Player Matchup

Mulan
Mulan
Bl4ckdog
Mulan
Level 129
God Stats
8W - 12L
1,573 SR
Queue Stats
98W - 83L
1,531 Elo+
Party 2
Arachne
Arachne
MYBUSSYSTINKS
Arachne
Level 124
God Stats
10W - 5L
1,526 SR
Queue Stats
493W - 464L
1,527 Elo+
Party 1
Neith
Neith
Thesillysalmon
Neith
Level 122
God Stats
8W - 6L
1,561 SR
Queue Stats
202W - 185L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
awAAkenbAAke
Ix Chel
Level 143
God Stats
4W - 5L
1,502 SR
Queue Stats
170W - 141L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
spludgingSpoon
Kukulkan
Level 128
God Stats
6W - 3L
1,524 SR
Queue Stats
200W - 189L
1,484 Elo+
Party 1
Team Averages
Level 129
1,537 SR
1,512 Elo+

VS

Team Averages
Level 143
1,561 SR
1,517 Elo+
Sylvanus
Sylvanus
Meshari2v
Sylvanus
Level 153
God Stats
8W - 6L
1,590 SR
Queue Stats
261W - 272L
1,521 Elo+
Solo
Anubis
Anubis
SOYPERUANO
Anubis
Level 109
God Stats
16W - 13L
1,603 SR
Queue Stats
130W - 122L
1,497 Elo+
Solo
Atlas
Atlas
TELLEZxc
Atlas
Level 159
God Stats
91W - 89L
1,588 SR
Queue Stats
225W - 214L
1,541 Elo+
Solo
Jing Wei
Jing Wei
jony3797
Jing Wei
Level 148
God Stats
2W - 2L
1,616 SR
Queue Stats
109W - 99L
1,534 Elo+
Solo
Bastet
Bastet
xBrunswickStewx
Bastet
Level 144
God Stats
7W - 11L
1,410 SR
Queue Stats
32W - 25L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bl4ckdog
Mulan
13
1 / 0 / 7
8,298
553
10,770
12,089
10,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
14
7 / 1 / 6
8,530
569
12,733
9,539
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
3 / 1 / 2
8,563
571
8,571
7,560
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
awAAkenbAAke
Ix Chel
14
5 / 2 / 2
8,570
571
9,104
13,586
5,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
12
1 / 2 / 3
7,395
493
4,139
6,460
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Meshari2v
Sylvanus
10
0 / 3 / 1
6,661
444
4,826
15,892
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
SOYPERUANO
Anubis
15
2 / 4 / 1
9,082
605
10,414
11,150
6,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
TELLEZxc
Atlas
12
1 / 2 / 1
7,049
470
6,084
9,941
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
jony3797
Jing Wei
13
1 / 1 / 0
7,206
480
4,335
10,097
3,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 7 / 2
7,216
481
7,853
15,428
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
6
6
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bl4ckdog
Mulan
1
0
7
4.5
W
Arachne
7
1
6
10
L
Sylvanus
Meshari2v
Sylvanus
0
3
1
0.17
L
Anubis
SOYPERUANO
Anubis
2
4
1
0.63
L
Atlas
TELLEZxc
Atlas
1
2
1
0.75
W
3
1
2
4
W
Ix Chel
awAAkenbAAke
Ix Chel
5
2
2
3
L
Jing Wei
jony3797
Jing Wei
1
1
0
1
W
Kukulkan
1
2
3
1.25
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,317
Damage
33,512
49,234
Taken
62,508
23,517
Mitigated
32,516
17,625
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bl4ckdog
Mulan
10,770
1,064
0
2,693
12,089
10,311
0
4,367
7,722
0
43,070
W
Arachne
12,733
11,108
0
2,948
9,539
2,905
34
3,458
6,081
0
47,219
L
Sylvanus
Meshari2v
Sylvanus
4,826
878
857
5,143
15,892
12,397
0
2,458
13,354
26,977
0
L
Anubis
SOYPERUANO
Anubis
10,414
236
0
5,104
11,150
6,365
0
4,265
6,885
77,740
897
L
Atlas
TELLEZxc
Atlas
6,084
2,459
0
1,152
9,941
4,176
0
2,973
6,858
38,248
1,514
W
8,571
2,243
0
2,893
7,560
2,560
1,274
2,164
5,396
0
67,218
W
Ix Chel
awAAkenbAAke
Ix Chel
9,104
805
714
7,596
13,586
5,418
0
8,778
4,808
51,503
2,248
L
Jing Wei
jony3797
Jing Wei
4,335
3,569
0
3,412
10,097
3,629
0
997
9,074
0
53,588
W
Kukulkan
4,139
630
0
781
6,460
2,323
238
2,451
4,009
43,152
511
L
7,853
1,129
0
3,535
15,428
5,949
0
2,017
13,217
0
51,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,356
Gold Earned
37,214
436
Minions Killed
440
0
Camps Cleared
0
1,506,196
Distance Traveled
1,488,223
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,298
553
43
3
0
330,683
2
W
Arachne
8,530
569
76
5
0
357,549
0
L
Sylvanus
6,661
444
34
2
0
273,382
4
L
Anubis
9,082
605
135
9
0
249,171
4
L
Atlas
7,049
470
79
5
0
320,886
6
W
Neith
8,563
571
129
9
0
260,482
1
W
Ix Chel
8,570
571
107
7
0
272,091
1
L
Jing Wei
7,206
480
115
8
0
318,218
0
W
Kukulkan
7,395
493
81
5
0
285,391
6
L
Bastet
7,216
481
77
5
0
326,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role