Player Matchup

Cthulhu
Cthulhu
COME ON JOHNNY
Cthulhu
Level 41
God Stats
18W - 11L
1,665 SR
Queue Stats
20W - 18L
1,513 Elo+
Party 2
Zhong Kui
Zhong Kui
GroveStreettt
Zhong Kui
Level 116
God Stats
29W - 16L
1,685 SR
Queue Stats
148W - 152L
1,490 Elo+
Party 2
Chaac
Chaac
Pat1Time
Chaac
Level 67
God Stats
70W - 48L
1,651 SR
Queue Stats
155W - 155L
1,495 Elo+
Party 2
Team Averages
Level 75
1,667 SR
1,499 Elo+

VS

Team Averages
Level 52
1,497 SR
1,480 Elo+
Bacchus
Bacchus
Duckyquackattack
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
Rick_sleezy
Xbalanque
Level 68
God Stats
9W - 6L
1,491 SR
Queue Stats
188W - 199L
1,414 Elo+
Solo
Eset
Eset
zexinify
Eset
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 23L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
6,972
872
3,515
6,317
5,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
GroveStreettt
Zhong Kui
14
3 / 0 / 4
7,785
973
4,870
4,162
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Pat1Time
Chaac
13
4 / 0 / 4
7,760
970
6,144
6,395
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,776
722
1,826
5,758
5,731
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Rick_sleezy
Xbalanque
10
0 / 2 / 0
5,709
714
3,201
5,153
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
11
1 / 5 / 0
6,044
756
3,155
6,621
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
0
1
1
0.5
W
Zhong Kui
GroveStreettt
Zhong Kui
3
0
4
5
W
Chaac
Pat1Time
Chaac
4
0
4
6
L
Xbalanque
Rick_sleezy
Xbalanque
0
2
0
0
L
Eset
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,529
Damage
8,182
16,874
Taken
17,532
14,961
Mitigated
9,637
4,101
Healing
1,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,515
174
0
143
6,317
5,028
527
1,392
4,925
10,727
232
L
1,826
144
0
418
5,758
5,731
0
3,269
2,366
4,557
0
W
Zhong Kui
GroveStreettt
Zhong Kui
4,870
819
0
2,898
4,162
3,235
2,436
1,439
2,723
40,164
9,563
W
Chaac
Pat1Time
Chaac
6,144
205
0
1,060
6,395
6,698
399
2,158
4,237
0
13,695
L
Xbalanque
Rick_sleezy
Xbalanque
3,201
1,405
0
411
5,153
1,573
0
1,622
3,341
0
14,657
L
Eset
3,155
536
97
697
6,621
2,333
0
2,817
3,661
14,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,517
Gold Earned
17,529
127
Minions Killed
63
0
Camps Cleared
0
486,032
Distance Traveled
364,335
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,972
872
23
3
0
165,416
0
L
Bacchus
5,776
722
7
1
0
126,644
0
W
Zhong Kui
7,785
973
93
12
0
153,847
1
W
Chaac
7,760
970
11
1
0
166,769
0
L
Xbalanque
5,709
714
28
4
0
117,195
0
L
Eset
6,044
756
28
4
0
120,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role