Player Matchup

Charon
Charon
LilKanine
Charon
Level 48
God Stats
3W - 1L
1,721 SR
Queue Stats
40W - 33L
1,507 Elo+
Solo
Hades
Hades
SenJu_TOQUIMA
Hades
Level 88
God Stats
6W - 3L
1,672 SR
Queue Stats
109W - 86L
1,466 Elo+
Party 2
Cupid
Cupid
SenJu_Tachito
Cupid
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
Va_Laa
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,417 Elo+
Party 2
Hercules
Hercules
frenchfry616
Hercules
Level 118
God Stats
2W - 9L
1,302 SR
Queue Stats
169W - 230L
1,346 Elo+
Solo
Team Averages
Level 63
1,539 SR
1,447 Elo+

VS

Team Averages
Level 83
1,424 SR
1,481 Elo+
Zhong Kui
Zhong Kui
Behold3rKid
Zhong Kui
Level 79
God Stats
59W - 63L
1,459 SR
Queue Stats
237W - 222L
1,449 Elo+
Solo
Thanatos
Thanatos
NikeEsCultura
Thanatos
Level 96
God Stats
1W - 1L
1,373 SR
Queue Stats
88W - 83L
1,448 Elo+
Party 1
Ymir
Ymir
TheKingTrhone
Ymir
Level 64
God Stats
9W - 2L
1,524 SR
Queue Stats
96W - 99L
1,477 Elo+
Party 1
Anubis
Anubis
lenteja yea 24
Anubis
Level 76
God Stats
3W - 4L
1,263 SR
Queue Stats
128W - 113L
1,550 Elo+
Solo
Izanami
Izanami
m27152338142
Izanami
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 227L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
LilKanine
Charon
9
1 / 2 / 0
5,777
444
2,913
8,397
4,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 4 / 0
6,419
494
6,127
11,789
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
0 / 4 / 1
5,178
398
1,584
5,300
1,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Va_Laa
Thanatos
8
0 / 3 / 0
5,022
386
589
8,388
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
frenchfry616
Hercules
11
0 / 4 / 0
6,327
487
2,687
9,907
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Behold3rKid
Zhong Kui
13
3 / 0 / 3
8,434
649
7,853
8,220
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NikeEsCultura
Thanatos
13
5 / 2 / 2
7,307
562
5,082
8,815
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 2
8,036
618
4,615
5,175
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 1 / 1
8,337
641
9,081
7,793
3,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
m27152338142
Izanami
12
1 / 1 / 3
6,781
522
2,815
3,888
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
17
17
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Behold3rKid
Zhong Kui
3
0
3
4.5
L
Charon
LilKanine
Charon
1
2
0
0.5
W
Thanatos
NikeEsCultura
Thanatos
5
2
2
3
L
3
4
0
0.75
L
0
4
1
0.13
W
4
0
2
5
L
Thanatos
Va_Laa
Thanatos
0
3
0
0
L
Hercules
frenchfry616
Hercules
0
4
0
0
W
4
1
1
4.5
W
Izanami
m27152338142
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,900
Damage
29,446
43,781
Taken
33,891
18,569
Mitigated
16,002
11,335
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Behold3rKid
Zhong Kui
7,853
821
0
6,524
8,220
5,409
1,238
357
7,571
47,840
2,168
L
Charon
LilKanine
Charon
2,913
547
0
1,270
8,397
4,943
0
2,463
5,934
21,656
0
W
Thanatos
NikeEsCultura
Thanatos
5,082
937
0
6,353
8,815
3,149
0
1,994
6,779
0
50,722
L
6,127
601
242
2,520
11,789
2,002
0
8,633
3,156
33,141
0
L
1,584
844
239
1,105
5,300
1,618
0
2,809
2,491
0
22,882
W
4,615
985
0
1,328
5,175
2,864
760
1,323
3,852
25,211
0
L
Thanatos
Va_Laa
Thanatos
589
0
0
2,937
8,388
2,207
0
2,410
5,978
0
20,219
L
Hercules
frenchfry616
Hercules
2,687
195
0
3,022
9,907
7,799
0
5,115
4,792
0
32,650
W
9,081
986
0
3,936
7,793
3,279
0
4,874
2,919
52,256
2,219
W
Izanami
m27152338142
Izanami
2,815
821
0
578
3,888
1,301
967
492
3,396
0
45,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
38,895
227
Minions Killed
397
0
Camps Cleared
0
1,217,873
Distance Traveled
1,376,219
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,434
649
103
8
0
246,510
1
L
Charon
5,777
444
22
2
0
243,116
0
W
Thanatos
7,307
562
77
6
0
315,034
0
L
Hades
6,419
494
69
5
0
244,874
0
L
Cupid
5,178
398
37
3
0
197,873
0
W
Ymir
8,036
618
44
3
0
288,891
0
L
Thanatos
5,022
386
28
2
0
293,254
1
L
Hercules
6,327
487
71
5
0
238,756
0
W
Anubis
8,337
641
102
8
0
264,700
0
W
Izanami
6,781
522
71
5
0
261,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role