Player Matchup

Sylvanus
Sylvanus
ItsBobRoss
Sylvanus
Level 144
God Stats
1W - 2L
1,259 SR
Queue Stats
124W - 121L
1,473 Elo+
Solo
Rama
Rama
KiritoX75
Rama
Level 88
God Stats
4W - 4L
1,331 SR
Queue Stats
204W - 191L
1,532 Elo+
Party 1
Awilix
Awilix
Optical_DayLight
Awilix
Level 158
God Stats
1W - 1L
1,336 SR
Queue Stats
251W - 257L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
Optical_Muff
Kuzenbo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
475W - 484L
1,501 Elo+
Party 1
Medusa
Medusa
lDarJo
Medusa
Level 138
God Stats
4W - 1L
1,469 SR
Queue Stats
227W - 214L
1,525 Elo+
Solo
Team Averages
Level 131
1,379 SR
1,515 Elo+

VS

Team Averages
Level 104
1,510 SR
1,533 Elo+
Bake Kujira
Bake Kujira
BOTCHEDD
Bake Kujira
Level 88
God Stats
0W - 2L
1,298 SR
Queue Stats
107W - 106L
1,553 Elo+
Solo
Ix Chel
Ix Chel
Seth_Trash
Ix Chel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Shiva
Shiva
T 8 JOHNSON
Shiva
Level 125
God Stats
3W - 5L
1,554 SR
Queue Stats
53W - 53L
1,524 Elo+
Party 2
Ymir
Ymir
The Sscary Door
Ymir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,514 Elo+
Party 2
Mulan
Mulan
mountainjoe13
Mulan
Level 144
God Stats
11W - 8L
1,697 SR
Queue Stats
243W - 232L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsBobRoss
Sylvanus
15
6 / 2 / 13
9,666
967
8,525
12,365
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
15
6 / 2 / 12
8,981
898
14,440
6,385
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 2 / 12
8,501
850
8,977
9,334
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kuzenbo
Optical_Muff
Kuzenbo
13
0 / 1 / 15
7,677
768
7,074
7,614
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
lDarJo
Medusa
16
4 / 1 / 14
8,945
895
10,690
6,415
2,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BOTCHEDD
Bake Kujira
12
1 / 5 / 4
7,235
724
7,986
14,597
16,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
Seth_Trash
Ix Chel
11
0 / 5 / 5
6,808
681
5,397
8,909
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 3
8,346
835
9,115
11,689
9,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 5
7,658
766
6,114
10,582
9,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 4
7,448
745
4,743
11,016
10,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
20
Kills
8
8
Deaths
20
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
BOTCHEDD
Bake Kujira
1
5
4
0.6
W
Sylvanus
ItsBobRoss
Sylvanus
6
2
13
6.25
W
Rama
6
2
12
6
W
4
2
12
5
W
Kuzenbo
Optical_Muff
Kuzenbo
0
1
15
7.5
L
Ix Chel
Seth_Trash
Ix Chel
0
5
5
0.5
L
4
3
3
1.83
L
2
3
5
1.5
W
Medusa
lDarJo
Medusa
4
1
14
11
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,706
Damage
33,355
42,113
Taken
56,793
32,921
Mitigated
49,761
21,969
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
BOTCHEDD
Bake Kujira
7,986
3,699
1,080
1,139
14,597
16,588
0
4,165
9,892
16,135
1,310
W
Sylvanus
ItsBobRoss
Sylvanus
8,525
509
7,187
5,669
12,365
12,476
378
4,797
7,341
12,675
852
W
Rama
14,440
7,391
604
1,551
6,385
2,199
1,578
2,590
3,640
0
30,033
W
8,977
1,712
0
1,245
9,334
7,121
162
3,381
5,720
0
10,919
W
Kuzenbo
Optical_Muff
Kuzenbo
7,074
2,218
535
2,345
7,614
8,421
291
3,467
3,931
11,821
0
L
Ix Chel
Seth_Trash
Ix Chel
5,397
817
1,139
1,466
8,909
3,235
0
2,344
6,303
16,732
0
L
9,115
842
1,621
1,773
11,689
9,839
20
2,195
9,111
292
20,378
L
6,114
263
1,026
2,433
10,582
9,713
0
2,968
7,120
9,448
1,513
W
Medusa
lDarJo
Medusa
10,690
4,387
1,228
1,605
6,415
2,704
1,256
2,828
3,429
0
25,393
L
4,743
241
1,810
1,118
11,016
10,386
0
2,147
8,576
13
12,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,770
Gold Earned
37,495
103
Minions Killed
111
0
Camps Cleared
0
981,205
Distance Traveled
897,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,235
724
23
2
0
162,812
0
W
Sylvanus
9,666
967
15
2
0
177,578
0
W
Rama
8,981
898
36
4
0
192,437
0
W
Awilix
8,501
850
6
1
0
214,139
0
W
Kuzenbo
7,677
768
7
1
0
190,316
0
L
Ix Chel
6,808
681
20
2
0
171,451
0
L
Shiva
8,346
835
31
3
0
197,771
0
L
Ymir
7,658
766
20
2
0
168,776
0
W
Medusa
8,945
895
39
4
0
206,735
0
L
Mulan
7,448
745
17
2
0
196,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role