Player Matchup

Medusa
Medusa
GlitterGunn3r7
Medusa
Level 118
God Stats
1W - 1L
1,739 SR
Queue Stats
62W - 58L
1,470 Elo+
Party 2
Pele
Pele
Minazuki_Tensei
Pele
Level 129
God Stats
1W - 1L
1,683 SR
Queue Stats
174W - 187L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Obi-Wan-Salnobi
Jormungandr
Level 125
God Stats
28W - 12L
1,567 SR
Queue Stats
462W - 454L
1,468 Elo+
Solo
Mercury
Mercury
daddyxjones
Mercury
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,374 Elo+
Party 2
Agni
Agni
riccocox74BDG
Agni
Level 116
God Stats
1W - 4L
1,293 SR
Queue Stats
176W - 177L
1,455 Elo+
Solo
Team Averages
Level 125
1,556 SR
1,445 Elo+

VS

Team Averages
Level 129
1,601 SR
1,452 Elo+
Ravana
Ravana
BOBBLESTHEKILLA
Ravana
Level 172
God Stats
2W - 0L
1,738 SR
Queue Stats
50W - 46L
1,461 Elo+
Solo
Xbalanque
Xbalanque
Bmx1swere1ts4t
Xbalanque
Level 110
God Stats
8W - 5L
1,596 SR
Queue Stats
312W - 295L
1,494 Elo+
Solo
Ne Zha
Ne Zha
Lady Tredici
Ne Zha
Level 154
God Stats
9W - 3L
1,648 SR
Queue Stats
263W - 293L
1,416 Elo+
Party 1
Maui
Maui
Phoque0xff
Maui
Level 79
God Stats
2W - 1L
1,477 SR
Queue Stats
129W - 123L
1,437 Elo+
Solo
Discordia
Discordia
TrediciTrading
Discordia
Level 128
God Stats
10W - 8L
1,545 SR
Queue Stats
203W - 222L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,119
712
2,785
6,680
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 0
7,396
740
4,423
10,072
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Obi-Wan-Salnobi
Jormungandr
13
2 / 5 / 3
7,569
757
6,013
12,642
14,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
daddyxjones
Mercury
12
0 / 6 / 2
6,802
680
4,128
8,500
3,060
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
0 / 5 / 2
7,113
711
5,461
8,488
3,243
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
8,151
815
4,046
7,285
3,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Bmx1swere1ts4t
Xbalanque
15
5 / 1 / 12
9,139
914
10,752
6,524
2,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
13
2 / 3 / 9
7,735
774
4,282
5,727
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 16
9,746
975
7,698
10,622
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
TrediciTrading
Discordia
16
10 / 1 / 9
9,996
1,000
17,334
6,562
2,611
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
4
Kills
24
24
Deaths
7
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Xbalanque
Bmx1swere1ts4t
Xbalanque
5
1
12
11
L
0
2
2
0.5
W
Ne Zha
2
3
9
2.17
L
2
6
0
0.33
L
Jormungandr
Obi-Wan-Salnobi
Jormungandr
2
5
3
0.7
W
5
1
16
13
W
Discordia
TrediciTrading
Discordia
10
1
9
14.5
L
Mercury
daddyxjones
Mercury
0
6
2
0.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
44,112
46,382
Taken
36,720
26,971
Mitigated
18,119
7,481
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,046
401
831
1,084
7,285
3,152
322
2,189
4,980
0
10,429
W
Xbalanque
Bmx1swere1ts4t
Xbalanque
10,752
6,959
2,852
2,266
6,524
2,619
1,342
2,377
4,072
0
24,268
L
2,785
704
405
923
6,680
2,289
0
4,619
2,061
0
8,811
W
Ne Zha
4,282
386
623
505
5,727
2,446
159
1,243
4,356
0
12,327
L
4,423
358
462
864
10,072
3,815
0
5,705
4,367
0
12,674
L
Jormungandr
Obi-Wan-Salnobi
Jormungandr
6,013
1,513
775
1,545
12,642
14,564
0
4,662
7,980
9,854
0
W
7,698
1,361
439
3,136
10,622
7,291
470
3,330
6,957
15,888
447
W
Discordia
TrediciTrading
Discordia
17,334
95
1,416
808
6,562
2,611
0
1,590
4,881
29,120
0
L
Mercury
daddyxjones
Mercury
4,128
1,032
683
1,186
8,500
3,060
0
5,093
3,407
0
8,980
L
5,461
122
105
533
8,488
3,243
0
4,697
3,791
20,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
44,767
77
Minions Killed
112
0
Camps Cleared
0
943,514
Distance Traveled
991,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,151
815
26
3
0
226,739
0
W
Xbalanque
9,139
914
31
3
0
186,251
0
L
Medusa
7,119
712
14
1
0
224,166
0
W
Ne Zha
7,735
774
14
1
0
196,654
0
L
Pele
7,396
740
14
1
0
196,741
0
L
Jormungandr
7,569
757
4
0
0
158,796
0
W
Maui
9,746
975
15
2
0
179,246
0
W
Discordia
9,996
1,000
26
3
0
203,016
0
L
Mercury
6,802
680
15
2
0
191,788
0
L
Agni
7,113
711
30
3
0
172,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role