Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
ElipticalVibes
Ah Muzen Cab
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,275 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,500 SR
1,275 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,500 SR
1,103 MMR
Cabrakan
Cabrakan
Silver V
Drgoonz
Cabrakan
Silver V
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElipticalVibes
Ah Muzen Cab
20
1 / 8 / 0
18,129
824
19,010
26,708
22,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliVamanaUllrTyrChronos

VS

Bans
AgniAnubisYemojaHe BoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Drgoonz
Cabrakan
20
8 / 1 / 0
21,171
962
21,383
26,116
43,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
8
8
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Drgoonz
Cabrakan
8
1
0
8
L
Ah Muzen Cab
ElipticalVibes
Ah Muzen Cab
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,010
Damage
21,383
26,708
Taken
26,116
22,542
Mitigated
43,917
3,570
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Drgoonz
Cabrakan
21,383
3,108
0
7,106
26,116
43,917
1,476
857
25,259
116,470
2,484
L
Ah Muzen Cab
ElipticalVibes
Ah Muzen Cab
19,010
7,423
0
3,570
26,708
22,542
712
21,898
4,810
0
114,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,129
Gold Earned
21,171
171
Minions Killed
168
8
Camps Cleared
7
374,486
Distance Traveled
380,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
21,171
962
168
8
7
380,861
0
L
Ah Muzen Cab
18,129
824
171
8
8
374,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role