Player Matchup

Xing Tian
Xing Tian
KohaiNaughty
Xing Tian
Level 155
God Stats
11W - 8L
1,721 SR
Queue Stats
276W - 327L
1,525 Elo+
Party 1
Janus
Janus
ShinShoRyuGuile
Janus
Level 154
God Stats
49W - 57L
1,525 SR
Queue Stats
607W - 659L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
Stormiblues
Jormungandr
Level 140
God Stats
49W - 32L
1,615 SR
Queue Stats
243W - 329L
1,524 Elo+
Party 1
Izanami
Izanami
the gaming appe
Izanami
Level 124
God Stats
2W - 4L
1,629 SR
Queue Stats
140W - 178L
1,539 Elo+
Party 1
Surtr
Surtr
Éstige
Surtr
Level 155
God Stats
1W - 2L
1,683 SR
Queue Stats
77W - 67L
1,612 Elo+
Solo
Team Averages
Level 146
1,635 SR
1,539 Elo+

VS

Team Averages
Level 143
1,550 SR
1,527 Elo+
Lancelot
Lancelot
BossMasterGold
Lancelot
Level 157
God Stats
66W - 48L
1,679 SR
Queue Stats
448W - 444L
1,501 Elo+
Solo
King Arthur
King Arthur
NeTscapeW
King Arthur
Level 126
God Stats
4W - 2L
1,947 SR
Queue Stats
72W - 68L
1,523 Elo+
Party 2
Anhur
Anhur
Papirriqui1128
Anhur
Level 148
God Stats
3W - 2L
1,346 SR
Queue Stats
58W - 59L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
RODLEDG3
Kukulkan
Level 134
God Stats
3W - 1L
1,349 SR
Queue Stats
64W - 65L
1,520 Elo+
Party 2
Ares
Ares
xRHaw
Ares
Level 149
God Stats
4W - 10L
1,426 SR
Queue Stats
78W - 75L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KohaiNaughty
Xing Tian
12
0 / 3 / 1
6,596
550
5,149
11,682
8,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 2
6,580
548
4,344
7,599
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Stormiblues
Jormungandr
10
5 / 3 / 3
6,656
555
7,397
9,906
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 4
5,884
490
4,318
8,632
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Éstige
Surtr
11
2 / 2 / 2
6,003
500
5,675
10,698
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
7 / 1 / 6
7,558
630
13,806
10,279
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
NeTscapeW
King Arthur
13
2 / 1 / 1
7,353
613
6,816
11,084
7,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
4 / 4 / 3
6,981
582
5,773
8,270
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
RODLEDG3
Kukulkan
12
2 / 1 / 4
6,958
580
4,524
3,697
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
xRHaw
Ares
11
3 / 3 / 3
6,890
574
3,456
10,916
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
18
18
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
7
1
6
10
L
Xing Tian
KohaiNaughty
Xing Tian
0
3
1
0.17
W
King Arthur
NeTscapeW
King Arthur
2
1
1
2.5
W
4
4
3
1.38
W
Kukulkan
RODLEDG3
Kukulkan
2
1
4
4
L
2
5
2
0.6
L
Jormungandr
Stormiblues
Jormungandr
5
3
3
2.17
L
1
5
4
0.6
W
Ares
xRHaw
Ares
3
3
3
1.5
L
Surtr
Éstige
Surtr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,883
Damage
34,375
48,517
Taken
44,246
22,146
Mitigated
22,356
8,313
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
13,806
2,775
0
1,922
10,279
4,765
0
3,220
6,827
0
61,516
L
Xing Tian
KohaiNaughty
Xing Tian
5,149
762
0
3,019
11,682
8,585
0
0
11,682
48,867
1,343
W
King Arthur
NeTscapeW
King Arthur
6,816
1,265
0
1,822
11,084
7,263
0
4,684
6,400
0
50,228
W
5,773
2,598
0
954
8,270
2,424
623
3,176
5,054
0
43,709
W
Kukulkan
RODLEDG3
Kukulkan
4,524
314
0
370
3,697
1,184
30
1,252
2,395
41,104
1,040
L
4,344
135
0
1,190
7,599
2,269
0
3,431
4,168
35,522
836
L
Jormungandr
Stormiblues
Jormungandr
7,397
2,429
0
1,040
9,906
4,836
0
1,739
8,167
23,588
384
L
4,318
3,305
0
1,850
8,632
1,911
0
555
8,077
0
31,940
W
Ares
xRHaw
Ares
3,456
288
0
3,055
10,916
6,720
0
3,915
6,833
11,602
2,793
L
Surtr
Éstige
Surtr
5,675
1,954
0
1,214
10,698
4,545
0
2,165
8,533
1,417
41,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
35,740
340
Minions Killed
372
0
Camps Cleared
0
1,211,879
Distance Traveled
1,290,791
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,558
630
93
8
0
315,866
0
L
Xing Tian
6,596
550
88
7
0
215,841
3
W
King Arthur
7,353
613
100
8
0
264,217
0
W
Anhur
6,981
582
76
6
0
219,273
0
W
Kukulkan
6,958
580
90
8
0
269,228
0
L
Janus
6,580
548
88
7
0
236,272
2
L
Jormungandr
6,656
555
34
3
0
248,602
2
L
Izanami
5,884
490
65
5
0
228,627
0
W
Ares
6,890
574
13
1
0
222,207
2
L
Surtr
6,003
500
65
5
0
282,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role