Player Matchup

Ah Puch
Ah Puch
Silver IV
 
Ah Puch
Silver IV
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Silver III
HelplessMold939
Skadi
Silver III
Level 118
God Stats
1W - 2L
1,284 SR
Queue Stats
119W - 144L
893 MMR
Party 3
Ganesha
Ganesha
Silver II
Imagine04
Ganesha
Silver II
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 112L
1,087 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver III
MatyCampos10
Cu Chulainn
Silver III
Level 126
God Stats
7W - 7L
1,537 SR
Queue Stats
363W - 390L
894 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,464 SR
1,175 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,637 SR
901 MMR
Freya
Freya
Silver II
Gross Chair
Freya
Silver II
Level 69
God Stats
4W - 3L
1,403 SR
Queue Stats
63W - 80L
1,063 MMR
Party 1
Thor
Thor
Silver III
Hamburguesa_Roja
Thor
Silver III
Level 107
God Stats
5W - 5L
1,868 SR
Queue Stats
74W - 99L
1,068 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
Villegas207194
Baron Samedi
Bronze IV
Level 169
God Stats
0W - 1L
1,693 SR
Queue Stats
26W - 41L
1,064 MMR
Solo
Surtr
Surtr
Silver V
YungPharohStar
Surtr
Silver V
Level 156
God Stats
0W - 1L
1,721 SR
Queue Stats
173W - 192L
645 MMR
Party 1
Terra
Terra
Bronze I
maniaticolocorol
Terra
Bronze I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 172L
666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 1 / 5
6,586
599
6,886
3,319
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
 
Serqet
11
2 / 3 / 7
6,000
545
4,403
9,092
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 1 / 1
7,185
653
9,642
3,473
1,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Imagine04
Ganesha
10
0 / 2 / 13
6,877
625
5,633
8,904
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
MatyCampos10
Cu Chulainn
13
9 / 0 / 1
7,989
726
8,187
7,108
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ao KuangCthulhuArachneNeith

VS

Bans
Bake KujiraKumbhakarnaAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
4,848
441
3,122
8,689
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 4 / 0
5,319
484
4,244
9,634
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Villegas207194
Baron Samedi
10
1 / 2 / 3
6,182
562
5,148
5,353
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 5 / 1
5,696
518
3,548
12,167
7,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 2
5,233
476
2,525
12,256
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
22
Kills
7
7
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
5
5.5
W
Serqet
 
Serqet
2
3
7
1.83
L
0
7
1
0.07
L
3
4
0
0.75
W
8
1
1
8.5
W
Ganesha
Imagine04
Ganesha
0
2
13
3.25
W
Cu Chulainn
MatyCampos10
Cu Chulainn
9
0
1
9.5
L
Baron Samedi
Villegas207194
Baron Samedi
1
2
3
1.25
L
2
5
1
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,751
Damage
18,587
31,896
Taken
48,099
16,722
Mitigated
20,465
5,349
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,886
169
0
537
3,319
967
0
1,592
1,539
32,054
827
W
Serqet
 
Serqet
4,403
871
0
454
9,092
3,374
0
1,785
6,989
0
31,699
L
3,122
1,063
143
1,534
8,689
2,301
0
2,655
5,892
21,087
0
L
4,244
1,583
0
3,194
9,634
2,659
0
1,967
7,571
0
28,038
W
9,642
3,911
0
668
3,473
1,110
423
1,212
2,141
0
50,977
W
Ganesha
Imagine04
Ganesha
5,633
835
0
2,617
8,904
5,698
0
3,736
4,760
19,324
1,141
W
Cu Chulainn
MatyCampos10
Cu Chulainn
8,187
1,024
0
1,073
7,108
5,573
286
823
6,173
5,606
48,736
L
Baron Samedi
Villegas207194
Baron Samedi
5,148
353
182
1,719
5,353
1,753
0
2,408
2,357
31,132
1,202
L
3,548
981
0
2,306
12,167
7,312
0
2,386
9,544
344
24,989
L
2,525
765
666
3,766
12,256
6,440
0
3,609
8,597
9,313
795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
27,278
321
Minions Killed
258
0
Camps Cleared
0
1,075,635
Distance Traveled
1,052,870
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,586
599
69
6
0
200,736
6
W
Serqet
6,000
545
51
5
0
264,596
0
L
Freya
4,848
441
46
4
0
192,242
0
L
Thor
5,319
484
43
4
0
226,272
0
W
Skadi
7,185
653
100
9
0
193,414
4
W
Ganesha
6,877
625
10
1
0
220,387
3
W
Cu Chulainn
7,989
726
91
8
0
196,502
0
L
Baron Samedi
6,182
562
104
9
0
204,773
0
L
Surtr
5,696
518
48
4
0
212,560
0
L
Terra
5,233
476
17
2
0
217,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role