Player Matchup

Merlin
Merlin
Amanda_Peon
Merlin
Level 138
God Stats
4W - 2L
1,474 SR
Queue Stats
317W - 331L
1,422 Elo+
Solo
Loki
Loki
PAPASALADTIME
Loki
Level 116
God Stats
3W - 2L
1,732 SR
Queue Stats
48W - 63L
1,417 Elo+
Solo
Ares
Ares
Treedge
Ares
Level 145
God Stats
9W - 5L
1,635 SR
Queue Stats
318W - 330L
1,476 Elo+
Solo
Charybdis
Charybdis
inxxii
Charybdis
Level 67
God Stats
3W - 0L
1,769 SR
Queue Stats
75W - 60L
1,580 Elo+
Solo
Xing Tian
Xing Tian
johnyki007
Xing Tian
Level 123
God Stats
1W - 2L
1,177 SR
Queue Stats
123W - 136L
1,462 Elo+
Solo
Team Averages
Level 118
1,557 SR
1,471 Elo+

VS

Team Averages
Level 137
1,441 SR
1,447 Elo+
Cliodhna
Cliodhna
Brianoki
Cliodhna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,263 Elo+
Party 1
Tyr
Tyr
InsaneParasite
Tyr
Level 181
God Stats
0W - 7L
1,125 SR
Queue Stats
612W - 624L
1,501 Elo+
Solo
Ymir
Ymir
Obxys
Ymir
Level 120
God Stats
0W - 1L
1,456 SR
Queue Stats
128W - 126L
1,524 Elo+
Solo
Jormungandr
Jormungandr
XxEchoXOnexX
Jormungandr
Level 148
God Stats
1W - 1L
1,713 SR
Queue Stats
59W - 63L
1,470 Elo+
Party 1
Artemis
Artemis
goat257
Artemis
Level 136
God Stats
0W - 3L
1,413 SR
Queue Stats
89W - 76L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 3 / 13
10,447
950
18,620
5,470
2,205
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 9
9,024
820
8,442
8,606
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Treedge
Ares
16
3 / 2 / 16
9,816
892
11,310
18,604
15,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
inxxii
Charybdis
16
8 / 3 / 8
9,945
904
11,781
9,386
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
johnyki007
Xing Tian
16
4 / 1 / 15
10,717
974
11,375
23,842
14,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Brianoki
Cliodhna
13
0 / 7 / 3
7,758
705
5,063
11,512
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 3 / 4
8,422
766
8,016
9,855
10,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Obxys
Ymir
15
1 / 4 / 9
8,455
769
9,907
21,369
14,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
XxEchoXOnexX
Jormungandr
15
4 / 4 / 6
9,052
823
9,757
15,544
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
goat257
Artemis
16
6 / 6 / 3
9,400
855
12,429
13,349
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
24
Kills
13
13
Deaths
24
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
3
13
3.83
L
Cliodhna
Brianoki
Cliodhna
0
7
3
0.21
L
2
3
4
1.33
L
Ymir
Obxys
Ymir
1
4
9
1.38
W
4
4
9
2.13
W
Ares
Treedge
Ares
3
2
16
5.5
L
Jormungandr
XxEchoXOnexX
Jormungandr
4
4
6
1.75
L
Artemis
goat257
Artemis
6
6
3
1.25
W
Charybdis
inxxii
Charybdis
8
3
8
4
W
Xing Tian
johnyki007
Xing Tian
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,528
Damage
45,172
65,908
Taken
71,629
38,490
Mitigated
50,262
25,670
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,620
750
0
30
5,470
2,205
1,277
2,060
3,370
34,266
480
L
Cliodhna
Brianoki
Cliodhna
5,063
429
0
516
11,512
4,230
0
7,455
4,057
0
13,302
L
8,016
283
508
3,223
9,855
10,328
0
3,474
6,381
0
13,450
L
Ymir
Obxys
Ymir
9,907
839
427
7,607
21,369
14,080
0
11,957
9,412
18,225
0
W
8,442
870
344
305
8,606
3,111
0
2,768
5,747
0
18,630
W
Ares
Treedge
Ares
11,310
439
158
6,825
18,604
15,649
818
4,709
13,651
16,098
0
L
Jormungandr
XxEchoXOnexX
Jormungandr
9,757
2,201
1,369
2,510
15,544
16,090
93
8,729
6,815
20,147
1,397
L
Artemis
goat257
Artemis
12,429
4,618
1,413
3,415
13,349
5,534
124
9,072
4,277
0
29,178
W
Charybdis
inxxii
Charybdis
11,781
5,275
426
1,703
9,386
3,477
1,949
2,846
6,447
0
23,283
W
Xing Tian
johnyki007
Xing Tian
11,375
830
4,394
11,485
23,842
14,048
602
5,799
17,842
23,277
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,949
Gold Earned
43,087
121
Minions Killed
107
0
Camps Cleared
0
1,033,024
Distance Traveled
948,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,447
950
48
4
0
194,758
0
L
Cliodhna
7,758
705
18
2
0
186,939
0
L
Tyr
8,422
766
14
1
0
181,338
0
L
Ymir
8,455
769
12
1
0
187,684
0
W
Loki
9,024
820
17
2
0
209,753
0
W
Ares
9,816
892
9
1
0
196,790
0
L
Jormungandr
9,052
823
23
2
0
206,877
0
L
Artemis
9,400
855
40
4
0
185,503
0
W
Charybdis
9,945
904
30
3
0
185,248
0
W
Xing Tian
10,717
974
17
2
0
246,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role