Player Matchup

Kukulkan
Kukulkan
BigOlBennen
Kukulkan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 60L
1,305 Elo+
Party 2
Lancelot
Lancelot
BigOlBlar
Lancelot
Level 123
God Stats
4W - 4L
1,626 SR
Queue Stats
67W - 102L
1,402 Elo+
Party 2
Mulan
Mulan
HeyGarageSmoke-
Mulan
Level 37
God Stats
4W - 21L
1,202 SR
Queue Stats
9W - 34L
1,239 Elo+
Party 2
Neith
Neith
HeyPacker-
Neith
Level 118
God Stats
0W - 4L
1,192 SR
Queue Stats
53W - 80L
1,358 Elo+
Party 2
Bacchus
Bacchus
HeyPeanut-
Bacchus
Level 105
God Stats
1W - 4L
1,351 SR
Queue Stats
139W - 167L
1,420 Elo+
Party 2
Team Averages
Level 99
1,374 SR
1,345 Elo+

VS

Team Averages
Level 132
1,518 SR
1,502 Elo+
Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DaZarge666
Zeus
Level 158
God Stats
65W - 45L
1,617 SR
Queue Stats
317W - 293L
1,489 Elo+
Party 1
Chernobog
Chernobog
NoustJack
Chernobog
Level 147
God Stats
5W - 3L
1,485 SR
Queue Stats
124W - 100L
1,582 Elo+
Solo
Sylvanus
Sylvanus
TheVatiHendo
Sylvanus
Level 143
God Stats
67W - 90L
1,437 SR
Queue Stats
413W - 452L
1,434 Elo+
Solo
Anhur
Anhur
robot_jo
Anhur
Level 108
God Stats
9W - 4L
1,552 SR
Queue Stats
545W - 498L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigOlBennen
Kukulkan
11
0 / 6 / 0
6,795
485
5,376
7,397
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
BigOlBlar
Lancelot
13
3 / 3 / 1
7,067
505
7,476
11,426
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 0
5,953
425
2,094
7,579
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
6 / 4 / 3
7,735
553
10,958
10,703
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
HeyPeanut-
Bacchus
11
1 / 3 / 8
7,226
516
6,600
12,072
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 1 / 5
8,380
599
8,883
10,831
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 2 / 5
8,529
609
4,861
6,505
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
NoustJack
Chernobog
16
7 / 0 / 1
9,810
701
8,513
10,447
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sylvanus
TheVatiHendo
Sylvanus
12
0 / 2 / 5
6,973
498
7,026
10,408
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
robot_jo
Anhur
14
4 / 5 / 1
7,441
532
7,586
13,379
4,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
21
21
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
5
8.5
L
Kukulkan
BigOlBennen
Kukulkan
0
6
0
0
L
Lancelot
BigOlBlar
Lancelot
3
3
1
1.17
W
4
2
5
3.25
L
0
5
0
0
L
Neith
6
4
3
1.88
L
Bacchus
HeyPeanut-
Bacchus
1
3
8
1.67
W
Chernobog
NoustJack
Chernobog
7
0
1
7.5
W
Sylvanus
TheVatiHendo
Sylvanus
0
2
5
1.25
W
Anhur
robot_jo
Anhur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
36,869
49,177
Taken
51,570
22,531
Mitigated
24,365
8,555
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,883
1,854
0
2,122
10,831
4,876
0
2,994
7,837
0
49,404
L
Kukulkan
BigOlBennen
Kukulkan
5,376
439
0
250
7,397
1,922
0
2,736
4,661
42,908
0
L
Lancelot
BigOlBlar
Lancelot
7,476
1,118
0
1,041
11,426
4,368
0
1,897
9,529
0
47,714
W
4,861
148
0
341
6,505
2,126
0
1,877
4,628
56,687
1,201
L
2,094
274
0
1,028
7,579
3,380
0
0
7,579
0
21,356
L
Neith
10,958
3,948
0
2,440
10,703
2,828
0
3,020
7,683
0
45,023
L
Bacchus
HeyPeanut-
Bacchus
6,600
765
0
3,796
12,072
10,033
0
3,481
8,591
25,012
2,301
W
Chernobog
NoustJack
Chernobog
8,513
5,425
0
5,742
10,447
3,920
1,334
300
10,147
0
70,642
W
Sylvanus
TheVatiHendo
Sylvanus
7,026
2,417
1,357
3,271
10,408
8,910
0
3,221
7,187
31,157
10,419
W
Anhur
robot_jo
Anhur
7,586
4,481
0
3,535
13,379
4,533
365
3,305
10,074
0
48,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
41,133
344
Minions Killed
442
0
Camps Cleared
0
1,288,658
Distance Traveled
1,358,912
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,380
599
64
5
0
352,437
0
L
Kukulkan
6,795
485
86
6
0
247,306
0
L
Lancelot
7,067
505
96
7
0
338,188
1
W
Zeus
8,529
609
117
8
0
277,835
6
L
Mulan
5,953
425
32
2
0
161,954
0
L
Neith
7,735
553
90
6
0
255,098
0
L
Bacchus
7,226
516
40
3
0
286,112
1
W
Chernobog
9,810
701
131
9
0
257,748
0
W
Sylvanus
6,973
498
49
4
0
226,666
2
W
Anhur
7,441
532
81
6
0
244,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role