Player Matchup

Surtr
Surtr
ChoosyMite14148
Surtr
Level 107
God Stats
1W - 0L
1,535 SR
Queue Stats
68W - 74L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
CrashmonVT
Cthulhu
Level 122
God Stats
6W - 1L
1,641 SR
Queue Stats
149W - 158L
1,552 Elo+
Party 1
Artio
Artio
KoroneCH
Artio
Level 146
God Stats
1W - 2L
1,122 SR
Queue Stats
38W - 38L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
Mrtred
Ah Puch
Level 150
God Stats
1W - 2L
1,194 SR
Queue Stats
150W - 134L
1,488 Elo+
Solo
Achilles
Achilles
RIRG0727
Achilles
Level 124
God Stats
1W - 1L
1,452 SR
Queue Stats
77W - 73L
1,522 Elo+
Party 2
Team Averages
Level 130
1,389 SR
1,525 Elo+

VS

Team Averages
Level 142
1,571 SR
1,513 Elo+
Ymir
Ymir
BOTCHEDD
Ymir
Level 88
God Stats
0W - 2L
1,246 SR
Queue Stats
107W - 104L
1,533 Elo+
Solo
Bellona
Bellona
Eldelicioxo
Bellona
Level 158
God Stats
1W - 3L
1,485 SR
Queue Stats
221W - 233L
1,491 Elo+
Solo
Nemesis
Nemesis
grizzlyq1123
Nemesis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,428 Elo+
Solo
Lancelot
Lancelot
ldeue4
Lancelot
Level 180
God Stats
20W - 13L
1,647 SR
Queue Stats
1,516W - 1,587L
1,501 Elo+
Solo
Eset
Eset
seema416
Eset
Level 144
God Stats
5W - 1L
1,976 SR
Queue Stats
368W - 354L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
10,014
715
11,501
22,170
16,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
CrashmonVT
Cthulhu
20
12 / 2 / 10
12,980
927
27,130
14,541
5,866
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
KoroneCH
Artio
17
3 / 3 / 17
10,558
754
8,492
15,681
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Mrtred
Ah Puch
17
4 / 2 / 9
10,998
786
19,395
8,222
3,258
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RIRG0727
Achilles
18
3 / 2 / 16
10,366
740
8,222
16,292
24,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 4 / 8
9,167
655
14,537
22,334
20,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Eldelicioxo
Bellona
15
4 / 8 / 4
8,935
638
8,774
20,872
21,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
grizzlyq1123
Nemesis
16
3 / 5 / 4
9,287
663
10,513
12,787
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
ldeue4
Lancelot
14
0 / 4 / 7
8,349
596
9,965
13,616
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Eset
18
4 / 3 / 6
9,625
688
15,084
11,256
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
24
Kills
12
12
Deaths
24
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
8
1.25
W
2
3
13
2.83
W
Cthulhu
CrashmonVT
Cthulhu
12
2
10
8.5
L
Bellona
Eldelicioxo
Bellona
4
8
4
0.75
W
Artio
KoroneCH
Artio
3
3
17
3.83
W
Ah Puch
Mrtred
Ah Puch
4
2
9
4.25
W
Achilles
RIRG0727
Achilles
3
2
16
5.5
L
Nemesis
grizzlyq1123
Nemesis
3
5
4
1
L
Lancelot
ldeue4
Lancelot
0
4
7
0.88
L
Eset
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,740
Damage
58,873
76,906
Taken
80,865
63,039
Mitigated
57,129
35,218
Healing
21,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
14,537
1,988
3,316
5,043
22,334
20,585
0
15,516
6,666
25,357
797
W
11,501
4,252
976
7,356
22,170
16,996
950
8,822
12,275
788
21,021
W
Cthulhu
CrashmonVT
Cthulhu
27,130
552
4,956
4,861
14,541
5,866
1,163
6,179
7,928
51,182
1,191
L
Bellona
Eldelicioxo
Bellona
8,774
1,097
504
3,968
20,872
21,080
0
13,209
7,337
1,701
11,874
W
Artio
KoroneCH
Artio
8,492
1,058
1,909
3,587
15,681
12,750
810
5,639
9,041
10,601
6
W
Ah Puch
Mrtred
Ah Puch
19,395
342
1,813
1,677
8,222
3,258
2,025
1,359
6,579
43,203
0
W
Achilles
RIRG0727
Achilles
8,222
1,756
2,195
5,888
16,292
24,169
801
5,935
9,358
0
20,538
L
Nemesis
grizzlyq1123
Nemesis
10,513
2,300
0
2,299
12,787
6,355
0
9,263
3,414
0
19,437
L
Lancelot
ldeue4
Lancelot
9,965
1,145
956
943
13,616
5,094
0
7,889
5,654
0
24,342
L
Eset
15,084
982
2,074
2,210
11,256
4,015
0
8,642
2,484
30,799
641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,916
Gold Earned
45,363
170
Minions Killed
142
0
Camps Cleared
0
1,427,837
Distance Traveled
1,247,879
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,167
655
19
1
0
225,554
0
W
Surtr
10,014
715
19
1
0
260,506
0
W
Cthulhu
12,980
927
70
5
0
312,422
0
L
Bellona
8,935
638
13
1
0
231,181
0
W
Artio
10,558
754
14
1
0
284,471
0
W
Ah Puch
10,998
786
48
3
0
260,486
7
W
Achilles
10,366
740
19
1
0
309,952
0
L
Nemesis
9,287
663
29
2
0
293,501
0
L
Lancelot
8,349
596
35
3
0
269,913
0
L
Eset
9,625
688
46
3
0
227,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role