Player Matchup

Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Baxter97x
Surtr
Level 62
God Stats
46W - 44L
1,602 SR
Queue Stats
61W - 55L
1,516 Elo+
Party 1
Janus
Janus
Bonkalium
Janus
Level 84
God Stats
35W - 49L
1,429 SR
Queue Stats
386W - 387L
1,537 Elo+
Solo
Jormungandr
Jormungandr
SafeGnat2736682
Jormungandr
Level 29
God Stats
29W - 28L
1,596 SR
Queue Stats
32W - 37L
1,447 Elo+
Party 1
Fenrir
Fenrir
Wocker1000
Fenrir
Level 101
God Stats
14W - 19L
1,405 SR
Queue Stats
67W - 61L
1,512 Elo+
Party 1
Team Averages
Level 82
1,506 SR
1,502 Elo+

VS

Team Averages
Level 94
1,459 SR
1,499 Elo+
Janus
Janus
Hermine07
Janus
Level 108
God Stats
6W - 14L
1,316 SR
Queue Stats
70W - 63L
1,488 Elo+
Solo
Ymir
Ymir
IvanLic
Ymir
Level 83
God Stats
11W - 2L
1,777 SR
Queue Stats
330W - 313L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jackus2253
Ah Muzen Cab
Level 60
God Stats
3W - 4L
1,395 SR
Queue Stats
210W - 235L
1,551 Elo+
Solo
Bellona
Bellona
MicrowaveMeal
Bellona
Level 88
God Stats
116W - 110L
1,467 SR
Queue Stats
127W - 117L
1,386 Elo+
Solo
Ravana
Ravana
leeduuc
Ravana
Level 129
God Stats
2W - 4L
1,340 SR
Queue Stats
81W - 82L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 0
6,142
384
3,251
3,330
776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Baxter97x
Surtr
12
2 / 6 / 2
8,155
510
6,199
15,070
6,486
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Bonkalium
Janus
16
5 / 1 / 0
9,566
598
13,366
3,899
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SafeGnat2736682
Jormungandr
13
0 / 1 / 0
7,557
472
2,398
10,399
8,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Wocker1000
Fenrir
13
5 / 5 / 0
7,638
477
5,437
12,001
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hermine07
Janus
14
1 / 5 / 5
8,386
524
1,760
9,301
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
IvanLic
Ymir
12
3 / 1 / 6
8,156
510
6,642
14,350
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Jackus2253
Ah Muzen Cab
16
1 / 0 / 2
8,849
553
6,370
5,112
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
10
2 / 6 / 4
7,280
455
4,165
12,153
8,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ravana
leeduuc
Ravana
17
8 / 0 / 3
9,859
616
9,368
5,741
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
12
Kills
15
15
Deaths
12
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Surtr
Baxter97x
Surtr
2
6
2
0.5
L
Janus
Bonkalium
Janus
5
1
0
5
W
Janus
Hermine07
Janus
1
5
5
0.7
W
Ymir
IvanLic
Ymir
3
1
6
6
W
Ah Muzen Cab
Jackus2253
Ah Muzen Cab
1
0
2
2
W
Bellona
2
6
4
0.67
L
Jormungandr
SafeGnat2736682
Jormungandr
0
1
0
0
L
Fenrir
Wocker1000
Fenrir
5
5
0
1
W
Ravana
leeduuc
Ravana
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
28,305
44,699
Taken
46,657
22,143
Mitigated
27,202
12,981
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,251
1,633
0
1,649
3,330
776
0
1,165
2,165
24,718
6,106
L
Surtr
Baxter97x
Surtr
6,199
3,449
0
5,532
15,070
6,486
12
3,554
11,476
1,080
46,823
L
Janus
Bonkalium
Janus
13,366
339
0
1,012
3,899
1,270
60
1,043
2,816
78,656
1,050
W
Janus
Hermine07
Janus
1,760
477
0
2,433
9,301
2,268
399
7,348
1,423
54,334
1,066
W
Ymir
IvanLic
Ymir
6,642
2,114
0
4,779
14,350
12,457
0
5,859
8,241
30,884
0
W
Ah Muzen Cab
Jackus2253
Ah Muzen Cab
6,370
3,859
0
1,495
5,112
1,705
238
1,207
3,905
0
80,539
W
Bellona
4,165
2,565
0
2,548
12,153
8,302
0
1,460
10,626
0
21,884
L
Jormungandr
SafeGnat2736682
Jormungandr
2,398
224
0
3,023
10,399
8,580
0
1,277
9,122
36,553
1,712
L
Fenrir
Wocker1000
Fenrir
5,437
912
0
1,765
12,001
5,031
0
1,190
10,771
0
42,992
W
Ravana
leeduuc
Ravana
9,368
2,418
0
2,306
5,741
2,470
107
1,786
3,803
0
86,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
42,530
422
Minions Killed
461
0
Camps Cleared
0
1,473,097
Distance Traveled
1,508,567
158
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,142
384
69
4
0
228,378
154
L
Surtr
8,155
510
85
5
0
273,201
0
L
Janus
9,566
598
142
9
0
333,716
4
W
Janus
8,386
524
113
7
0
310,111
2
W
Ymir
8,156
510
49
3
0
320,929
0
W
Ah Muzen Cab
8,849
553
120
8
0
296,950
1
W
Bellona
7,280
455
42
3
0
207,840
5
L
Jormungandr
7,557
472
68
4
0
307,474
0
L
Fenrir
7,638
477
58
4
0
330,328
0
W
Ravana
9,859
616
137
9
0
372,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role