Player Matchup

Hel
Hel
Badhabbit64
Hel
Level 137
God Stats
7W - 4L
1,610 SR
Queue Stats
136W - 100L
1,615 Elo+
Party 1
Loki
Loki
Karate7777pop
Loki
Level 156
God Stats
11W - 12L
1,640 SR
Queue Stats
128W - 108L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Mr_CornInspector
Danzaburou
Level 155
God Stats
0W - 4L
1,568 SR
Queue Stats
110W - 98L
1,509 Elo+
Solo
Ravana
Ravana
Xanakran
Ravana
Level 144
God Stats
6W - 6L
1,567 SR
Queue Stats
350W - 265L
1,609 Elo+
Party 1
Scylla
Scylla
bonkpatrol
Scylla
Level 155
God Stats
7W - 5L
1,673 SR
Queue Stats
138W - 130L
1,613 Elo+
Solo
Team Averages
Level 149
1,612 SR
1,584 Elo+

VS

Team Averages
Level 156
1,579 SR
1,548 Elo+
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Alexonism
Jormungandr
Level 167
God Stats
133W - 128L
1,555 SR
Queue Stats
682W - 627L
1,548 Elo+
Solo
Loki
Loki
AlterDeco__
Loki
Level 160
God Stats
10W - 6L
1,743 SR
Queue Stats
253W - 213L
1,603 Elo+
Party 2
Odin
Odin
YoureNobody
Odin
Level 199
God Stats
7W - 3L
1,500 SR
Queue Stats
265W - 240L
1,548 Elo+
Solo
Ra
Ra
xdHI0
Ra
Level 126
God Stats
17W - 9L
1,597 SR
Queue Stats
465W - 476L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,186
516
4,726
11,577
7,365
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 1
6,627
552
1,944
7,956
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Mr_CornInspector
Danzaburou
12
1 / 2 / 0
6,360
530
6,341
7,909
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Xanakran
Ravana
12
4 / 3 / 0
6,950
579
7,269
8,217
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
bonkpatrol
Scylla
14
0 / 1 / 1
7,484
624
766
3,403
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 1 / 2
7,462
622
4,995
6,149
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Alexonism
Jormungandr
11
0 / 1 / 4
5,846
487
9,778
10,579
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 2 / 3
7,302
609
4,437
7,464
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 2 / 2
8,147
679
6,682
10,690
8,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ra
13
1 / 0 / 1
7,291
608
2,152
4,721
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
11
11
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
2
3
W
Jormungandr
Alexonism
Jormungandr
0
1
4
2
W
4
2
3
2.75
L
0
1
3
1.5
L
1
4
1
0.38
L
Danzaburou
Mr_CornInspector
Danzaburou
1
2
0
0.5
L
Ravana
Xanakran
Ravana
4
3
0
1.33
W
4
2
2
2.5
L
Scylla
bonkpatrol
Scylla
0
1
1
0.5
W
Ra
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,046
Damage
28,044
39,062
Taken
39,603
16,704
Mitigated
21,174
17,298
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,995
3,858
0
2,489
6,149
2,307
928
1,516
4,633
0
60,496
W
Jormungandr
Alexonism
Jormungandr
9,778
2,802
119
3,180
10,579
6,348
0
2,908
7,671
30,371
420
W
4,437
1,160
0
2,806
7,464
2,231
0
117
7,347
0
53,968
L
4,726
928
3,744
6,872
11,577
7,365
0
5,775
4,951
23,853
0
L
1,944
362
0
1,248
7,956
2,422
0
433
7,523
0
40,754
L
Danzaburou
Mr_CornInspector
Danzaburou
6,341
3,085
0
1,715
7,909
2,647
0
2,452
5,045
0
51,104
L
Ravana
Xanakran
Ravana
7,269
2,154
0
2,617
8,217
3,413
0
2,112
5,945
0
47,961
W
6,682
2,165
0
2,504
10,690
8,854
0
0
10,690
4,480
46,633
L
Scylla
bonkpatrol
Scylla
766
209
0
1,102
3,403
857
0
115
3,236
64,735
65
W
Ra
2,152
117
575
2,238
4,721
1,434
0
871
3,770
57,376
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
36,048
436
Minions Killed
478
0
Camps Cleared
0
1,206,518
Distance Traveled
1,293,137
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,462
622
117
10
0
224,494
3
W
Jormungandr
5,846
487
56
5
0
245,321
1
W
Loki
7,302
609
92
8
0
301,645
0
L
Hel
6,186
516
32
3
0
237,126
0
L
Loki
6,627
552
83
7
0
204,279
0
L
Danzaburou
6,360
530
96
8
0
231,758
0
L
Ravana
6,950
579
83
7
0
291,855
0
W
Odin
8,147
679
89
7
0
237,447
2
L
Scylla
7,484
624
142
12
0
241,500
0
W
Ra
7,291
608
124
10
0
284,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role