Player Matchup

Bastet
Bastet
 
Bastet
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alpha H0bo
Ymir
Level 85
God Stats
6W - 5L
1,638 SR
Queue Stats
290W - 293L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MisterQuii
Kumbhakarna
Level 157
God Stats
1W - 2L
1,616 SR
Queue Stats
23W - 32L
1,521 Elo+
Party 2
Medusa
Medusa
StellaSipper
Medusa
Level 124
God Stats
14W - 9L
1,708 SR
Queue Stats
197W - 191L
1,659 Elo+
Party 2
Ra
Ra
zxBLADEMASTERzx
Ra
Level 88
God Stats
1W - 2L
1,518 SR
Queue Stats
286W - 287L
1,478 Elo+
Party 1
Team Averages
Level 129
1,596 SR
1,526 Elo+

VS

Team Averages
Level 135
1,585 SR
1,524 Elo+
Ne Zha
Ne Zha
Artorias237
Ne Zha
Level 154
God Stats
2W - 1L
1,459 SR
Queue Stats
26W - 23L
1,493 Elo+
Solo
Sol
Sol
Duhjayy_
Sol
Level 171
God Stats
32W - 25L
1,573 SR
Queue Stats
911W - 830L
1,471 Elo+
Solo
Nu Wa
Nu Wa
LeftySV
Nu Wa
Level 122
God Stats
68W - 42L
1,639 SR
Queue Stats
213W - 207L
1,528 Elo+
Solo
Vamana
Vamana
TommyGoViral
Vamana
Level 102
God Stats
35W - 28L
1,641 SR
Queue Stats
70W - 64L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
WhoisVoided
Gilgamesh
Level 125
God Stats
4W - 2L
1,615 SR
Queue Stats
37W - 32L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 1 / 0
5,950
541
6,173
10,089
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 5 / 1
5,361
487
3,184
8,841
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MisterQuii
Kumbhakarna
9
1 / 2 / 1
5,428
493
1,941
8,337
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
0 / 3 / 0
5,675
516
3,592
6,974
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 2
5,981
544
2,496
5,213
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 0 / 4
5,715
520
2,538
5,478
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 1
7,612
692
6,194
5,193
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
LeftySV
Nu Wa
11
4 / 1 / 1
6,469
588
6,122
4,594
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
11
1 / 1 / 1
6,093
554
5,343
7,781
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
WhoisVoided
Gilgamesh
10
1 / 2 / 6
5,999
545
5,776
8,693
5,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
0
1
L
1
5
1
0.3
W
Ne Zha
1
0
4
3
W
5
0
1
5.5
W
Nu Wa
LeftySV
Nu Wa
4
1
1
4.5
L
Kumbhakarna
MisterQuii
Kumbhakarna
1
2
1
0.75
L
Medusa
0
3
0
0
W
Vamana
1
1
1
1.5
W
Gilgamesh
WhoisVoided
Gilgamesh
1
2
6
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,386
Damage
25,973
39,454
Taken
31,739
17,823
Mitigated
15,531
10,999
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,173
1,012
0
3,204
10,089
6,202
0
206
9,203
0
39,143
L
3,184
683
0
1,945
8,841
3,559
0
1,945
6,857
31,309
0
W
Ne Zha
2,538
694
0
1,873
5,478
1,826
0
1,400
4,012
0
33,425
W
6,194
3,021
0
4,033
5,193
1,519
424
0
5,193
65,238
1,036
W
Nu Wa
LeftySV
Nu Wa
6,122
1,989
140
2,070
4,594
1,241
0
2,244
2,159
41,851
1,924
L
Kumbhakarna
MisterQuii
Kumbhakarna
1,941
146
0
2,107
8,337
4,701
0
2,861
5,476
13,979
0
L
Medusa
3,592
1,238
0
1,368
6,974
2,068
0
4,224
2,750
0
46,520
W
Vamana
5,343
1,446
0
2,882
7,781
5,860
0
0
7,781
0
41,133
W
Gilgamesh
WhoisVoided
Gilgamesh
5,776
1,202
0
1,699
8,693
5,085
0
3,604
4,973
0
16,072
L
2,496
307
631
1,744
5,213
1,293
0
2,910
2,303
44,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
31,888
348
Minions Killed
335
0
Camps Cleared
0
1,103,100
Distance Traveled
1,120,196
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,950
541
71
6
0
210,346
0
L
Ymir
5,361
487
69
6
0
228,010
0
W
Ne Zha
5,715
520
60
5
0
251,587
0
W
Sol
7,612
692
113
10
0
202,114
3
W
Nu Wa
6,469
588
69
6
0
226,133
2
L
Kumbhakarna
5,428
493
18
2
0
222,846
2
L
Medusa
5,675
516
91
8
0
225,340
2
W
Vamana
6,093
554
68
6
0
206,352
0
W
Gilgamesh
5,999
545
25
2
0
234,010
4
L
Ra
5,981
544
99
9
0
216,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role