Player Matchup

Maui
Maui
AmbaJambaaa
Maui
Level 80
God Stats
1W - 1L
1,188 SR
Queue Stats
176W - 180L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DUZI__101
Ah Muzen Cab
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 74L
1,478 Elo+
Party 2
Surtr
Surtr
Isaucybuilds
Surtr
Level 105
God Stats
1W - 3L
1,477 SR
Queue Stats
121W - 151L
1,437 Elo+
Party 1
Rama
Rama
The_Big_Sherm
Rama
Level 106
God Stats
1W - 0L
1,856 SR
Queue Stats
75W - 60L
1,525 Elo+
Party 2
Cerberus
Cerberus
Vamperi0
Cerberus
Level 44
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 50L
1,269 Elo+
Solo
Team Averages
Level 91
1,547 SR
1,428 Elo+

VS

Team Averages
Level 106
1,416 SR
1,478 Elo+
Freya
Freya
Baby Cakes18224
Freya
Level 125
God Stats
1W - 2L
1,224 SR
Queue Stats
418W - 419L
1,487 Elo+
Solo
Apollo
Apollo
CamaroDUDE91
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,440 Elo+
Party 3
Khepri
Khepri
LupoMortale
Khepri
Level 70
God Stats
2W - 2L
1,414 SR
Queue Stats
42W - 26L
1,616 Elo+
Solo
Zeus
Zeus
VariantCre8tion
Zeus
Level 95
God Stats
6W - 7L
1,439 SR
Queue Stats
330W - 324L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
silentpanda561
Ao Kuang
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,022
891
1,756
6,908
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
DUZI__101
Ah Muzen Cab
16
2 / 1 / 5
9,336
1,037
4,497
5,727
2,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
6 / 6 / 3
9,732
1,081
7,142
9,646
5,188
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
2 / 2 / 5
9,223
1,025
5,933
6,915
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
Vamperi0
Cerberus
11
0 / 6 / 7
7,931
881
1,629
11,552
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 4
2,929
325
0
473
89
Apollo
4
0 / 1 / 4
2,987
332
0
528
26
Khepri
17
4 / 4 / 5
8,535
948
7,159
12,131
15,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
6 / 4 / 3
9,086
1,010
13,184
8,067
4,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
4
0 / 2 / 4
2,948
328
0
1,053
198

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
11
Kills
10
17
Deaths
11
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
0
0
4
2
L
Apollo
0
1
4
2
W
Ah Muzen Cab
DUZI__101
Ah Muzen Cab
2
1
5
4.5
W
6
6
3
1.25
L
Khepri
4
4
5
1.63
W
2
2
5
2.25
W
Cerberus
Vamperi0
Cerberus
0
6
7
0.58
L
6
4
3
1.88
L
Ao Kuang
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
20,343
40,748
Taken
22,252
25,104
Mitigated
19,937
8,956
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,756
482
0
0
6,908
4,968
433
4,690
2,218
11,771
0
L
0
0
0
0
473
89
0
77
396
0
0
L
Apollo
0
0
0
0
528
26
0
0
528
0
0
W
Ah Muzen Cab
DUZI__101
Ah Muzen Cab
4,497
1,972
975
1,999
5,727
2,308
2,882
3,452
2,275
0
21,206
W
7,142
4,025
471
1,809
9,646
5,188
1,257
5,213
3,687
287
15,479
L
Khepri
7,159
789
146
1,554
12,131
15,507
0
2,644
9,487
12,426
0
W
5,933
3,541
570
1,908
6,915
2,808
2,144
3,760
3,155
0
22,189
W
Cerberus
Vamperi0
Cerberus
1,629
220
0
1,224
11,552
9,832
215
3,228
6,991
6,547
0
L
13,184
1,040
248
1,209
8,067
4,117
0
843
7,224
38,705
0
L
Ao Kuang
0
0
0
0
1,053
198
0
12
1,041
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
26,485
113
Minions Killed
80
0
Camps Cleared
0
878,272
Distance Traveled
319,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,022
891
19
2
0
202,027
0
L
Freya
2,929
325
0
0
0
0
0
L
Apollo
2,987
332
0
0
0
0
0
W
Ah Muzen Cab
9,336
1,037
34
4
0
196,799
0
W
Surtr
9,732
1,081
15
2
0
173,224
0
L
Khepri
8,535
948
18
2
0
167,534
0
W
Rama
9,223
1,025
36
4
0
166,724
0
W
Cerberus
7,931
881
9
1
0
139,498
0
L
Zeus
9,086
1,010
62
7
0
151,673
0
L
Ao Kuang
2,948
328
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role