Player Matchup

Cupid
Cupid
AbruptVipahz
Cupid
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 343L
1,487 Elo+
Party 1
The Morrigan
The Morrigan
AtomicEightBall
The Morrigan
Level 172
God Stats
6W - 6L
1,611 SR
Queue Stats
507W - 536L
1,476 Elo+
Party 1
Athena
Athena
GrubberCR
Athena
Level 172
God Stats
12W - 17L
1,411 SR
Queue Stats
193W - 212L
1,449 Elo+
Party 1
Bellona
Bellona
WarriorKOB
Bellona
Level 160
God Stats
9W - 9L
1,536 SR
Queue Stats
577W - 614L
1,502 Elo+
Party 1
Arachne
Arachne
nightst4lker000
Arachne
Level 145
God Stats
1W - 1L
1,763 SR
Queue Stats
78W - 96L
1,443 Elo+
Party 1
Team Averages
Level 161
1,564 SR
1,471 Elo+

VS

Team Averages
Level 134
1,569 SR
1,597 Elo+
Chaac
Chaac
BoBo8585846
Chaac
Level 134
God Stats
2W - 0L
1,714 SR
Queue Stats
16W - 10L
1,612 Elo+
Party 2
Olorun
Olorun
IAyamatsuI
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,629 Elo+
Party 2
Kukulkan
Kukulkan
Neoception
Kukulkan
Level 185
God Stats
3W - 3L
1,464 SR
Queue Stats
117W - 99L
1,549 Elo+
Party 3
Mercury
Mercury
Omar2000
Mercury
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,607 Elo+
Party 2
Surtr
Surtr
RyuuRan
Surtr
Level 123
God Stats
7W - 7L
1,667 SR
Queue Stats
32W - 22L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
7,364
491
3,774
12,044
4,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
AtomicEightBall
The Morrigan
12
0 / 5 / 3
6,945
463
6,564
8,019
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
GrubberCR
Athena
10
0 / 4 / 3
6,408
427
3,499
14,845
14,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
WarriorKOB
Bellona
13
2 / 3 / 0
7,441
496
8,440
18,650
18,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 2 / 4
6,471
431
3,732
13,626
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,924
662
12,235
16,187
14,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
IAyamatsuI
Olorun
14
5 / 1 / 11
9,109
607
10,292
6,647
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Neoception
Kukulkan
16
8 / 0 / 7
10,180
679
13,113
4,505
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Omar2000
Mercury
15
0 / 1 / 6
8,265
551
4,782
8,793
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
RyuuRan
Surtr
14
4 / 1 / 9
9,188
613
8,861
13,145
8,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
21
21
Deaths
5
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
The Morrigan
AtomicEightBall
The Morrigan
0
5
3
0.3
W
4
2
4
3
L
Athena
GrubberCR
Athena
0
4
3
0.38
W
Olorun
IAyamatsuI
Olorun
5
1
11
10.5
W
Kukulkan
Neoception
Kukulkan
8
0
7
11.5
W
Mercury
Omar2000
Mercury
0
1
6
3
W
Surtr
RyuuRan
Surtr
4
1
9
8.5
L
Bellona
WarriorKOB
Bellona
2
3
0
0.67
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,009
Damage
49,283
67,184
Taken
49,277
44,980
Mitigated
30,470
17,483
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,774
1,546
57
2,767
12,044
4,432
0
5,906
6,138
0
48,979
L
The Morrigan
AtomicEightBall
The Morrigan
6,564
765
0
670
8,019
2,705
0
3,776
4,235
49,359
7,999
W
12,235
2,690
0
4,760
16,187
14,388
435
1,312
13,910
0
72,088
L
Athena
GrubberCR
Athena
3,499
798
0
3,053
14,845
14,402
0
6,207
8,638
16,695
1,339
W
Olorun
IAyamatsuI
Olorun
10,292
4,815
480
2,603
6,647
2,417
3,488
1,319
5,243
54,899
0
W
Kukulkan
Neoception
Kukulkan
13,113
2,141
0
1,270
4,505
1,579
1,563
830
3,439
76,595
288
W
Mercury
Omar2000
Mercury
4,782
1,893
0
1,488
8,793
3,692
0
288
8,465
0
71,305
W
Surtr
RyuuRan
Surtr
8,861
2,653
0
2,679
13,145
8,394
1,009
3,296
9,664
2,441
36,503
L
Bellona
WarriorKOB
Bellona
8,440
3,101
0
6,276
18,650
18,007
0
4,833
13,817
47
50,181
L
3,732
2,614
0
4,660
13,626
5,434
0
3,534
10,092
0
40,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,629
Gold Earned
46,666
435
Minions Killed
514
0
Camps Cleared
0
1,435,777
Distance Traveled
1,605,006
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,364
491
104
7
0
241,420
1
L
The Morrigan
6,945
463
128
9
0
243,890
4
W
Chaac
9,924
662
121
8
0
298,560
0
L
Athena
6,408
427
24
2
0
318,821
3
W
Olorun
9,109
607
98
7
0
296,422
0
W
Kukulkan
10,180
679
137
9
0
314,329
2
W
Mercury
8,265
551
109
7
0
387,475
0
W
Surtr
9,188
613
49
3
0
308,220
0
L
Bellona
7,441
496
103
7
0
281,683
6
L
Arachne
6,471
431
76
5
0
349,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role