Player Matchup

Arachne
Arachne
ItsWillsWorldd
Arachne
Level 104
God Stats
12W - 6L
1,643 SR
Queue Stats
96W - 101L
1,455 Elo+
Party 1
Anhur
Anhur
NoahYaks
Anhur
Level 123
God Stats
3W - 2L
1,323 SR
Queue Stats
73W - 82L
1,404 Elo+
Party 1
Sol
Sol
TailoredKhan185
Sol
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 21L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Uncle-tog01
Morgan Le Fay
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 57L
1,463 Elo+
Solo
Vamana
Vamana
can8n
Vamana
Level 26
God Stats
32W - 26L
1,540 SR
Queue Stats
38W - 49L
1,383 Elo+
Party 1
Team Averages
Level 82
1,501 SR
1,443 Elo+

VS

Team Averages
Level 65
1,462 SR
1,445 Elo+
Fafnir
Fafnir
ChurchBurger
Fafnir
Level 64
God Stats
22W - 26L
1,374 SR
Queue Stats
116W - 113L
1,389 Elo+
Solo
Danzaburou
Danzaburou
JGrim__
Danzaburou
Level 84
God Stats
15W - 12L
1,503 SR
Queue Stats
137W - 132L
1,444 Elo+
Solo
Poseidon
Poseidon
THEBLACKGOD4769
Poseidon
Level 68
God Stats
2W - 3L
1,451 SR
Queue Stats
268W - 256L
1,425 Elo+
Solo
Thanatos
Thanatos
Valeryan007
Thanatos
Level 66
God Stats
55W - 57L
1,515 SR
Queue Stats
215W - 216L
1,466 Elo+
Solo
Geb
Geb
gr1mr3493r420
Geb
Level 43
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,915
495
4,117
13,222
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
NoahYaks
Anhur
18
3 / 0 / 0
10,876
604
4,404
7,146
2,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 1
8,795
489
6,066
11,037
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Uncle-tog01
Morgan Le Fay
14
0 / 6 / 1
9,109
506
5,452
11,416
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
can8n
Vamana
12
0 / 1 / 2
8,110
451
1,147
8,447
4,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
6 / 1 / 1
10,018
557
7,728
16,047
13,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
JGrim__
Danzaburou
15
0 / 2 / 0
8,550
475
1,691
6,048
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
16
2 / 1 / 6
9,272
515
11,534
7,026
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Valeryan007
Thanatos
14
2 / 1 / 3
8,111
451
4,216
13,669
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

2
0 / 0 / 0
3,828
213
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
10
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
6
1
1
6.5
W
2
1
0
2
L
Danzaburou
JGrim__
Danzaburou
0
2
0
0
W
Anhur
NoahYaks
Anhur
3
0
0
3
L
Poseidon
2
1
6
5
W
0
3
1
0.17
W
Morgan Le Fay
Uncle-tog01
Morgan Le Fay
0
6
1
0.08
L
Thanatos
Valeryan007
Thanatos
2
1
3
3.5
W
Vamana
can8n
Vamana
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
25,169
51,268
Taken
42,790
17,164
Mitigated
22,532
19,606
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,728
1,214
92
6,750
16,047
13,904
877
5,654
9,693
46,840
2,801
W
4,117
2,018
0
6,854
13,222
3,978
0
2,856
10,272
0
68,255
L
Danzaburou
JGrim__
Danzaburou
1,691
981
0
2,117
6,048
1,443
0
0
6,048
0
54,402
W
Anhur
NoahYaks
Anhur
4,404
3,061
0
4,906
7,146
2,741
2,276
210
6,936
0
101,489
L
Poseidon
11,534
1,577
0
3,041
7,026
1,811
473
2,549
4,477
68,273
4,450
W
6,066
874
0
2,901
11,037
2,436
39
5,685
5,258
52,084
5,228
W
Morgan Le Fay
Uncle-tog01
Morgan Le Fay
5,452
1,460
0
2,228
11,416
3,318
15
6,410
4,496
48,900
285
L
Thanatos
Valeryan007
Thanatos
4,216
469
0
8,751
13,669
5,374
0
2,744
10,884
0
57,734
W
Vamana
can8n
Vamana
1,147
342
195
2,522
8,447
4,691
247
2,510
5,892
0
23,619
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
39,779
501
Minions Killed
433
0
Camps Cleared
0
1,717,375
Distance Traveled
1,249,696
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,018
557
92
5
0
360,727
5
W
Arachne
8,915
495
104
6
0
420,722
0
L
Danzaburou
8,550
475
97
5
0
213,693
0
W
Anhur
10,876
604
178
10
0
334,267
3
L
Poseidon
9,272
515
134
7
0
346,382
4
W
Sol
8,795
489
94
5
0
333,138
2
W
Morgan Le Fay
9,109
506
89
5
0
290,180
0
L
Thanatos
8,111
451
110
6
0
328,894
0
W
Vamana
8,110
451
36
2
0
339,068
7
L
Geb
3,828
213
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role