Player Matchup

Charybdis
Charybdis
D3M0NS0UT
Charybdis
Level 37
God Stats
6W - 3L
1,648 SR
Queue Stats
27W - 54L
1,301 Elo+
Party 3
King Arthur
King Arthur
Embers321
King Arthur
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,503 Elo+
Solo
Izanami
Izanami
Scaraloft
Izanami
Level 46
God Stats
5W - 7L
1,432 SR
Queue Stats
15W - 29L
1,297 Elo+
Party 3
Cabrakan
Cabrakan
Tactical-_-Ghoul
Cabrakan
Level 107
God Stats
11W - 9L
1,600 SR
Queue Stats
36W - 40L
1,399 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Themortemhommie
Morgan Le Fay
Level 106
God Stats
4W - 1L
1,456 SR
Queue Stats
61W - 75L
1,405 Elo+
Party 3
Team Averages
Level 84
1,527 SR
1,381 Elo+

VS

Team Averages
Level 91
1,499 SR
1,463 Elo+
Hera
Hera
Glumbus17
Hera
Level 126
God Stats
22W - 19L
1,529 SR
Queue Stats
290W - 298L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
HIGHKINGWEEB
Sun Wukong
Level 36
God Stats
17W - 23L
1,506 SR
Queue Stats
20W - 30L
1,441 Elo+
Solo
Danzaburou
Danzaburou
IITheWolfManII
Danzaburou
Level 41
God Stats
16W - 8L
1,454 SR
Queue Stats
86W - 76L
1,495 Elo+
Party 1
Awilix
Awilix
Scratbow18
Awilix
Level 126
God Stats
22W - 20L
1,599 SR
Queue Stats
410W - 410L
1,465 Elo+
Party 2
King Arthur
King Arthur
Sunniestjoker43
King Arthur
Level 125
God Stats
2W - 5L
1,408 SR
Queue Stats
97W - 110L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D3M0NS0UT
Charybdis
5
0 / 0 / 1
3,134
627
839
1,359
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Embers321
King Arthur
7
1 / 0 / 1
3,933
787
2,237
4,173
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Scaraloft
Izanami
6
1 / 0 / 1
3,296
659
295
1,639
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
2 / 1 / 0
3,766
753
1,158
3,487
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Themortemhommie
Morgan Le Fay
6
0 / 0 / 0
3,234
647
835
1,446
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
5
0 / 0 / 0
3,020
604
877
990
184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
HIGHKINGWEEB
Sun Wukong
2
0 / 0 / 0
2,507
501
296
606
244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
IITheWolfManII
Danzaburou
6
1 / 2 / 0
3,476
695
1,562
2,634
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Scratbow18
Awilix
5
0 / 0 / 0
2,941
588
548
2,373
620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Sunniestjoker43
King Arthur
5
0 / 2 / 0
3,178
636
1,562
3,576
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
D3M0NS0UT
Charybdis
0
0
1
0.5
W
King Arthur
Embers321
King Arthur
1
0
1
1.5
L
Hera
0
0
0
0
L
Sun Wukong
HIGHKINGWEEB
Sun Wukong
0
0
0
0
L
Danzaburou
IITheWolfManII
Danzaburou
1
2
0
0.5
W
Izanami
Scaraloft
Izanami
1
0
1
1.5
L
Awilix
Scratbow18
Awilix
0
0
0
0
L
King Arthur
Sunniestjoker43
King Arthur
0
2
0
0
W
2
1
0
2
W
Morgan Le Fay
Themortemhommie
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,364
Damage
4,845
12,104
Taken
10,179
5,180
Mitigated
3,078
3,919
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
D3M0NS0UT
Charybdis
839
577
0
862
1,359
304
0
0
1,359
0
15,391
W
King Arthur
Embers321
King Arthur
2,237
494
0
980
4,173
1,619
0
0
4,173
0
21,156
L
Hera
877
0
0
172
990
184
0
301
617
8,782
242
L
Sun Wukong
HIGHKINGWEEB
Sun Wukong
296
46
0
138
606
244
0
160
446
0
2,344
L
Danzaburou
IITheWolfManII
Danzaburou
1,562
613
0
845
2,634
694
76
998
1,636
0
13,528
W
Izanami
Scaraloft
Izanami
295
236
0
0
1,639
338
0
95
1,504
0
11,588
L
Awilix
Scratbow18
Awilix
548
145
0
497
2,373
620
0
370
1,911
0
9,840
L
King Arthur
Sunniestjoker43
King Arthur
1,562
440
0
139
3,576
1,336
0
0
3,576
0
11,710
W
1,158
286
159
1,476
3,487
2,595
0
0
3,460
6,713
0
W
Morgan Le Fay
Themortemhommie
Morgan Le Fay
835
215
0
442
1,446
324
0
548
738
12,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,363
Gold Earned
15,122
128
Minions Killed
92
0
Camps Cleared
0
494,083
Distance Traveled
415,668
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,134
627
33
7
0
76,708
0
W
King Arthur
3,933
787
42
8
0
98,361
0
L
Hera
3,020
604
23
5
0
73,572
2
L
Sun Wukong
2,507
501
7
1
0
27,579
1
L
Danzaburou
3,476
695
19
4
0
100,825
0
W
Izanami
3,296
659
27
5
0
117,978
0
L
Awilix
2,941
588
22
4
0
111,593
0
L
King Arthur
3,178
636
21
4
0
102,099
0
W
Cabrakan
3,766
753
8
2
0
108,392
1
W
Morgan Le Fay
3,234
647
18
4
0
92,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role