
5,950
5,076
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 2 / 1
6,174
1,235
4,537
2,822
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
9
9
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
3
5.5
W
Jormungandr
AlejandroEmmy
Jormungandr
1
2
5
1.75
W
Cthulhu
BaldebaranW
Cthulhu
0
0
4
2
W
Tsukuyomi
DyadicNull
Tsukuyomi
1
0
6
4
L
Izanami
KrisKills
Izanami
0
5
2
0.2
W
3
2
1
1.75
L
Bacchus
ZoraSky
Bacchus
0
0
1
0.5
L
4
2
0
2
L
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,153
Damage
19,682
21,922
Taken
15,963
8,781
Mitigated
7,764
3,272
Healing
1,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,455
427
0
501
1,339
418
0
1,231
108
15,668
0
W
Jormungandr
AlejandroEmmy
Jormungandr
2,938
550
0
492
4,458
3,355
0
2,313
2,145
8,454
0
W
Cthulhu
BaldebaranW
Cthulhu
2,802
30
477
213
2,268
1,686
0
1,344
924
14,099
0
W
Tsukuyomi
DyadicNull
Tsukuyomi
5,950
1,285
0
80
5,076
1,499
0
1,560
3,516
0
8,916
L
Izanami
KrisKills
Izanami
4,284
2,709
0
419
6,407
1,966
0
3,417
2,598
0
8,687
W
4,537
483
0
0
2,822
806
0
1,321
1,501
7,611
0
L
Bacchus
ZoraSky
Bacchus
1,441
32
0
731
3,824
2,940
0
2,182
1,377
5,534
0
L
5,623
1,515
0
1,121
5,861
1,668
0
3,286
2,045
21,310
1,012
L
2,056
0
39
876
4,519
1,875
0
2,663
1,412
0
8,063
L
749
0
0
86
1,311
332
0
501
758
5,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
31,279
87
Minions Killed
98
3
Camps Cleared
3
420,281
Distance Traveled
513,294
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,912
1,382
41
8
0
95,486
0
W
Jormungandr
6,062
1,212
11
2
1
98,967
0
W
Cthulhu
5,760
1,152
26
5
0
111,674
3
W
Tsukuyomi
6,371
1,274
2
0
0
115,422
0
L
Izanami
5,682
1,136
13
3
1
90,452
0
W
Zeus
6,174
1,235
18
4
2
91,745
0
L
Bacchus
6,226
1,245
3
1
0
106,725
0
L
Sol
6,763
1,353
33
7
2
93,695
0
L
Chaac
5,691
1,138
26
5
0
95,283
0
L
Poseidon
5,138
1,028
12
2
0
34,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role