Player Matchup

Loki
Loki
 
Loki
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AquaDiamondxX
Anubis
Level 28
God Stats
11W - 8L
1,511 SR
Queue Stats
19W - 20L
1,246 Elo+
Party 1
Cerberus
Cerberus
SirAugustus99
Cerberus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,241 Elo+
Party 2
Danzaburou
Danzaburou
iNoob1241
Danzaburou
Level 27
God Stats
7W - 6L
1,525 SR
Queue Stats
16W - 24L
1,370 Elo+
Party 2
Osiris
Osiris
petuletu
Osiris
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 26L
1,431 Elo+
Party 1
Team Averages
Level 30
1,507 SR
1,358 Elo+

VS

Team Averages
Level 39
1,520 SR
1,423 Elo+
Sol
Sol
Borough654
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jaylancher
Amaterasu
Level 35
God Stats
2W - 3L
1,579 SR
Queue Stats
31W - 40L
1,485 Elo+
Party 4
Thor
Thor
Kheprizon
Thor
Level 63
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 6L
1,332 Elo+
Party 3
Anubis
Anubis
gKubo
Anubis
Level 28
God Stats
3W - 4L
1,473 SR
Queue Stats
3W - 4L
1,332 Elo+
Party 3
Bastet
Bastet
isstasha
Bastet
Level 29
God Stats
1W - 2L
1,796 SR
Queue Stats
27W - 41L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 1 / 2
7,229
556
5,076
8,564
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 1 / 2
8,654
666
6,722
7,582
2,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
SirAugustus99
Cerberus
11
0 / 2 / 6
6,526
502
2,365
9,035
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
iNoob1241
Danzaburou
13
6 / 1 / 2
7,721
594
9,842
8,656
1,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
petuletu
Osiris
13
5 / 3 / 0
7,709
593
10,136
13,283
12,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,462
420
1,705
5,164
1,024
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
Jaylancher
Amaterasu
12
3 / 4 / 0
6,969
536
6,133
15,252
12,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
9
1 / 3 / 2
6,031
464
3,467
11,055
5,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
gKubo
Anubis
11
2 / 5 / 2
6,356
489
10,212
8,942
3,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bastet
isstasha
Bastet
9
0 / 6 / 0
5,353
412
3,181
10,818
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
23
Kills
7
8
Deaths
23
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
2
5
W
8
1
2
9
L
1
5
0
0.2
L
Amaterasu
Jaylancher
Amaterasu
3
4
0
0.75
L
Thor
1
3
2
0.67
W
Cerberus
SirAugustus99
Cerberus
0
2
6
1.5
L
Anubis
gKubo
Anubis
2
5
2
0.6
W
Danzaburou
iNoob1241
Danzaburou
6
1
2
7
L
Bastet
isstasha
Bastet
0
6
0
0
W
Osiris
petuletu
Osiris
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
24,698
47,120
Taken
51,231
23,557
Mitigated
24,163
17,895
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,076
1,043
0
2,378
8,564
2,694
0
514
8,050
0
59,243
W
6,722
545
0
4,496
7,582
2,955
731
1,482
6,100
53,516
1,357
L
1,705
435
0
979
5,164
1,024
72
3,224
1,940
18,590
0
L
Amaterasu
Jaylancher
Amaterasu
6,133
3,007
0
5,295
15,252
12,276
0
293
14,105
0
39,867
L
Thor
3,467
1,043
0
490
11,055
5,377
0
892
10,163
0
20,936
W
Cerberus
SirAugustus99
Cerberus
2,365
414
0
2,704
9,035
3,741
0
4,862
4,173
13,907
0
L
Anubis
gKubo
Anubis
10,212
619
0
1,606
8,942
3,241
0
1,473
7,469
49,702
0
W
Danzaburou
iNoob1241
Danzaburou
9,842
5,953
0
4,521
8,656
1,492
1,416
5,059
3,597
0
52,054
L
Bastet
isstasha
Bastet
3,181
1,491
0
2,796
10,818
2,245
0
3,336
7,426
0
20,993
W
Osiris
petuletu
Osiris
10,136
3,984
0
3,796
13,283
12,675
0
0
13,283
745
45,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
30,171
380
Minions Killed
245
0
Camps Cleared
0
1,212,486
Distance Traveled
1,180,631
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,229
556
87
7
0
303,117
0
W
Anubis
8,654
666
94
7
0
257,573
0
L
Sol
5,462
420
34
3
0
191,934
4
L
Amaterasu
6,969
536
63
5
0
240,734
0
L
Thor
6,031
464
41
3
0
247,203
0
W
Cerberus
6,526
502
28
2
0
203,751
0
L
Anubis
6,356
489
70
5
0
231,663
0
W
Danzaburou
7,721
594
90
7
0
236,334
0
L
Bastet
5,353
412
37
3
0
269,097
1
W
Osiris
7,709
593
81
6
0
211,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role