Player Matchup

Sylvanus
Sylvanus
Bokhy
Sylvanus
Level 107
God Stats
185W - 174L
1,584 SR
Queue Stats
412W - 391L
1,535 Elo+
Party 1
Apollo
Apollo
I Hunt Me
Apollo
Level 66
God Stats
7W - 7L
1,681 SR
Queue Stats
31W - 28L
1,542 Elo+
Solo
Awilix
Awilix
I zazka I
Awilix
Level 108
God Stats
2W - 7L
1,226 SR
Queue Stats
392W - 343L
1,539 Elo+
Party 1
Ra
Ra
Sammywhammy210
Ra
Level 187
God Stats
22W - 14L
1,593 SR
Queue Stats
624W - 592L
1,490 Elo+
Solo
Skadi
Skadi
luis max stiel
Skadi
Level 94
God Stats
17W - 16L
1,571 SR
Queue Stats
351W - 330L
1,532 Elo+
Party 1
Team Averages
Level 112
1,531 SR
1,527 Elo+

VS

Team Averages
Level 136
1,566 SR
1,518 Elo+
Neith
Neith
AlexxOzZ
Neith
Level 157
God Stats
6W - 2L
1,725 SR
Queue Stats
353W - 324L
1,546 Elo+
Party 2
Nox
Nox
SadeVII
Nox
Level 152
God Stats
5W - 3L
1,556 SR
Queue Stats
181W - 177L
1,508 Elo+
Solo
Arachne
Arachne
ZynKara
Arachne
Level 136
God Stats
16W - 14L
1,552 SR
Queue Stats
311W - 270L
1,560 Elo+
Party 2
Anubis
Anubis
drunkramen
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 172L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
sManuels
Erlang Shen
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 134L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bokhy
Sylvanus
10
1 / 3 / 1
5,739
441
3,724
9,995
8,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
I Hunt Me
Apollo
12
1 / 5 / 1
6,772
521
5,333
9,480
1,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
I zazka I
Awilix
13
2 / 0 / 1
6,866
528
3,455
6,339
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 1
7,782
599
2,672
6,315
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
5,984
460
4,540
8,044
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexxOzZ
Neith
14
3 / 0 / 4
8,447
650
7,309
7,247
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nox
14
2 / 1 / 1
8,288
638
1,713
4,996
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ZynKara
Arachne
13
4 / 0 / 4
7,821
602
6,002
11,440
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
drunkramen
Anubis
15
4 / 2 / 0
9,309
716
7,894
9,398
5,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
sManuels
Erlang Shen
10
2 / 2 / 4
7,025
540
4,392
9,035
8,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
AlexxOzZ
Neith
3
0
4
5
L
Sylvanus
Bokhy
Sylvanus
1
3
1
0.5
L
Apollo
I Hunt Me
Apollo
1
5
1
0.3
L
Awilix
I zazka I
Awilix
2
0
1
2.5
W
Nox
2
1
1
2.5
L
1
3
1
0.5
W
Arachne
ZynKara
Arachne
4
0
4
6
W
Anubis
drunkramen
Anubis
4
2
0
2
L
0
4
1
0.13
W
Erlang Shen
sManuels
Erlang Shen
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
27,310
40,173
Taken
42,116
16,931
Mitigated
21,281
11,205
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlexxOzZ
Neith
7,309
2,208
0
2,759
7,247
2,289
22
274
6,973
0
66,419
L
Sylvanus
Bokhy
Sylvanus
3,724
1,240
312
2,701
9,995
8,016
0
438
9,557
21,571
8,167
L
Apollo
I Hunt Me
Apollo
5,333
3,763
0
1,585
9,480
1,658
0
7,006
2,474
0
41,170
L
Awilix
I zazka I
Awilix
3,455
1,585
0
3,792
6,339
2,026
0
804
5,535
0
49,044
W
Nox
1,713
356
0
1,251
4,996
1,789
0
1,476
3,520
54,568
0
L
2,672
218
211
1,271
6,315
2,693
0
1,227
5,088
68,306
1,934
W
Arachne
ZynKara
Arachne
6,002
4,278
0
7,862
11,440
3,440
0
2,096
9,344
0
68,960
W
Anubis
drunkramen
Anubis
7,894
600
0
5,755
9,398
5,684
255
0
9,398
63,626
3,037
L
4,540
1,024
0
1,333
8,044
2,538
0
0
8,044
0
44,487
W
Erlang Shen
sManuels
Erlang Shen
4,392
1,884
0
1,470
9,035
8,079
0
2,094
6,941
0
20,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
40,890
432
Minions Killed
487
0
Camps Cleared
0
1,223,642
Distance Traveled
1,307,863
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,447
650
125
10
0
238,021
0
L
Sylvanus
5,739
441
54
4
0
190,360
3
L
Apollo
6,772
521
71
5
0
217,360
1
L
Awilix
6,866
528
100
8
0
330,175
0
W
Nox
8,288
638
121
9
0
248,539
2
L
Ra
7,782
599
137
11
0
254,794
2
W
Arachne
7,821
602
88
7
0
296,499
0
W
Anubis
9,309
716
128
10
0
244,317
1
L
Skadi
5,984
460
70
5
0
230,953
3
W
Erlang Shen
7,025
540
25
2
0
280,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role