Player Matchup

Atlas
Atlas
CertifiedJitster
Atlas
Level 64
God Stats
7W - 7L
1,590 SR
Queue Stats
45W - 44L
1,532 Elo+
Party 1
Anubis
Anubis
InfamousJustin
Anubis
Level 26
God Stats
1W - 2L
1,721 SR
Queue Stats
40W - 36L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
PUMPER12
Ao Kuang
Level 79
God Stats
6W - 8L
1,564 SR
Queue Stats
90W - 111L
1,465 Elo+
Party 1
Ishtar
Ishtar
Varbarinacar
Ishtar
Level 87
God Stats
18W - 14L
1,659 SR
Queue Stats
59W - 59L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
dababyleftcurve
Gilgamesh
Level 29
God Stats
1W - 1L
1,749 SR
Queue Stats
70W - 62L
1,521 Elo+
Party 1
Team Averages
Level 57
1,657 SR
1,516 Elo+

VS

Team Averages
Level 113
1,558 SR
1,565 Elo+
Nu Wa
Nu Wa
Ethereal--Winter
Nu Wa
Level 159
God Stats
16W - 10L
1,549 SR
Queue Stats
261W - 237L
1,546 Elo+
Party 2
Apollo
Apollo
HoldinTuDix__
Apollo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,722 Elo+
Party 2
Xing Tian
Xing Tian
MoDeRn_Void
Xing Tian
Level 113
God Stats
6W - 9L
1,575 SR
Queue Stats
91W - 98L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
Moybm561365
Ao Kuang
Level 123
God Stats
4W - 2L
1,470 SR
Queue Stats
59W - 47L
1,645 Elo+
Solo
Bastet
Bastet
smellvinslurpin
Bastet
Level 138
God Stats
6W - 0L
1,694 SR
Queue Stats
131W - 156L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,883
376
4,488
9,748
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
6,768
521
6,079
7,382
2,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
PUMPER12
Ao Kuang
11
2 / 7 / 2
6,939
534
5,892
9,596
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ishtar
10
0 / 6 / 0
6,100
469
5,404
10,092
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
dababyleftcurve
Gilgamesh
13
3 / 2 / 1
7,108
547
6,403
11,126
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,140
626
9,463
5,192
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 3
7,905
608
4,989
6,935
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
MoDeRn_Void
Xing Tian
11
2 / 0 / 7
7,080
545
3,859
9,087
4,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
Moybm561365
Ao Kuang
13
7 / 3 / 2
8,297
638
9,255
13,300
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 1 / 5
7,316
563
5,568
9,395
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
21
22
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
0
6
6
W
3
1
3
4.5
L
0
3
0
0
W
Xing Tian
MoDeRn_Void
Xing Tian
2
0
7
5.5
W
Ao Kuang
Moybm561365
Ao Kuang
7
3
2
2.67
L
Ao Kuang
PUMPER12
Ao Kuang
2
7
2
0.43
L
Ishtar
0
6
0
0
L
Gilgamesh
dababyleftcurve
Gilgamesh
3
2
1
1.75
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
33,134
47,944
Taken
43,909
17,293
Mitigated
20,525
11,411
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,488
1,371
0
1,378
9,748
4,725
0
5,881
3,539
17,170
0
W
9,463
1,149
0
2,128
5,192
1,608
0
1,133
3,920
59,326
1,252
W
4,989
2,954
0
2,450
6,935
2,530
854
636
6,271
0
65,912
L
6,079
114
0
3,350
7,382
2,747
0
3,535
3,638
64,972
913
W
Xing Tian
MoDeRn_Void
Xing Tian
3,859
324
2,059
2,563
9,087
4,253
0
3,171
5,694
15,953
454
W
Ao Kuang
Moybm561365
Ao Kuang
9,255
3,130
0
4,581
13,300
9,421
0
7,507
5,656
43,467
3,805
L
Ao Kuang
PUMPER12
Ao Kuang
5,892
1,941
0
2,904
9,596
2,481
0
5,034
4,031
28,543
1,283
L
Ishtar
5,404
3,182
0
1,954
10,092
3,289
0
1,770
8,246
0
45,310
L
Gilgamesh
dababyleftcurve
Gilgamesh
6,403
1,783
0
1,825
11,126
4,051
0
4,553
6,284
0
54,975
W
5,568
1,252
0
4,930
9,395
2,713
0
3,334
5,996
0
44,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
38,738
381
Minions Killed
423
0
Camps Cleared
0
1,285,241
Distance Traveled
1,367,876
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,883
376
22
2
0
253,509
0
W
Nu Wa
8,140
626
135
10
0
260,362
4
W
Apollo
7,905
608
118
9
0
259,324
2
L
Anubis
6,768
521
128
10
0
236,876
0
W
Xing Tian
7,080
545
27
2
0
295,359
2
W
Ao Kuang
8,297
638
81
6
0
236,227
0
L
Ao Kuang
6,939
534
52
4
0
260,185
0
L
Ishtar
6,100
469
86
7
0
235,509
0
L
Gilgamesh
7,108
547
93
7
0
299,162
0
W
Bastet
7,316
563
62
5
0
316,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role