Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Le0rodas
Skadi
Level 156
God Stats
4W - 1L
1,727 SR
Queue Stats
243W - 234L
1,554 Elo+
Solo
Cerberus
Cerberus
TopshelfTurtz
Cerberus
Level 148
God Stats
6W - 0L
1,988 SR
Queue Stats
299W - 330L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
devilbeny
Baron Samedi
Level 125
God Stats
1W - 0L
1,749 SR
Queue Stats
43W - 51L
1,526 Elo+
Party 2
Neith
Neith
wildwest11
Neith
Level 126
God Stats
3W - 2L
1,556 SR
Queue Stats
341W - 341L
1,486 Elo+
Solo
Team Averages
Level 142
1,704 SR
1,528 Elo+

VS

Team Averages
Level 159
1,513 SR
1,525 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DT_ZEUSS
Tiamat
Level 208
God Stats
12W - 9L
1,579 SR
Queue Stats
591W - 589L
1,582 Elo+
Solo
Chernobog
Chernobog
Derb5
Chernobog
Level 127
God Stats
2W - 1L
1,371 SR
Queue Stats
78W - 74L
1,526 Elo+
Solo
Jing Wei
Jing Wei
JonhMisterio117
Jing Wei
Level 145
God Stats
3W - 5L
1,415 SR
Queue Stats
329W - 346L
1,502 Elo+
Party 1
Cupid
Cupid
Shalll_Tear
Cupid
Level 157
God Stats
1W - 1L
1,702 SR
Queue Stats
103W - 95L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 3
5,964
1,193
2,663
3,176
1,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Le0rodas
Skadi
13
4 / 0 / 3
6,600
1,320
4,678
3,872
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cerberus
TopshelfTurtz
Cerberus
9
0 / 1 / 6
5,748
1,150
984
3,111
2,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
devilbeny
Baron Samedi
11
1 / 3 / 3
5,797
1,159
3,531
4,722
2,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
8
0 / 1 / 3
5,243
1,049
2,368
3,017
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 3
5,023
1,005
2,448
4,435
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
DT_ZEUSS
Tiamat
12
4 / 1 / 2
6,200
1,240
4,299
4,380
1,847
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Derb5
Chernobog
10
1 / 2 / 3
5,285
1,057
3,530
3,988
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
10
0 / 1 / 4
5,053
1,011
2,044
2,616
825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 0 / 0
1,236
247
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
7
Kills
6
7
Deaths
7
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
3
1.75
L
Fenrir
 
Fenrir
1
3
3
0.83
L
Tiamat
DT_ZEUSS
Tiamat
4
1
2
5
L
Chernobog
Derb5
Chernobog
1
2
3
1.25
L
Jing Wei
0
1
4
2
W
Skadi
Le0rodas
Skadi
4
0
3
5.5
L
0
0
0
0
W
Cerberus
TopshelfTurtz
Cerberus
0
1
6
3
W
Baron Samedi
devilbeny
Baron Samedi
1
3
3
0.83
W
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,224
Damage
12,321
17,898
Taken
15,419
8,186
Mitigated
5,267
5,570
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,663
358
407
106
3,176
1,569
0
594
2,582
4,287
388
L
Fenrir
 
Fenrir
2,448
359
125
317
4,435
1,279
0
1,934
2,461
0
2,940
L
Tiamat
DT_ZEUSS
Tiamat
4,299
222
0
1,191
4,380
1,847
67
1,348
2,992
9,821
0
L
Chernobog
Derb5
Chernobog
3,530
1,078
116
747
3,988
1,316
0
1,741
2,200
0
9,813
L
Jing Wei
2,044
1,252
109
903
2,616
825
0
1,999
617
0
7,978
W
Skadi
Le0rodas
Skadi
4,678
918
265
1,322
3,872
1,219
1,522
1,574
2,298
0
15,035
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
TopshelfTurtz
Cerberus
984
0
73
791
3,111
2,546
0
621
2,490
4,227
0
W
Baron Samedi
devilbeny
Baron Samedi
3,531
53
987
1,007
4,722
2,027
460
940
3,782
9,486
0
W
Neith
2,368
82
0
612
3,017
825
105
570
2,447
0
7,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
22,797
67
Minions Killed
37
0
Camps Cleared
0
447,092
Distance Traveled
370,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,964
1,193
6
1
0
86,061
0
L
Fenrir
5,023
1,005
2
0
0
72,742
0
L
Tiamat
6,200
1,240
11
2
0
116,468
0
L
Chernobog
5,285
1,057
17
3
0
85,579
0
L
Jing Wei
5,053
1,011
7
1
0
96,207
0
W
Skadi
6,600
1,320
28
6
0
88,047
0
L
Cupid
1,236
247
0
0
0
0
0
W
Cerberus
5,748
1,150
6
1
0
80,247
0
W
Baron Samedi
5,797
1,159
17
3
0
108,030
0
W
Neith
5,243
1,049
10
2
0
84,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role