Player Matchup

Thor
Thor
Masters
KennethRsDad
Thor
Masters
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 142L
2,181 MMR
Party 1
The Morrigan
The Morrigan
Masters
R3Fracks
The Morrigan
Masters
Level 154
God Stats
1W - 2L
1,275 SR
Queue Stats
178W - 106L
2,496 MMR
Party 1
Nox
Nox
Diamond III
cmj2012
Nox
Diamond III
Level 189
God Stats
7W - 11L
1,510 SR
Queue Stats
307W - 280L
2,204 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,428 SR
2,294 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 165
1,611 SR
2,062 MMR
Rama
Rama
Platinum I
Agonizingx
Rama
Platinum I
Level 141
God Stats
1W - 0L
1,312 SR
Queue Stats
47W - 22L
1,937 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond II
Haunter Regalia
Baron Samedi
Diamond II
Level 196
God Stats
4W - 2L
1,846 SR
Queue Stats
120W - 67L
2,267 MMR
Party 2
Nu Wa
Nu Wa
Diamond IV
Lady_Lilja
Nu Wa
Diamond IV
Level 157
God Stats
78W - 45L
1,674 SR
Queue Stats
259W - 217L
1,982 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,293
774
7,709
9,943
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Morrigan
R3Fracks
The Morrigan
15
3 / 3 / 3
9,303
775
7,443
6,142
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nox
15
1 / 4 / 4
8,812
734
2,169
6,809
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CthulhuKuzenboKumbhakarnaFafnirSerqet

VS

Bans
NemesisGebAthenaXing TianHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
9,958
830
5,191
6,579
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Haunter Regalia
Baron Samedi
16
5 / 4 / 5
10,494
875
7,917
10,393
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Nu Wa
16
2 / 2 / 8
9,743
812
6,948
5,949
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
10
10
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Baron Samedi
Haunter Regalia
Baron Samedi
5
4
5
1.88
L
2
3
2
1
W
Nu Wa
2
2
8
3
L
The Morrigan
R3Fracks
The Morrigan
3
3
3
1.5
L
Nox
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,321
Damage
20,056
22,894
Taken
22,921
8,120
Mitigated
9,216
2,332
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,191
3,515
0
3,103
6,579
2,088
3,389
1,432
4,811
0
29,417
W
Baron Samedi
Haunter Regalia
Baron Samedi
7,917
260
186
2,837
10,393
5,596
520
4,253
5,759
31,178
0
L
7,709
508
0
1,376
9,943
4,234
0
5,431
3,817
0
33,557
W
Nu Wa
6,948
1,673
0
482
5,949
1,532
307
1,570
4,093
36,146
0
L
The Morrigan
R3Fracks
The Morrigan
7,443
991
0
716
6,142
1,887
0
3,417
2,218
42,904
2,988
L
Nox
2,169
90
0
240
6,809
1,999
0
4,541
1,911
18,094
204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
30,195
175
Minions Killed
173
0
Camps Cleared
0
616,228
Distance Traveled
665,171
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,958
830
58
5
0
234,507
3
W
Baron Samedi
10,494
875
51
4
0
202,270
2
L
Thor
9,293
774
50
4
0
214,827
0
W
Nu Wa
9,743
812
64
5
0
228,394
3
L
The Morrigan
9,303
775
88
7
0
211,604
0
L
Nox
8,812
734
37
3
0
189,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role