Player Matchup

Hun Batz
Hun Batz
Behold3rKid
Hun Batz
Level 79
God Stats
4W - 5L
1,855 SR
Queue Stats
237W - 222L
1,470 Elo+
Solo
Ra
Ra
CobaltChthonic
Ra
Level 128
God Stats
25W - 14L
1,693 SR
Queue Stats
204W - 198L
1,509 Elo+
Solo
Artemis
Artemis
LateOpens
Artemis
Level 64
God Stats
12W - 14L
1,486 SR
Queue Stats
109W - 110L
1,476 Elo+
Solo
Amaterasu
Amaterasu
oxToxicViperZxo
Amaterasu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
xHirigollenx
Zhong Kui
Level 149
God Stats
9W - 7L
1,583 SR
Queue Stats
187W - 157L
1,454 Elo+
Solo
Team Averages
Level 104
1,623 SR
1,456 Elo+

VS

Team Averages
Level 129
1,601 SR
1,455 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Amish Jesus2201
Ra
Level 99
God Stats
1W - 0L
1,502 SR
Queue Stats
89W - 96L
1,298 Elo+
Solo
Bakasura
Bakasura
Beat3md0wnduke
Bakasura
Level 122
God Stats
21W - 15L
1,608 SR
Queue Stats
93W - 112L
1,463 Elo+
Solo
Medusa
Medusa
LuckyBug09
Medusa
Level 138
God Stats
10W - 6L
1,751 SR
Queue Stats
255W - 227L
1,537 Elo+
Solo
Awilix
Awilix
Yeonsoo
Awilix
Level 157
God Stats
2W - 1L
1,644 SR
Queue Stats
71W - 69L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Behold3rKid
Hun Batz
11
0 / 8 / 1
6,372
425
5,487
15,322
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 0
8,713
581
7,431
8,970
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
LateOpens
Artemis
10
3 / 4 / 0
6,904
460
6,029
7,015
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
oxToxicViperZxo
Amaterasu
12
0 / 3 / 0
6,895
460
1,316
10,049
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
xHirigollenx
Zhong Kui
12
0 / 4 / 5
6,943
463
8,643
14,128
9,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 1 / 2
8,280
552
4,133
5,834
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 8
7,312
487
3,921
7,317
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
16
5 / 1 / 2
9,914
661
7,037
11,574
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
LuckyBug09
Medusa
15
9 / 3 / 3
9,305
620
13,065
14,369
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Awilix
Yeonsoo
Awilix
15
7 / 0 / 5
9,044
603
8,976
10,607
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
23
23
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
2
2
W
1
2
8
2.5
W
Bakasura
5
1
2
6
L
Hun Batz
Behold3rKid
Hun Batz
0
8
1
0.06
L
4
4
0
1
L
Artemis
LateOpens
Artemis
3
4
0
0.75
W
Medusa
LuckyBug09
Medusa
9
3
3
3.5
W
Awilix
Yeonsoo
Awilix
7
0
5
9.5
L
Amaterasu
oxToxicViperZxo
Amaterasu
0
3
0
0
L
Zhong Kui
xHirigollenx
Zhong Kui
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,906
Damage
37,132
55,484
Taken
49,701
25,687
Mitigated
22,415
15,907
Healing
19,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,133
513
0
434
5,834
1,695
990
2,477
3,110
52,286
323
W
3,921
144
1,303
2,112
7,317
1,829
202
2,580
4,540
25,313
769
W
Bakasura
7,037
5,097
0
6,314
11,574
10,193
913
624
10,856
0
45,700
L
Hun Batz
Behold3rKid
Hun Batz
5,487
736
0
2,948
15,322
4,396
0
3,231
11,869
0
41,093
L
7,431
518
298
1,842
8,970
3,091
0
1,780
7,099
58,910
0
L
Artemis
LateOpens
Artemis
6,029
1,212
0
729
7,015
2,273
0
688
6,327
0
37,393
W
Medusa
LuckyBug09
Medusa
13,065
6,014
0
6,218
14,369
4,945
736
4,773
9,548
0
67,443
W
Awilix
Yeonsoo
Awilix
8,976
2,782
0
2,740
10,607
3,753
596
4,767
5,598
0
52,667
L
Amaterasu
oxToxicViperZxo
Amaterasu
1,316
509
0
4,110
10,049
6,713
0
0
9,026
0
44,088
L
Zhong Kui
xHirigollenx
Zhong Kui
8,643
1,185
225
5,755
14,128
9,214
180
1,966
12,082
49,711
1,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
43,855
404
Minions Killed
454
0
Camps Cleared
0
1,385,422
Distance Traveled
1,517,313
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,280
552
105
7
0
313,972
0
W
Ra
7,312
487
48
3
0
287,091
0
W
Bakasura
9,914
661
127
8
0
279,563
0
L
Hun Batz
6,372
425
66
4
0
307,137
0
L
Ra
8,713
581
110
7
0
309,297
0
L
Artemis
6,904
460
64
4
0
190,840
1
W
Medusa
9,305
620
95
6
0
301,956
6
W
Awilix
9,044
603
79
5
0
334,731
0
L
Amaterasu
6,895
460
88
6
0
299,161
4
L
Zhong Kui
6,943
463
76
5
0
278,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role